PC v1.x Developer Diary

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But still, 7 Days to Die caters for Linux and Mac... How much percent is that? See my point?
According to the steam hardware survey for April 2024...

Linux 1.9%

Mac   1.35%

For me, that means that I am part of the 1.9% that uses linux. (exclusively for me since 2008)

Also, for the past 3 years I have played 7dtd on a MSI 3440x1440 Ultrawide display. (I occassionally play it on other computers though (all Linux, but sometimes a 4k 16:9 display.)

So where does the combo linux and ultrawide put me in the rarity jackpot?

 
Ever since I started playing 7 Days to Die on a 32:9 Samsung G9 Odyssey, I can't go back to 16:9. I tried it and I lose so much info on the sides... It feels like tunnel vision.

7 Days to Die looks beautiful and plays perfectly on a 32:9 monitor. My favorite game on my favorite screen.
Oh... what are the settings you are using? I haven't tried 7d2d full screen on my G9, but one problem I have had with many FPS games is that the distortion correction for flat monitors makes the image super distorted on the G9.

 
So much negativity about the stream. I liked it and I think it was the best first dev stream since they started doing it. They went into a lot of gameplay changes, joked around, we got to see Lathan cringe every time Richard got that look in his eyes... all fun!

As for not showing new POIs, that's cool. I didn't expect that -- since that's for the level designers dev stream -- and, honestly, I find those streams boring. It's not that I don't appreciate new POIs, but I want to PLAY them, not watch someone else go through them and then have to wait weeks or even months to do it myself. Gameplay changes, on the other hand, are the very things that will keep me pondering play styles from now until I finally get my hands on Gold 1.0.

Oh, and THANK TFP FOR NEW COTTON MODEL! The old one seriously irked me. I saw that the devil's bush is still present, though. That's sad.

 
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Sorry, my English is not good. As a regular player, when will we be able to play alpha 1.0? Is there an exact date?
 
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Please update the trees. The current ones really bring down the visuals and they are always in view when you are outside unlike cotton plants. I like the new character models, much much better than before but I wish I could make my character have bright pink skin if I want to just for fun.

 
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The Fun Pimps should have someone taking care of all the behind the scene stuff when it comes to the Twitch dev streams.

Nothing against Lathan (Fubar Prime), but he's constantly struggling on every dev streams to get things working right. Too much for him to do, and too much for his computer to handle (from what he said himself). I think Lathan is a good host so that could stay.

Get someone who really is up to date with the latest new stuff on Twitch, and please stop struggling all the time. And have plan so you know exactly what you are going to talk about before the stream (no more: Errr! I don't know, maybe you could show this stuff, wait no, it's not ready to be shown).

It makes TFP look bad and unprofessional.

 
I enjoyed the stream. I thought they shared a good amount of information and new features, and making fun of each other while trying to fix technical difficulties was just part of the fun. They seem like regular guys you wouldn't mind having a beer with.
Right! I feels very chill 😎 

 
Soo,  what about next dev stream, I honestly enjoyed last one and many of us would like to see more new and updated stuff in next one, do we ?

 
Please update the trees. The current ones really bring down the visuals and they are always in view when you are outside unlike cotton plants. I like the new character models, much much better than before but I wish I could make my character have bright pink skin if I want to just for fun.


The tree models are actually alright, IMO, but we could use more variety, and maybe slightly more varied outcomes for planted seeds (since planted seeds always generate identical trees).

 
What needs to be changed in terms of the overall visual graphics are the 2D textures of all plants, including primarily corn and dried corn, flowers, dried bushes in the forest biome, etc.
Now we can see the difference, how beautiful the new cotton is in the 3D model and how terrible the textures of everything else are in the 2D, as if from the year 2000. We also need new, more detailed and varied textures of trees of different heights. Also, what mainly catches the player's lens? Of course, a large part of the visual effect is grass, be it grass in a forest biome or winter or burnt or wasteland. And they are not as good as they could be, several times you applied new shaders to it, but never changed the grass textures themselves from 2D to 3D. 
Please, art team, do this, you still have time before 1.0 comes out  :watermelon:
Thanks for all! And sorry for my bad english  :D

 
The new boulder models and Cotton plant models look great, any chance the Chrysanthemum and Goldenrod flower will also get 3D models before the 1.0 is out? 🪴

Would really help the visual ambience, as currently next to the new Cotton plant model they look a bit offputting.

 
With the new armour system is the clothing getting removed?


Yup, no more clothes. But they did talk about something for the Q4 update they call 'wardrobe' but sounds like it'll be a transmog function of some sort which hopefully will let you look like you're wearing one set of armor but keeping the perks of the set you're actually wearing. At least that's how I understood it

 
Hello, @faatal.
1. How many bugs are in the fix queue now, and with what priority?

2. Will crosshair during aiming ever be removed? I realise it's obviously not the highest priority feature, but it's really needed.

3. On the dev stream I noticed some pretty strong ghosting. Is this FSR 3 Native AA, FSR 3 or did you make the changes in TAA?

4. Which version of Unity 2022 will 1.0 use?

5. What are you working on now?

 
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