Here’s a feature idea for 7 Days to Die: Introduce a craftable cure or serum that lets players heal certain zombies and turn them into friendly companions.
These cured zombies would not place blocks, but could:
- Repair damaged blocks (restore HP to walls, doors, traps, etc.)
- Carry basic materials (like wood or stone)
- Defend the base during horde nights
- Gather basic resources (wood, stone)
- Patrol the base area and alert the player to enemies
The cure could be made at a chemistry station or new lab using rare ingredients (infected tissue, medical components, clean blood). The zombie helper would need maintenance like feeding or healing.
It would add unique strategy and emotional depth to the game. Thanks for reading!
These cured zombies would not place blocks, but could:
- Repair damaged blocks (restore HP to walls, doors, traps, etc.)
- Carry basic materials (like wood or stone)
- Defend the base during horde nights
- Gather basic resources (wood, stone)
- Patrol the base area and alert the player to enemies
The cure could be made at a chemistry station or new lab using rare ingredients (infected tissue, medical components, clean blood). The zombie helper would need maintenance like feeding or healing.
It would add unique strategy and emotional depth to the game. Thanks for reading!