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Khaine's V2 Modlets! (Bigger backpacks, HP bars, etc) 2025-06-16

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Hello,

It appears that with the new 2.1 update, the maximum zombie claim is causing issues with loading saved games. The F1 logs pop up on the tile screen, and I'm unable to access the saved games under Continue.
 
Hello! I’m creating an overhaul modpack and would like to include several of your mods. I’d greatly appreciate your blessing to do so! Credits will be given to you for your work, of course.
 
It seems bigger backpacks is broken with 2.2. Red X in every cell.
I fixed this by editing Config > XUI > Controls.xml

I commented out
<sprite depth="9" name="cancel" sprite="ui_game_symbol_x" width="45" height="45" color="255,0,0,255" type="sliced" visible="false" foregroundlayer="true"/>

If you are not familiar with comments: It's now this:
<!-- <sprite depth="9" name="cancel" sprite="ui_game_symbol_x" width="45" height="45" color="255,0,0,255" type="sliced" visible="false" foregroundlayer="true"/> -->
 
I fixed this by editing Config > XUI > Controls.xml

I commented out
<sprite depth="9" name="cancel" sprite="ui_game_symbol_x" width="45" height="45" color="255,0,0,255" type="sliced" visible="false" foregroundlayer="true"/>

If you are not familiar with comments: It's now this:
<!-- <sprite depth="9" name="cancel" sprite="ui_game_symbol_x" width="45" height="45" color="255,0,0,255" type="sliced" visible="false" foregroundlayer="true"/> -->
ok I commented out that line and I am still broken...

Red X everywhere.
1754538969929.png
 
I fixed this by editing Config > XUI > Controls.xml

I commented out
<sprite depth="9" name="cancel" sprite="ui_game_symbol_x" width="45" height="45" color="255,0,0,255" type="sliced" visible="false" foregroundlayer="true"/>

If you are not familiar with comments: It's now this:
<!-- <sprite depth="9" name="cancel" sprite="ui_game_symbol_x" width="45" height="45" color="255,0,0,255" type="sliced" visible="false" foregroundlayer="true"/> -->

This fixed it for me! Nice!
 
I fixed this by editing Config > XUI > Controls.xml

I commented out
<sprite depth="9" name="cancel" sprite="ui_game_symbol_x" width="45" height="45" color="255,0,0,255" type="sliced" visible="false" foregroundlayer="true"/>

If you are not familiar with comments: It's now this:
<!-- <sprite depth="9" name="cancel" sprite="ui_game_symbol_x" width="45" height="45" color="255,0,0,255" type="sliced" visible="false" foregroundlayer="true"/> -->
Instead change the line to

<sprite depth="9" name="cancel" sprite="ui_game_symbol_x" width="55" height="55" color="255,0,0,255" type="sliced" visible="{# ishovered and islocked}" foregroundlayer="true"/>

That matches up with the changes the devs made in the original xml file but keeps the mods changes.
 
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