Which Trader would survive the longest in an apocalypse?

What kind of posts would you like to see in the future? TFP are reading, listening to feedback, and had the stream with the town hall to share changes. There has been updates with fixing the things based on the feedback. Sometimes they don't get it right, but they are trying. It is also hard to create a game where everyone is happy with every single thing in the game. Each person has their own opinion on what they want in the game.

I want to help try to be the bridge to communicate with the community/creators and relay the feedback to the team.
I think nearly everyone would love to get updates. When Roland was SuperMod years ago, he would occasionally let us know (with TFP permission, I assume) what was coming, often in riddle format. Any clues to what's happening behind the scenes would be appreciated.

Personally, I enjoy the silly, fun posts like this one. I'd love to see the post you did in the modding forums reposted in General. I think that there isn't enough traffic over there to get a good idea of what mods people love.

Thanks for helping to keep our spirits up!
 
What kind of posts would you like to see in the future?
A little behind-the-scenes insight might be interesting from time to time.
Video timelapses of programmers or other keyboard jockeys, who don't even always get to look at textures or models, beating their heads against their desks over the course of an average work-hour.

Images of the respective coffee stations so that we may hypercritically and mercilessly judge their choices in caffeine delivery and how these choices impact their contributions to the game.

Cut content snippets are always interesting, too - concept art or POIs that didn't make it all the way to the game. Though for better or worse, that would open the floodgates of "THAT SHOULD'VE MADE IT TO RELEASE" or "HOW DARE THEY WASTE TIME ON AN IDEA I DON'T LIKE"

... an internal dev team poll - not even any explanation or context, just a straight up simple poll - of where they stand on trader longevities so we may hypercritically and mercilessly make blind assumptions as to how that clearly communicates to their choices in game development
 
Hasn't Joel already proved he's survived the longest? Are not all the trader outposts named after him, Trader Joel's? Too bad he sounds like Barney the dinosaur now....
 
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