PC v1.x Developer Diary

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Упор на оптимизацию и исправление проблем планируется ? Падают сервера из за кривых провалов дронов, страшный дюп и введи функцию что бы можно было кнопкой отключить выпадение семян деревьев. Бандиты сейчас мало кого удивят, надо поработать над стабильностью , не приятно отыграть 750 дней и снести карту из за забаганного дрона который провалился под карту.......


в последнее время сутенеры были сосредоточены на исправлении основных ошибок, одна большая ошибка, которую они исправили в последнем обновлении, заключалась в обмане торговых автоматов.... Дублирование мода для дрона-медика все еще возможно и, как сообщается, исправлено, я сделал мод для удаления мода для дрона-медика, он опубликован в модах 7d2d, не стесняйтесь скачивать и использовать его.

 
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Any plans to randomise traders in biomes ?

Currently my base is in the middle of three Trader Rekts and it feels odd. For Random Generated World at least, as an option ?

 
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Any plans to randomise traders in biomes ?

Currently my base is in the middle of three Trader Rekts and it feels odd. For Random Generated World at least, as an option ?
It would be nice, but it doesn't sound like it.  They want each biome to have their own trader, which means you get a bunch of one trader in the same areas (biomes), which feels wrong.  Maybe we can get them to make it an option for RWG.  I think all progression/story stuff should be optional for RWG maps.  It works for Navesgane, or even pregen, but RWG should be random and not forced into a specific mold.

 
It would be nice, but it doesn't sound like it.  They want each biome to have their own trader, which means you get a bunch of one trader in the same areas (biomes), which feels wrong.  Maybe we can get them to make it an option for RWG.  I think all progression/story stuff should be optional for RWG maps.  It works for Navesgane, or even pregen, but RWG should be random and not forced into a specific mold.
They should only allow one trader per biome and then add a wandering trader which can appear anywhere.

 
how about they remove drone completely since so many people have had issues with them and add a dog companion instead or something with backpack for storage?
Flying companion is just better and more effective.

Walking one would have issues with pathfinding and that is least of the problems that will create bigger ones.

There has been talks about that already and we have the most efficient one. Mind that it will get some tweaks for better experience as updates go further. 

 
Flying companion is just better and more effective.

Walking one would have issues with pathfinding and that is least of the problems that will create bigger ones.

There has been talks about that already and we have the most efficient one. Mind that it will get some tweaks for better experience as updates go further. 


The drone configuration should be the better option, but, given its current state why is it in the game right now? It paths badly, it disappears, it sits in front of the firing position on horde nights...I could go on. So IF it's not going to get fixed soon why leave it in? it's been a issue since it was introduced.

 
@beerfly

Would changing the min max to 1, possibly help?

    <prefab_spawn_adjust partial_name="trader_rekt" biomeTags="forest" bias="20" min_count="2" max_count="4"/>
    <prefab_spawn_adjust partial_name="trader_jen" biomeTags="burntforest" bias="20" min_count="
2" max_count="4"/>
    <prefab_spawn_adjust partial_name="trader_bob" biomeTags="desert" bias="20" min_count="
2" max_count="4"/>
    <prefab_spawn_adjust partial_name="trader_hugh" biomeTags="snow" bias="20" min_count="
2" max_count="4"/>
    <prefab_spawn_adjust partial_name="trader_joel" biomeTags="wasteland" bias="20" min_count="
2" max_count="4"/>

 
If there is a ground based companion (animal, NPC, or whatever), there has to be measures to keep it from standing in the doorway blocking it.  I get enough of that in any Bathesda game.

 
how about they remove drone completely since so many people have had issues with them and add a dog companion instead or something with backpack for storage?


The drone configuration should be the better option, but, given its current state why is it in the game right now? It paths badly, it disappears, it sits in front of the firing position on horde nights...I could go on. So IF it's not going to get fixed soon why leave it in? it's been a issue since it was introduced.


Because people like it, regardless of any problems with it, and would not want it to be removed.  People who don't want to deal with it can choose not to use it.  Servers who don't want it because it causes problems can mod it out.  This means that leaving it in is the best option.  People can use it if they want and not use it if they don't want to.  If it's removed, it doesn't really change anything for people who don't want to use it, but it is a negative for anyone who wants to use it.

You have the option to pick it up or tell it to remain in place for things like horde night, building, or mining.  Issues with it disappearing are relatively uncommon unless you have server problems with saving the data.  P2P doesn't seem to see the issues as often, at least based on the comments about it here (excluding the period of time when it was causing a lot of problems for everyone until they fixed it).  Their pathing problems with the drone would likely be the same for a dog, and likely be even worse since it would have to also navigate terrain instead of flying.  It would still get in your way and still disappear.  There is no reason to think that a dog would in any way be better than the drone in terms of any issues the drone has.

Flying companion is just better and more effective.

Walking one would have issues with pathfinding and that is least of the problems that will create bigger ones.

There has been talks about that already and we have the most efficient one. Mind that it will get some tweaks for better experience as updates go further. 


Exactly.  They have stated many times that they will not do a dog companion.

 
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  There is no reason to think that a dog would in any way be better than the drone in terms of any issues the drone has.
for pvp it definately wouldnt work having a dog it would give players position away and such... i was referring to PVE it might be good since those type players like more personal type game plays it would give them a companion to hold hands with along the journey.

 
for pvp it definately wouldnt work having a dog it would give players position away and such... i was referring to PVE it might be good since those type players like more personal type game plays it would give them a companion to hold hands with along the journey.
Right, and many people want one... but you were saying to remove the drone because it has problems and add a dog instead.  I don't see how a dog would avoid the same problems a drone has, and likely add more due to pathing over terrain.  Not to mention the time it would take to add a dog at this point, which could be better spent on finishing the game and fixing bugs.  Maybe they could look at it after gold as a DLC.

 
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