theFlu
Well-known member
Oi mate, have a loicense for that think?To just say you can call it whatever you want doesn't make much sense.
Oi mate, have a loicense for that think?To just say you can call it whatever you want doesn't make much sense.
Is there statistical data that shows that the majority, or even more than 25%, of video game developers are not using 1.0 as the finished release version (or something like 1.01 if a patch was needed after the 1.0 build)? You've mentioned this as fact, but it's there proof, or just what you think? I'm not saying you are wrong. I would just like to see statistics rather than assume what someone says online is correct. I've assumed things I've heard from multiple sources to be true only to find out those sources were all wrong, so I prefer to see the data.
Also, you seem to want people not to argue against a change they don't like. It is partly due to people not standing against changes they don't like our think are wrong that many of the worst changes in history have occurred. I'll avoid getting deeper into that because it becomes borderline political, which isn't allowed. But I'm sure you can think of some. If people don't think a change is good, they *should* stand against it. In the same way that people who think change is needed should argue for it rather than sitting back and just accepting whatever happens it doesn't happen.
Let me ask you... Why is it a good change to not have 1.0 indicate a finished game? Ignore what anyone does or why they do it... Why do you personally like that change? What value of positive impact does it have? I'm really curious because I see no value in it. It makes sense to have a standard for a finished version of a game. To just say you can call it whatever you want doesn't make much sense. Can you convince me that there is a good reason to not have a standard for what is a finished game? Keeping in mind that service games, MMOs, etc. are an entirely different situation and that DLC and expansions are also different from having a finished base game.
Heh. People played for hundreds or thousands of hours MANY alphas ago, too.After doing so myself, I think it's safe to say that 7 Days to die in its current state is complete enough to play for hundreds of hours and remain entertained. Now every gamer's mileage will vary, but for me, that satisfies the benchmark adequately.
Now I know it's not finished-- I know we're going to get bandits and a story line, weather effects and potentially a really cool and exciting event system and balancing changes.. but for the most part, I don't feel myself missing any of that when I'm playing the game..
It's hard to say, because now is now, and then was then but if you look at Terraria as example, [Maybe Stardew Valley.. How much did Diablo 2 add after launch?] off the top of my head- though I'm sure there's plenty of others, it felt complete way back at least.. but the Devs kept going anyhow, and knowing how much farther it went and what it became- looking back, it's a lot harder to say it was complete then.
Consider also, the opposite side.. there's gotta be hundreds of games released every week on Steam, burning stinkers with a 1.0 label and most people wouldn't want to get close enough to poke it with a stick. Are they complete if they fail to entertain?
Indeed. They could have easily slapped a gold star on it back at A 16 - or perhaps even earlier and pooped out the most rudimentary form of bandits, and whatever else needed to complete their kickstarter promises- called it 1.0 and sold it as a complete game.Heh. People played for hundreds or thousands of hours MANY alphas ago, too.![]()
I’ve got a few games in my library that were designated 1.0 but were not done and are still being worked on and developed. I made the mental adjustment regarding 1.0 way before TFP made their announcement so it was no big deal. People who refuse to make the adjustment and want to cling doggedly to old definitions will just continue to be angry about more and more releases in the industry.
Not developers, but marketers. With the advent of the Internet, it became fashionable to release a raw product, saying we'll update it later. And unfortunately, this applies not only to games, office programs are already released in the same way, even OS are released in the same way.Exactly that kind of behavior from developers makes people not buy new games anymore and buying all their games on sale once the game is like 2 years or older.
Not developers, but marketers. With the advent of the Internet, it became fashionable to release a raw product, saying we'll update it later. And unfortunately, this applies not only to games, office programs are already released in the same way, even OS are released in the same way.
Only I have no complaints about this game; I bought it several years ago, knowing for sure that this was an experimental version.
At least for me taking it out of EA has significance. much more than the "1.0" name.
You shouldn't. Absolutely not; whether you're right or wrong.Technically we are being lied to. Why should i accept that?
t should have significance. But for 7 days it doesn´t. Literally nothing changed between when this version was still called A22 and V1.0. We are technically still in early access as the game misses crucial game changing content. (Well at least i hope that bandits will be a game changer, they should be tbh) They still can´t make sure no restarts are needed when an update comes. At least that should be a guarantee if you call something V1.0. But nope, we still have to deal with possible restarts as there are still POI´s planned, radiation coming and afaik RWG isn´t in it´s final form aswell.
I think you're expecting a bit too much here.Ah so nearly 11 years of basically no ranged combat from enemies and you think that it´s not a game changer that there will be people with functioning brains and guns that wear armor and are capable of things like taking cover or ambushing you? Really?
I never said you shouldn’t give bad reviews for devs putting out an unfinished game. I just said that it won’t change anything. People will still buy them in droves glad to have them sooner rather than later.Or instead of just accepting to being bull@%$#ted, we could simply give those games negative reviews. Why do i as a customer now have to do research, if 1.0 really means 1.0 before buying? Technically we are being lied to. Why should i accept that?
Exactly that kind of behavior from developers makes people not buy new games anymore and buying all their games on sale once the game is like 2 years or older.
I never said you shouldn’t give bad reviews for devs putting out an unfinished game. I just said that it won’t change anything. People will still buy them in droves glad to have them sooner rather than later.
Nothing is going to stop this train—not even the supernatural power of bad reviews. You can spend your days being bitter and angry and boycotting games or you can go with it and either buy the rough early adopter version or the refined version a year later. Either way it’s going to continue.
It’s the tenor of your posts for the last couple of years. When you post negativity for years it comes off as pretty bitter. Leaving a bad review and moving on and just not liking something, I agree— not bitter. Hanging out in a forum for years to go on and on repeating the same complaints way past the point where changes are going to happen— bitter.What is it with this black and white thinking? I can just not like something without being bitter and angry. Maybe try that sometimes?
Bitter.The number of people not buying this kind of games anymore and rather waiting for a sale, best as a bundle with DLC`s, get´s more and more daily. Devs who act like that will be left with a crowd of early buyers that have the attention span of a gold fish and no patience at all after a while. That is surely your favorite type of poster as a mod. Am i right?
How do you think the industry players make decisions?but if so it will be because the players in the industry determine that they need to change in order to be successful. It won’t be because some players of the games leave bad reviews.
@RipClaw I don´t know FarCry nailed it pretty good, with enemies trying to sneak t behind you for example. Ofc it is not a functioning brain like a human enemy. But this is 7 days and compared to zombies they do hopefully have a kinda functioning brain. Otherwise they are utterly useless.