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Khaine's A21 Modlets! (Bigger backpacks, Lockable Slots, Behemoths, Random Wandering Hordes, etc)

Does 'Always Open Traders' remove the restriction on horde nights as well? Or if it does, is it possible to get a version that removes the restriction every other night but still retains it on horde nights (so people still get kicked out of the trader on horde nights)?

 
Sorry if this has been asked but is there a way to just remove the skulls but keep the pop up for the POI name and everything else? Just don't like knowing how tough something is but enjoy knowing the name of the location.
Yes but the two I made were much easier to do
 

sorry if its a daft question but there are larger than 96 slot backpacks?
Not by me. I'm sure someone will make one later because there was a 120 slot at some point.
 

Does 'Always Open Traders' remove the restriction on horde nights as well? Or if it does, is it possible to get a version that removes the restriction every other night but still retains it on horde nights (so people still get kicked out of the trader on horde nights)?
I think it does, and no. You would need to use a server manager for that functionality.

 
How do I get the 15 slot bar to show as 1 bar instead of 2 10 slot bars?
Have tried on both a20 and again now. UI resizing in the options doesnt seem to affect it.

 
Thanks for the POI name popup remover and the poi/biome tracker.    I've been on servers that have mods, but I've never used them myself for single player. Is there a link I can go to that explains what to do with what I download?

 
Can ya remove the nests and trash blowing up when we loot them? 


Probably? I dont know why though. Most players want that

Thanks for the POI name popup remover and the poi/biome tracker.    I've been on servers that have mods, but I've never used them myself for single player. Is there a link I can go to that explains what to do with what I download?
I think there's a good video on youtube for it

 
Thanks.  I found the video "7 Days to Die - How to Install Modlets Easy".   Recognize your voice from Neebs gaming!  

I'll second the mod to stop the nests and trash exploding.  I do break them afterwards, but the exploding is very non-immersive!

 
Damn! You move fast! Only thing missing from my a21 modpack now is the ability to craft/repair from nearby containers...

 
Sorry if this has been asked but is there a way to just remove the skulls but keep the pop up for the POI name and everything else? Just don't like knowing how tough something is but enjoy knowing the name of the location.


Yes but the two I made were much easier to do


I think it's almost as easy, at least for the top right one.

I also like having the POI name but not the skulls. I just did a remove xpath for windowLocation, then an append with a modified version without the grid. Took a minute and seems to work. I didn't look at the pop up since I don't want that at all.

 
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