Viktoriusiii
New member
Okay... let me preface this by saying: A21 is a step in a better direction... balance and art wise.
But if you've been around, I am not one to focus on the positives. You have so many ppl telling you how great the game is... you don't need that from me. I'm bad at it and I dislike it.
There are a lot of improvements and I can acknowledge that.
But now to what I acktually wanted to say:
WTF WERE YOU THINKING???
I mean removing LBD was pretty bad... but okay lets focus on this newly implemented point-buy feature... even if its inferior it has some positives (more streamlined progression, clearer hurdles, easier customizability)...
AND THEN you introduce learning by Looting... which is just LBD but with all the positives removed (you took away agency from the player. Instead of being able to decide what you want to specialize in, you again have to luck out!) AND ON TOP OF THAT you implemented the "Forge ahead" problem back into the game... MULTIPLE TIMES!!! JUST WHAT WERE YOU THINKING??? I am level 25 and just now got my forge... I already have steel tools and modern weapons (pipe, simple, modern, futuristic)... but I wasn't able to smelt anything, because the town I settled at didnt have really any workstations to get those damn books from. 3/5 levels were from trader rewards.
How in the world am I supposed to ever get to steel? (14x the amount I have) and getting the perk doesnt even increase the odds of finding the skillbooks! (or at least it doesnt specify like it does with most other skills)
DO NOT LOCK PROGRESSION BEHIND RANDOM CHANCE!!!
I can't believe... after all these alphas... and all the times you f*ed up (Levelgates as an easy uncontroversial example)... that you would not only create a newly worsened skillsystem, but that you would repeat the same mistake you already did again...
I don't mind that I will probably never get my T5 weapon of choice because the skillbooks are so rare I have a better chance of looting it or getting it as a reward from the trader...
but the forge? I feel like a caveman in full military gear... either slow down ALL of progression (loot 25% xp 50% duke gain 5%) which will surely upset the casual players because then every game takes 300h...
or make the workstation books available in EVERY CONTAINER. Doesnt have to be a particularly high chance. But if I looked at 500 trashpiles, I'd like to see like 10 workstation books.
PS: Why oh why does it autouse lockpicks?
I just looted it and now because of the misclick its gone.
It should be switchable. Once you have an endless amount you should be able to do it automaticially... but this was is just annoying
But if you've been around, I am not one to focus on the positives. You have so many ppl telling you how great the game is... you don't need that from me. I'm bad at it and I dislike it.
There are a lot of improvements and I can acknowledge that.
But now to what I acktually wanted to say:
WTF WERE YOU THINKING???
I mean removing LBD was pretty bad... but okay lets focus on this newly implemented point-buy feature... even if its inferior it has some positives (more streamlined progression, clearer hurdles, easier customizability)...
AND THEN you introduce learning by Looting... which is just LBD but with all the positives removed (you took away agency from the player. Instead of being able to decide what you want to specialize in, you again have to luck out!) AND ON TOP OF THAT you implemented the "Forge ahead" problem back into the game... MULTIPLE TIMES!!! JUST WHAT WERE YOU THINKING??? I am level 25 and just now got my forge... I already have steel tools and modern weapons (pipe, simple, modern, futuristic)... but I wasn't able to smelt anything, because the town I settled at didnt have really any workstations to get those damn books from. 3/5 levels were from trader rewards.
How in the world am I supposed to ever get to steel? (14x the amount I have) and getting the perk doesnt even increase the odds of finding the skillbooks! (or at least it doesnt specify like it does with most other skills)
DO NOT LOCK PROGRESSION BEHIND RANDOM CHANCE!!!
I can't believe... after all these alphas... and all the times you f*ed up (Levelgates as an easy uncontroversial example)... that you would not only create a newly worsened skillsystem, but that you would repeat the same mistake you already did again...
I don't mind that I will probably never get my T5 weapon of choice because the skillbooks are so rare I have a better chance of looting it or getting it as a reward from the trader...
but the forge? I feel like a caveman in full military gear... either slow down ALL of progression (loot 25% xp 50% duke gain 5%) which will surely upset the casual players because then every game takes 300h...
or make the workstation books available in EVERY CONTAINER. Doesnt have to be a particularly high chance. But if I looked at 500 trashpiles, I'd like to see like 10 workstation books.
PS: Why oh why does it autouse lockpicks?
I just looted it and now because of the misclick its gone.
It should be switchable. Once you have an endless amount you should be able to do it automaticially... but this was is just annoying

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