ElCabong
Well-known member
This can get delayed so stay tuned for news.
They give you the option of keeping the biomes the way they are now. There are no environmental hazards in the forest, smoke hazard and the burnt, heat hazard in the desert, cold hazard in the Canadian biome, and radiation in the other one. Forget what that's called now, blasted? You'll have to craft something to get you by when you enter them.
I'm curious about whether, I haven't seen any previews of it.
No word on getting rid of screamers option, something every sane person wants.
They give you the option of keeping the biomes the way they are now. There are no environmental hazards in the forest, smoke hazard and the burnt, heat hazard in the desert, cold hazard in the Canadian biome, and radiation in the other one. Forget what that's called now, blasted? You'll have to craft something to get you by when you enter them.
I'm curious about whether, I haven't seen any previews of it.
No word on getting rid of screamers option, something every sane person wants.