Ok, so a somewhat fair point. However, both sentences are tied together regarding whether people are just upset because of glue and the second states that I'd be willing to bet, which means that I know I could be wrong and that it's just a guess, but that I believe it is most likely correct. That's a different thing from stating it as fact by saying "we are upset" because of whatever. You can use another example... I've said various forms of the game being changed to 1.0 instead of A22 because of Sony/Microsoft requirements for console to be released. I've said probably and likely and I think. Probably some other things that all show that I'm making an assumption that may be wrong and I acknowledge that it isn't a proven fact. But when you say "we" in such a way, you are essentially saying that you have discussed it with everyone included in the word "we" (in this case, everyone who is upset that jars were removed) and that everyone has the same reason for being upset (containers). No suggestion of it being an assumption (though obviously it is and would be incorrect considering there are variety of reasons people have given) or that it isn't factual. So yes, I somewhat did the same thing and I agree I should watch how I say things, but it is still a different thing... a stated assumption or belief versus a statement of fact for an entire group of people.
Anyhow, it doesn't matter. I had just seen a number of posts recently similar to this, that suggest everyone feels the same way as the poster or everyone who doesn't like something feels the same way as the poster or similar. Just bugged me.
As far as water goes, I've said in other posts that there could be other options. But I don't think bringing jars back is a good option and they have said that they won't, so it doesn't really matter to suggest that. I've said that the increased duct tape (and therefore glue and therefore water) costs for items that was done in A21 were pretty ridiculous. I won't even build a drone higher than tier 1 on principle because of it and will only do that if I am having really bad luck finding one. I think there are many options to make the water challenge more difficult without it being because of crafting. But since I don't think anything is changing and I don't craft much anyhow, it has very little effect on me and so I'm not going to spend a lot of time trying to offer a variety of suggestions. But for those who are interested in seeing some change here, the better option (as I know you know) is to provide constructive feedback and possible suggestions that can be done within the framework and plan of TFP. There have been numerous rants and complaints and name calling relating to water (most of it a year ago when this was actually a new thing) but only a small number of people have offered real constructive feedback and ways to make it work better without bringing back jars and without significant and time consuming changes that just aren't likely to happen this late in the development process. The people who give good constructive feedback and usable suggestions are the ones who are most likely to talk TFP into some kind of changes. Posts that are just rants and complaining and such are far less likely to generate any change.
If someone tells a dev, "I hate what you did," the dev's likely thought would be okay, that's fine... others do and we have a reason for it. And then just end it there. On the other hand, a person who tells a dev, "I hate what you did but understand you have a reason that you've given but I think you can accomplish you reason a different way and here it is and why I think it is better" would be more likely to get a dev to think that maybe that suggestion would be a good option and to at least consider the possibility and if it would be worth looking into further. One option ends the conversation, while the other creates potential for the conversation to lead somewhere.