beerfly
Colony Rounder
Madmole`s latest tweet hypes up really good :
For what reason does the Burnt Forest periodically disappear from the game?Burnt forest was never removed. The biome was removed from RWG and adding it back only took a few hours and that includes code cleanup, so there is that benefit too.
Post made by madmole snowing new characters
And another new set of arnor? Sweat pants, makeshift vest with no shirt?
And hand armor model.
BTW I told made madmole we miss him!
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Hmm, maybe older clothing items aren't going away, but are used as early game "slot fillers" until you start making or finding armor? Just a guess.
I mean, that's exactly what I'm hoping for. If we have those AND new armour parts, Savage Country POIs will finally become interesting to loot.
Same. I do enjoy looting them anyway, early on, as they're a great source of a LOT of cloth, as well as clothing filler and (less so now) dyes. Hell, on my buddy's server, on our current map, I even managed to find a few perfect stat BDU pants and shirts from a single Savage Country, as well as suit pants and jackets for later.
Early on they're great, yes. But that drops off FAST in the current alpha, so stretching the value out so that the T4+ Savage Country POIs also had something good to look for in them would be really nice.
It disappeared from RWG because we decided to remove it, so Robert stopped generating it, then later we decided to leave it in, so I added it back to RWG.For what reason does the Burnt Forest periodically disappear from the game?
Yeah, that doesn’t sound very periodic. Most likely n2n1 played Navesgane and then random gen and then Navesgane and then random gen and then Navesgane and then random gen….It disappeared from RWG because we decided to remove it, so Robert stopped generating it, then later we decided to leave it in, so I added it back to RWG.
And then? ... :ranger:Yeah, that doesn’t sound very periodic. Most likely n2n1 played Navesgane and then random gen and then Navesgane and then random gen and then Navesgane and then random gen….
To be honest - burning forest + wastelands are the the most unique and best bioms about vibe. I loved this fragments of highways in random places damn. Only need it to be perfect would be add more unique danger : smoke in forest to force you to wear gasmask or radiactivity in wastelandsIt disappeared from RWG because we decided to remove it, so Robert stopped generating it, then later we decided to leave it in, so I added it back to RWG.
do you really not remember another case when another alpha went out without the burnt forest biome and everyone asked to return it?Yeah, that doesn’t sound very periodic. Most likely n2n1 played Navesgane and then random gen and then Navesgane and then random gen and then Navesgane and then random gen….
It would have been before Alpha 8 if it happened.do you really not remember another case when another alpha went out without the burnt forest biome and everyone asked to return it?
I remember that they changed the look of the trees of the burnt forest from what they were originally and that there was an alpha where the trees were very densely packed and then they thinned it out. I remember that it got removed from random gen eventually and then combined somewhat with wasteland. Now I’ve read that it will return as its own biome but I haven’t yet seen it. I know it was never removed from Navezgane. So…not very periodic in my memory as far as removing the biome and reinstating it multiple times. It’s good news it’s coming back in my opinion.do you really not remember another case when another alpha went out without the burnt forest biome and everyone asked to return it?