Where water meets land, there are gaps in the world.

NewGuy

Refugee
Where a lake meets the shore, there are 10-20m wide strips of land where you can see down to bedrock because there is a gap in the world because the meshing of the water to the land is not done right. I have not fallen through these gaps in the land as there appears to be an invisible safety net that prevents that, but I cannot play multiplayer on a game where there are holes in the world all over the place that allow other players to exploit and see underground. I'm hoping this is something that is already being worked on?
 
I've never encountered anything like this. I've had texture bugs while mining, but they were usually fixed by restarting the game.
 
@OP: are you sure your server is up to par with performance?
Maybe it's not powerful enough to render all stuff with more than one player.
 
Then why mention multiplayer? :unsure:
I'm confused.
I'm coming back from 2+ years of not playing. I'm seeing what's new on SP first before jumping into MP. I cannot play MP with these bugs/exploits as they are.
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This seems to be something 2.5 either created or made worse.

Yup, those pics are what I'm seeing on all the maps I've created so far. Very inconsistent meshing between water and land and you can see down to bedrock.
 
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