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Guppy Mods - A21

Alright so after loading the zombie mod and spawning in a cheerleader. shot her with a shotgun and game froze and hard crashed. last thing in my log is 

2023-07-28T20:43:28 337.766 INF zombieGuppyCheerleader SpawnLimbGore loaded preafab in asset bundle. path: @:Entities/Zombies/Dismemberment/Arlene/Blunt/LeftUpperLeg.prefab

I can hop in a discord call if you want to see it or anything but its pretty consistent with shooting her with any weapon/trap/projectile 

 
That helps (log entry), thanks.  Seeing if I can sort it now. 😃

...was able to dupe the issue with the cheerleader.  Don't see anything different in Unity.  Very weird.  May be a good idea to disable her.

 
The setup between her and one that works is identical.  I'm mystified so will address it in the AM again.

In the meantime, I just pushed a new update that reverts the entitygroup change since it didn't work, and disables the cheerleader.

...the fact I can't get a log of the crash, just the entry right before the crash, makes it hard to even know where to look. 😃

 
Found it.  Re-enabling both the cheerleader and Belle, since this XML fix solves both issues.

New update pushed.

 
Alright so good news and bad news. GOOD news. no crash when shooting cheerleader. BAD news, Hard crash when shooting the stripper. happens roughly 60% of the time out of 10 spawn of her log shows. 

2023-07-28T22:37:25 236.819 INF zombieGuppyStripper SpawnLimbGore loaded preafab in asset bundle. path: @:Entities/Zombies/Dismemberment/CocktailWaitress/Blunt/RightUpperLeg.prefab
 

 
Okay so the XML fix is changing the extends from whatever it is, to

extends="zombieTemplateMale">

...I haven't really looked into the why yet, but I assume it is exactly as we think, something to do with their new gore system. 

After my coffee I will push an update.  In theory, the biomechanical wight and probably Alma should have a problem? Cuz I blew the @%$# out of them last night and didn't have any issue. Of course I did the same with the stripper so my testing is obviously @%$#. 

... Some funny issues are blowing off legs and seeing a pantless leg turn into one with pants. 🙂 

To make Gore body parts for each zombie would require blender skills that I do not have nor do I want. I would need to separate each body part mesh.  

 
I have tested all your zombies in the same way this morning, with smg turrets with 25 zombies only had three freezes, clot, roland, and the stripper

 
Updated all zeds to zombietemplatemale, balanced ferals and added more boom to baby boomers.  These are now dangerous.  Especially with the fire mod.

Git updated.  I never could get clot or roland to give me issues, but they had the same xml property so they should have.  My testing sucks. 😃

 
Updated all zeds to zombietemplatemale, balanced ferals and added more boom to baby boomers.  These are now dangerous.  Especially with the fire mod.

Git updated.  I never could get clot or roland to give me issues, but they had the same xml property so they should have.  My testing sucks. 😃
just downloading the update, will run my test again,

 
No, thank you for testing!  Glad it's sorted. 

...now, what other mod can/should I update to a21...

I have like 9 more zombies to include, I may just work on those.
that would be good, I really like the extra variety of zombies, im just looking at how to add them to horde nights and poi's, I see what you mean by the amount of work 

 
Looks cool,

Well that worked, I now have your zombies spawning in pois up to game stage 189, now to do the others lol and attempt to do horde nights.

 
Last edited by a moderator:
Have now added multiple horde groups, including sleeper and defensive up to between game stage 400-600, and it all works 

 
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