Sorry,status resistance is a term in DOTA 2 representing resistance to all negative effects. I thought it's widely used. Here I mean the character's resistance to critical wounds like infection, sprain, it starts with -10, shouldn't it be 0?I noticed the character's status resistance is -10 without any buff or debuff. Kind of strange, is this intentional?
And there is a thing with steriods. While the description says -30 water, it's actually the value for the vanilla 10 minutes duration, since it's achieved by "WaterChangeOT" operation="base_subtract" value=".05", results in 1 water loss every 20 seconds. The total water loss is 90 for 30 minutes duration.
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