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try clean install (remove all the things that came from my mod >> re-download , install again )
there is no more room for MMR or sniper 762. closest thing we have now is M1 + extend mag mod it's M1 with M14 furniture and detachable mag. also free M14 polymer stock/handguard model is hard to find.
Not from my mod folder, if this message was in response to me. I have it pictured a few posts back. I'm starting to think it is a version mismatch on my end. Although this mod and the NPC mod say for version 1.0+ (on the mod websites, I see Izayo has 1.1 in the title here), I'm going to test if they only work on specific game versions.Is the harmony folder missing from your mods folder? I think I recall someone else having the same problem, and the cause being that they accidentally deleted it.
it's a bug from vanilla game, try attach laser and 2x scope to any vanilla gun you will see all of the particle stuffs will freeze in place when ADS. its only affect with 2x 4x 8x scope I don't know why it's happened to your UZI reflect sighthey Izy, do you possibly know what could be causing this? It's probably a mod conflict, but i don't know where i should look
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okay, thank you!it's a bug from vanilla game, try attach laser and 2x scope to any vanilla gun you will see all of the particle stuffs will freeze in place when ADS. its only affect with 2x 4x 8x scope I don't know why it's happened to your UZI reflect sight
View attachment 32951
View attachment 32952
as you can see the laser got freeze in place. I can't do anything for it let's wait for TFP to fix in the future patch
Okay Izy, i found the problem, it's this mod right here https://www.nexusmods.com/7daystodie/mods/1995?tab=postsit's a bug from vanilla game, try attach laser and 2x scope to any vanilla gun you will see all of the particle stuffs will freeze in place when ADS. its only affect with 2x 4x 8x scope I don't know why it's happened to your UZI reflect sight
View attachment 32951
View attachment 32952
as you can see the laser got freeze in place. I can't do anything for it let's wait for TFP to fix in the future patch
I have not use that mod since 1.0 update. and yes I do test in raw game the problem I mentioned still exist in x2 x4 x8 scopeOkay Izy, i found the problem, it's this mod right here https://www.nexusmods.com/7daystodie/mods/1995?tab=posts
Apparently update 1.2 is causing this mod to break the textures on reflex sights (both vanilla and yours)
I'm just letting you know, no need to fix anything as it's the FoV mod that is broken and needs an update.
The 2x scope is still having the same problem so i suppose it's the bug you are talking about.
I have not use that mod since 1.0 update. and yes I do test in raw game the problem I mentioned still exist in x2 x4 x8 scope
for hiding "dot" when not "ADS" and show when "ADS"Hi, I see the problem is with the vanilla game. I see that the reflex sights are fine on your weapons but the 2x scope dots do not follow the gun transform.
But how come the dots in the reflex sights stay in place, what are the differences between "SCRedDotGroup" and "RedDotGroup" in the XML (as the latter works fine)?
I'm using it on 1.2 without any issues.Maybe a dumb question, will the update work on a 1.2 b14 save game? haven't updated yet as using The Nomad vehicle mod and it hasn't updated to 1.2 yet, but would love some more guns lol.
Had alot of issues getting everything to work after the update(and then rolling it back), have been scared to try it again lol.I'm using it on 1.2 without any issues.