Roland
Community Moderator
I didn't mention stealth and it has nothing to do with my point. The "pinatas" referred to the fact I have to whack like 4 zombies in a normal POI and then I get to take all the loot. Even at higher gamestages, I hardly ever encounter zombies unless I seek them out.
Stop limiting your exploration to tier one POI's then? What you describe is completely foreign to my own experience and many other cases I've read especially for T2 POIs and above. Four zombies per POI and you have to search for them in order to encounter them? And what is it about them that makes them pinatas? I assumed it was that they were just sleeping and it was trivial for you to pass them by but apparently you don't even want awake zombies in the POIs? Seems contradictory to your point that you want more zombie encounters.
I DO mod more zombies in. I've got 2 of Khaine's mods to get better wandering hordes and more ambient zombies. The point is that this is a zombie game and it's silly they took out the slider to make more zombies.
The point is actually that the game is under development and it is not unreasonable to expect players to use mods while they wait for the features they want to get developed. The devs felt the slider needed to be removed and they have not yet felt it necessary to reinstate it. They do allow us to mod in more zombies however which you are doing so what is the issue? You have what you want and TFP is still developing the game.
Feral senses just pulls more zombies from elsewhere. It doesn't add more, at least, that's my understanding.
So what? If the zombies were out of your sight and you never would have encountered them anyway why do you care that they are standing around out there beyond your ability to sense them? If feral sense draws them into you then for all you know they are more zombies that you are coming into contact with. If you just want more zombies and you don't care whether they are spawned close to you or a biome away where they will never interact with you then what's the use?
Also, the fact that TFP said 5 years ago that they'd add bandits is irrelevant. Other games have done it really well since then and I'm not excited for the balance issues bandits are going to cause. TFP still hasn't properly balanced the zombies in a zombie game. I'm not looking forward to another 5 years of weird bandits also taking up space that should be for zombies.
They said it almost 9 years ago in the form of a promise that people pledged money to see fulfilled. It is not irrelevant. Bandits are a key feature for this game planned since the very beginning. You won't have to look forward to another 5 years of weird bandits taking up space that should be for zombies. You will be looking forward to them forever more after the release of Alpha 21== unless you mod them out. (I know, OUTRAGEOUS!)