Whether or not people like the individual game changes is really not the issue. Many changes are made for the purpose of the endgame, but don't make nearly as much sense without the context of the endgame which is still at least 15 months away, likely more. Trader specific biomes and big cities only in the wasteland (among many other things) are not meant for satisfaction right now but are part of a bigger picture. The strategy is not to add all of the end game elements when the end game is ready but rather add them now and get any bugs worked out. When ready, they can add heat/cold for the desert/snow biomes, radiation for the wasteland, bandits, crossplay, new quest types, storyline between the Duke and Noah, and everything else on the roadmap.