It sounds like that will be possible to share it in the way you mentioned. The settings will be an XML IIRC. Include it with the mod and tell users to select it. I don't think they'll have it set to force the use of it or to set those as default the first time a game is started with the mod. But that's just a guess on my part. I think users who want the "full" experience of the mod will be open to loading those settings, but many people like making their own changes, especially when they have all these new settings to choose from, so it probably won't be a normal thing to use all the mod's setting.I saw there will probably be a way to share setting presets between users. Would it be possible to have a way for mods to set a preset as well? So for us overhaul modders we could set our own "defaults" we think work best with our mods? We could obviously make the settings and then share the preset code or whatever it will be along with the mod, but expecting users to input that before playing will definitely lead to issues. Haha.
That's exactly what I don't want to have to do. Haha. Users can be lazy and they definitely don't typically read. I'd rather be able to have a mod set a default and then those that know the settings menus exist can tweak what they want while a lot of them just hit play.Include it with the mod and tell users to select it.
They already have a Default button for settings. I doubt that will go away.Also, I think they should add a [TFP settings] button to the sandbox that will reset everything to the "factory defaults".![]()
Easiest on that in my opinion would be for you to redefine the changes you want as the default settings as part of your mod. Then users who play your overhaul mod just need to press the default button and everything will change to the defaults you as the modder defined. They can experiment with changes but if they suck they can always just press the defaults button and bring everything back to the choices you made as the mod author.That's exactly what I don't want to have to do. Haha. Users can be lazy and they definitely don't typically read. I'd rather be able to have a mod set a default and then those that know the settings menus exist can tweak what they want while a lot of them just hit play.
Well, that's what I'm asking about; if that will be possible with a mod. I mean, sure, I could hardcode the defaults or even not allow them to be changed, but I was curious if a mod would be able to have a preset included that would be active as the default. I know that would be the easiest way, but they haven't mentioned mod support for the new feature. That's why I asked. Haha.Easiest on that in my opinion would be for you to redefine the changes you want as the default settings as part of your mod. Then users who play your overhaul mod just need to press the default button and everything will change to the defaults you as the modder defined. They can experiment with changes but if they suck they can always just press the defaults button and bring everything back to the choices you made as the mod author.