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DLX Weapons Fix - [V1.0 - V1.1] - Aligned Sights, Aiming directly from the SCOPE and MORE!

Hey Guys!

I'm sorry for the delay.
Not only I am in the middle of my studies, but unfortunately I also took covid 😐
so I spent a few days totally wiped out.

But I have some news.

In these days I have been working on the Magnum, which I have almost finished and it will be released in a few days.
In the meantime, I'm also working on another rifle... a gun I found was completely messed up, so it will take still a while to get finished.


➡️ Stay Tuned for more additions! ✔️

 
hey dany, love this mod to death! however I've found it kind of difficult to see through the scopes because of the red tint, especially at night. is there anyway a version could be released that has a clear overlay on the scope? or, if it's possible to do it by myself, where would i look to do that?

 
hey dany, love this mod to death! however I've found it kind of difficult to see through the scopes because of the red tint, especially at night. is there anyway a version could be released that has a clear overlay on the scope? or, if it's possible to do it by myself, where would i look to do that?
I'm about to test this to see if works on our server, we have removed crosshairs off all weapons as its totally naff but the ironsights arent perfect so very interested to see what happens here!

 
I'm about to test this to see if works on our server, we have removed crosshairs off all weapons as its totally naff but the ironsights arent perfect so very interested to see what happens here!


if getting rid of the red tint works can you PM me how to do it myself? or is it something i would have to change from the unity engine editor thing and not xml or a .dll?

 
Don't worry! Maybe the next update might contain some... customization 🔥🔥
This is a brilliant mod and it looks awesome, but because of an eye issue I have I'm straining to see through the red tint and ending up with migraines so I came to ask the same question about lightening or removing the red tint. 

 
... so what about Darkness Falls Compatibility?  :heh:

(I know it's not your job to ensure it works with other mods, but was wondering if you had checked it.)

 
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this is my first comment, but you're too good, I missed it so much, a good weapon in a 1-person shooter, why are you doing so well, and the game developers are terrible, the worst shooting of all games, but with your mod it's very nice to shoot.
 


 


there are no words, only emotions
 
UPDATE: TIME TO RELEASE A NEW PACKAGE WITH THE NEW VERSION 1.5.97

  • THE SCOPE UPDATE, CUSTOMIZATION AND ZOOM
  • TIME FOR THE LEVER ACTION RIFLE TO SHINE
  • TEXTURE IMPROVEMENT FOR ALL THE WEAPONS


Hey Guys! 

I just released a New Update 🔥🔥
 

In this Update I focused on the Scope Customization and Zoom feature, the Lever Action Rifle and a generic Texture Improvement.

Here is a summary.

This version includes three updates in one, that's why there isn't a version 1.4 ... we jump directly to 1.5
So... it's like the never seen Windows 9.... have you ever seen it? No? Well, here is the same thing. 


➡️ UPDATE 1 : The Scope Update
Here is a summary.


Since I've got so many requests, I decided to remove the tint of the scope, so now it's completely CLEAR!

But there's more!

  • You can now Customize the TINT of the Scope, the RETICLE COLOR and also the RETICLE SHAPE, by editing the XML file "item_modifiers.xml".
  • I'll post a Tutorial and a Video on how to customize your Scope.
  • You can now Customize the 2x, the 4x and the 8x Scope Separately, regarding the Scope Tint and the Scope Reticle.
  • There are now a total of different RETICLE SHAPES.
  • So there are 4 Properties of the Scope you can modify


    The SCOPE TINT


    It's based on two other Properties
  •  Scope BASE COLOR


    It's the base color of the Scope Glass.
  • There is also a Clear-No Tint version.
  • There are 10 Colors.

[*] Scope LIGHTING


  • There is a light that illuminates the Scope Glass.
  • There are 9 Colors.

[*]That means there is a total of 90 possible SCOPE TINTS


[*]The SCOPE RETICLE


  • It's based on two other Properties
  • Scope RETICLE COLOR


    There are 10 Colors.

[*]Scope RETICLE SHAPE


  • I designed a total of 9 Reticle Shapes.

[*]That means there is a total of 90 possible SCOPE RETICLES



[*]In total there are 8100 Possible Combinations for the Scope!

  
Here is a list of all the COLORS you can use in order to customize your
the SCOPE TINT and RETICLE COLOR  

  • NOTINT    (ONLY for ScopeLight and ScopeDirt, NOT for Reticle)
  • BLACK       (ONLY for Reticle, NOT for ScopeLight and ScopeDirt)
  • BLUE
  • GREEN
  • LIGHTBLUE
  • ORANGE
  • PINK
  • PURPLE
  • RED
  • YELLOW
  • WHITE     (NOT for ScopeLightuse NOTINT instead for a clear tint scope)
Here is a list of all the RETICLE SHAPES you can use in order to customize your Scope        

  • On my Forum Topic you can see all the scope shapes and their IDs.    
  • 01   Triangle
  • 02   Simple Cross
  • 03   Cross and Circle
  • 04   Open Cross
  • 05   German Reticle
  • 06   Open Circle
  • 07   RangeFinding
  • 08   Three Marks
  • 09   Three Marks and Circle




➡️ UPDATE 2 : The Lever Action Rifle
Here is a summary.


  • Improved the simmetry of the entire Weapon.
  • Iron sight is perfectly aligned.    
  • Added a brand new Front Sight.
  • Improved Lever Action Rifle Textures on the back of the gun.
  • Improved Lever Action Rifle Iron Sight Textures.
  • Added Roughness and Metallic Texture on the Iron Sight and on the back of the gun.   
  • Improved Scope Textures.
  • Improved Scope Mesh.
  • Added an extra Animation when reloading for each shot.
  • Added a Spent Bullet Shell that dynamically interacts with the external environment.
  • Added a Loading Port that interacts with the inserting bullet.
  • Animated the Loading Port when reloading.
  • Animations have been made smoother.
  • Completely changed the Fire Animation after each shot.
  • Changed the Reload Animation by rotating the Rifle so you can see the bullet inserting inside the gun.
  • Completely changed the Back side of the gun.
  • Added a Bolt on the back side of the gun.
  • Animated the Bolt after each shot.
  • Changed the shape of the Hammer.
  • Animated the Hammer after each shot.
  • Added a Firing Pin.    
  • Added an Ejection Port.
  • Improved Scope Textures.
  • Improved and Rounded Scope Mesh.  
  • Improved the Texture of the Reflex.
  • Changed the Position of the Reflex.    
  • Improved Mesh and Texture of the spent Bullet Shell.
  • Added Muzzle Smoke, Muzzle Fire and Muzzle Light.
  • Added Smoke Cloud after each shot.        
  • Added new models for mods currently not visible on the weapon.        

    RetractingStock
  • ForeGrip
  • MuzzleBrake
  • BarrelExtender
  • Bipod





➡️ UPDATE 3 : For All the Weapons

  • Updated all the Textures of all the weapons and the bullets.


    I've found out that Unity was compressing and reducing the quality of all my textures. This, together with some other texture setting tweaks made me improve this aspect.

[*]Added a Smoke cloud after each shot that lasts longer

  • After each shot a cloud of smoke is created.

[*]Adjusted FOVs and ScopeCameraOffset

  •  This one still need other few improvements, but I've adjusted the zoom on the scope of all the weapons.

[*]Added a new Zoom When Crouch feature

  • When you crouch the Scope zooms, reaching the full 2x, 4x or 8x.



➡️ Stay Tuned for more additions! ✔️

 
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After any game with more or less weapon animations like COD or APEX, let alone EFT shooting, 7 days to death is like a 2003 Minecraft mod. I really want you to redo this pathetic shootout. I don’t really understand how it all works, but I hope you can make a gunplay like in TARKOV or somehow pull up your current weapon, which you are very good at, your mod has become 1 in the top, I hope you will redo all the weapons in this miserable game , at the moment weapon aiming animations and recoil are in need of a huge overhaul, can you fix this... the AK-47 has very unpleasant effects of approaching and distancing when aiming, have you changed that? I really don't remember how it was in vanilla, but in all your weapons, except Ak-47, this disease has been fixed, mp5 has the same small effect, but it looks much better than AK

 
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Having a little difficulty getting the mod to work. The scope comes up almost opaque.

Copied the contents to the mod folder, and ran it with default settings .

 
After any game with more or less weapon animations like COD or APEX, let alone EFT shooting, 7 days to death is like a 2003 Minecraft mod. I really want you to redo this pathetic shootout. I don’t really understand how it all works, but I hope you can make a gunplay like in TARKOV or somehow pull up your current weapon, which you are very good at, your mod has become 1 in the top, I hope you will redo all the weapons in this miserable game , at the moment weapon aiming animations and recoil are in need of a huge overhaul, can you fix this... the AK-47 has very unpleasant effects of approaching and distancing when aiming, have you changed that? I really don't remember how it was in vanilla, but in all your weapons, except Ak-47, this disease has been fixed, mp5 has the same small effect, but it looks much better than AK


I do not believe these things are feasable at the moment due to a lack of mod support in the area. This mods scope is gun models and animations. As far as I am concerned no one has yet to be able to overhaul player animations (E.g. The arms in 1st person and body in 3rd person) or how shooting mechanics fundamentally work like recoil, sway, spread etc...

I would personally love to add new hold types to the game but it's just not possible atm.

A21 will bring updated player models and hopefully open up more modding opportunities.

 
Having an issue with running the mod. When zooming reticle is almost solid red and it reflects what is behind the player model. Any ideas?

 
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