Whatever they do, people will complain about it...
- Go back the original LBD
- "I hate LBD, you should have left it as magazines."
- "You keep changing direction over and over. You're awful devs."
- Stick to magazines
- "I hate magazines. Give us back LBD."
- "Nothing after A16 is any good."
- Compromise
- "This is not enough of LBD."
- "This is too much LBD."
TFP has made some mistakes with how they have handled things related to features. By changing direction on features, they create this break in the players, where they just want to complain about the change in direction. If they had stuck with one option or another and didn't change it, but just worked to improve it, there would be fewer complaints. Yes, you'd still get people complaining and either liking or not liking the implementation, but they'd complain less about it if the direction was constant.
Now, I'm not saying I'm not happy they got rid of LBD, because I am. I'm just saying that the direction changes and back and forth for features just generates a lot of bad feelings among players. I hope they have learned their lesson from this game and that they'll hold off making the next game(s) Early Access until they are sure of the direction they are going and then stick to that direction. But considering they are
still flip-flopping on stuff, I don't think they have learned the lesson and they'll end up alienating many of the players who start playing it in the early (and middle) parts of Early Access just like they've done here.