Matt115
New member
Well idk how POI's tiers in 7dtd works but i will try to tell what i mean - well i think 7dtd have this same problem with minecraft- modders adding more stuff that devs. but mods are instable. That's the biggest problem with mods. But from other hand - if devs decided to make airport ,dam and maybe railways this could be big enough to let them say - " what how big and badass this is" . And maybe do something risky like add 20+ guns and after that , balance this in next updates ( well a lot of modern games first get contents and then get fixes in next updates).This is comparing apples and oranges. While TFP adds stuff on all levels of the game, modders mostly work on the top level shiny stuff that has the highest impact but can't work without the lower level stuff. TFP is the car company building the car while the modders are the tuning shops.
For example the new RWG was surely a lot of low level programming and artistic work just to have a city with streets. What we will see is modders using those new RWG capabilities to add stuff like airports and massive mega-factories, flashy but optional stuff that TFP didn't even try because they might need more basic tier4 buildings for example.
On an artistic level you might be able to compare them, but this is subjective and unfair as modders have much more freedom, see the sorcery mod.
About artstyle- well 7dtd have so inconcent artstyle now - POI's looks realistic and i can't complain about quality - only about missing "setting" stuff- pits with bodies, crashed cars, destroyed military outpost, medical field bases but it can be added in next updates so this can be easy fixed. Gore looks great but zombie design ( i have obssesion about art design) - crawlers looks like from walking dead, screamer and burned like from typical fear focused horror game, spider looks too much like taken from KF2 which is parody, cop and radiant looks a little bit cod nuketown style- this is nothing bad, normal zombies looks too much like characters from rage - so designe of them is so inconcent- i could wrote and give example how this could be fixed. Guns just not suits with design of pois and props - you can find military trucks , a lot of miltary bases etc and.. you get ak47 , lever gun and "primitive" mods- ak47 don't suits here and lever gun- are rly hard to keep clean that's why bolt action guns are better- so i suggest to change ak47 into m16 and lever gun into m1 carbine - it could be more logical and better suit here- and about gun mods : 1. throw them to bin and add normal modern military "mods" 2. change military props into more devasted. And i won't to talk about new armor suits until we will get screens -but concept art's more suit too rage 2/ fallout that into 7dtd - i suggest to 1. do something in tlou 1-2 or days gone style 2. do in dying light 2 style - ragged clothes but realistic - i think nobody would wear clothes in geek set concept art style