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Subquake's Undead Legacy

Chiming in that I, too, am verymuch looking forward to the A21 update to this, as it's by far my favorite overhaul (though unlike a lot of others I see, I also enjoy A21 in general. Excited to see what new stuff you've got cooking).

 
The fire trap looks lit! (pun intended)

Keep up the gud werk, auxiliary tectonic-shift. Really looking forward to getting back into 7d when your mod is updated :)

 
cant wait A21 UDL!!!!  And...

Is there any chance you would lower the HP of zombies at the beginning of the early game stage or enhance primative weapons? I feel it a little insane at early stage but too easy when I get better weapons.

 
не могу дождаться A21 UDL!!!! И...

Есть ли шанс, что вы понизите HP зомби в начале ранней стадии игры или усилите примитивное оружие? На ранней стадии это кажется мне немного безумным, но когда я получаю лучшее оружие, становится слишком легко.
I don't see the point. lower the difficulty if it is difficult to play. Lots of options.

 
Hello, dear creator-modmaker!

I want to thank you for such a titanic job. This mod gives a new look to the game by adding a lot of features and a lot of content. I can continue to praise you and your baby-mod!

I want to ask you to think about teleportation. A kind of sophisticated machine that allows you to be in the right place and in the right position almost instantly. Naturally, it shouldn't be easy, and every use of this device requires a lot of energy and resources!

At the moment we can create a huge world, moving from point to point will take a very long time. Ground transportation is inefficient. And helicopters are undoubtedly useful vehicles, but the speed leaves much to be desired. I want, for example, jet planes.
 

I love traveling, but I want to embrace the whole created world.
 

Thanks for your attention!

 
Hello, dear creator-modmaker!

I want to thank you for such a titanic job. This mod gives a new look to the game by adding a lot of features and a lot of content. I can continue to praise you and your baby-mod!

I want to ask you to think about teleportation. A kind of sophisticated machine that allows you to be in the right place and in the right position almost instantly. Naturally, it shouldn't be easy, and every use of this device requires a lot of energy and resources!

At the moment we can create a huge world, moving from point to point will take a very long time. Ground transportation is inefficient. And helicopters are undoubtedly useful vehicles, but the speed leaves much to be desired. I want, for example, jet planes.
 

I love traveling, but I want to embrace the whole created world.
 

Thanks for your attention!
I'm pretty sure TFP have plans for teleportation already, so SQ is unlikely to do it himself if they are already going to do so.

 
I'm pretty sure TFP have plans for teleportation already, so SQ is unlikely to do it himself if they are already going to do so.
I'll most definitely will do my own version and will modify whatever TFP plan to do to fit my goals, I don't want fast travel to be cheaply or easily available in the game where it makes vehicles trivial and unnecessary options

Hello, dear creator-modmaker!

I want to thank you for such a titanic job. This mod gives a new look to the game by adding a lot of features and a lot of content. I can continue to praise you and your baby-mod!

I want to ask you to think about teleportation. A kind of sophisticated machine that allows you to be in the right place and in the right position almost instantly. Naturally, it shouldn't be easy, and every use of this device requires a lot of energy and resources!

At the moment we can create a huge world, moving from point to point will take a very long time. Ground transportation is inefficient. And helicopters are undoubtedly useful vehicles, but the speed leaves much to be desired. I want, for example, jet planes.
 

I love traveling, but I want to embrace the whole created world.
 

Thanks for your attention!
My goal is to add Valheim like teleporters, but in order for them to operate, they will require lots of power and will have to be powered or charged on both ends to work and would not allow you to use them, if you're encumbered to prevent cheese, like trying to carry through a buttload of materials, vehicles or whatever else. As I stated above, I still want vehicles to be a meaningful part of transportation, but if you want to quickly be somewhere else, there would be an alternative end game option such as a personal teleporter.

Planes are also planned :)

 
I'll most definitely will do my own version and will modify whatever TFP plan to do to fit my goals, I don't want fast travel to be cheaply or easily available in the game where it makes vehicles trivial and unnecessary options
Oh, yes! Thank you for such a detailed and pleasant answer.
I respect every stage of character development in the game. And I am very glad that transport will remain relevant.

 
Subquake,


when do you plan to release the patch? we are looking forward to it)


Thx for your job) UL is the best)
He's said it'll be done when it's done. Have patience.

@Subquake

Question for ya. Since they just announced the next release is supposed to be happening sometime this summer, and with you still working on the update for the current release, are you going to take a breather after you're done w/ this current update? As in skip updating UL for the upcoming release and work on updating for the one after? You certainly deserve the break, if that's the plan.

 
Hopefully he gets it out before A22, or at least commits to an A21 release. TFP keeps finding new sharks to jump with those armor changes.

 
Subquake, is there any chance that the Alpha 21 release being compatible with the Teragon map creation utility?  I only just discovered it, but I'm really enjoying its biome creation based on height map.

 
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Just about wrapped up a solid Darkness Falls server game and we're all eagerly awaiting completion of this update!  Keep up the good work; hope you get to the finish line for A21 soon!

 
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