PC V2.0 Storms Brewing Dev Diary

Overall I have learned to temper my expectations because, mine edge ever so slightly toward the
fantastic, but I look at the potential, just for personal whimsy. There are 6 degrees or bits of info that
are guiding me that way.

6 Degrees of separation and inclusion in history.
Midway to Swarm algorithm to Galaxian to Galaga's Hornets to Hive mind to Swarm. (y)
1988........................1989...........................1979..........................1981........................ 2025................1989

Namco developed and published Galaga overseas, @Fataal worked for Midway, Bally/Midway developed
Galaxian and distributed Galaga in North America. When I played them they always seemed like
fraternal twins to me. The sprites resemble hornets and bees. One of the patterns resembles a swarm.
Which is controlled by a hive mind.

Two things that Faatal mentioned, 1 was hive mind for the Zombies, the second was that there is not much
difference between the zombies and the bandits. That reminds me of the before time, when the buzzard
was lazy and we swapped it's AvatarController for the Hornet's, because they were similar. Thus the first
generation Badassed bird, was born for a while. I see possibly the same potential for these.
It may or may not work, but it is always possible.
 
I'm sad because I know they won't be as clever; they won't use an encirclement strategy, they won't engage in a car chase.
Will he attack us with melee weapons? Will he throw explosives or Molotov cocktails at us? They will use all sorte of weapon ?
 
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Greetings,
In light of the numerous changes anticipated in version 2.5, I strongly suggest that TFP promptly release an updated roadmap ASAP.
It appears that many modifications will become incompatible similar to what occurred with version 2.0 release.
2.5 is undoubtedly a major update rather than a minor one.
I would even consider the 2.5 the new 2.0 as it pretty mush is a rework of that in a better form.
also with the new ROADMAP clarify better expectation release of bandits
Thank you.
 
Greetings,
In light of the numerous changes anticipated in version 2.5, I strongly suggest that TFP promptly release an updated roadmap ASAP.
It appears that many modifications will become incompatible similar to what occurred with version 2.0 release.
2.5 is undoubtedly a major update rather than a minor one.
I would even consider the 2.5 the new 2.0 as it pretty mush is a rework of that in a better form.
also with the new ROADMAP clarify better expectation release of bandits
Thank you.
I mean on the road map it says bandits for 3.0. But maybe a new dev diary for 2.5 and 3.0
 
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