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Subquake's Undead Legacy

Start a new map ?? 😵😵😵 After more than 60 hours I think not.. 

But won't it have some kind of patch or something? Why the change in dimension of the trader?

Or if possible, could you share the 2.5.20 again?

Just moving to a new trader that I have not discovered is hard work, because the few that I have discovered in the area are very far from each other.

No offense, because I know you work alone and have a lot to do, I think this is a major flaw and the gaming experience should not be broken in this way.
I solved it, being in front of the seller with the command "resetchunk"
Note: I had the old POI and it was replaced by the new one, which is smaller, so there were parts of the first one, even the seller, so now I have 2 sellers.
Sorry for the bad English, I speak Spanish.

 
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Start a new map ?? 😵😵😵 After more than 60 hours I think not.. 

But won't it have some kind of patch or something? Why the change in dimension of the trader?

Or if possible, could you share the 2.5.20 again?

Just moving to a new trader that I have not discovered is hard work, because the few that I have discovered in the area are very far from each other.

No offense, because I know you work alone and have a lot to do, I think this is a major flaw and the gaming experience should not be broken in this way.
You opted in to an experimental version of the mod. If you want no flaws then wait for stable.

 
2022.01.02 - 2.5.22 Update is out:
- Added chance to spawn locked Cash Registers
- Added missing Campfire to Trader Hugh POI
- Added failsafe to prevent picking up Maintenance Station if item inside
- Reduced Lead Ore, Scrap Lead and Lead Ingot weight by 16.667%
- Rebalanced several dozen variant helper block craft times
- Rebalanced ammo weights
- Removed Type info row when checking recipe in info panel
- Fixed vehicle code breaking when trying to repair vehicle, canceling then repairing again
- Fixed not showing Loot Stage in Character Window
- Fixed poireset console command not working on servers
- Fixed udm console command not working on servers
- Fixed not being able to upgrade Steel Blocks to Titanium blocks using a NailGun

 
I can only scrap brass candlestick ,brass door knob , brass trophy , radiator at backpack, but can't scarp them at workbench like discribed, nor at furnace/disassembly station, is that a bug?

 
I can only scrap brass candlestick ,brass door knob , brass trophy , radiator at backpack, but can't scarp them at workbench like discribed, nor at furnace/disassembly station, is that a bug?
It should scrap, but only at the Workbench and no other station, workbench has also all the backpack recipes, that's why you can scrap things there.

 
It should scrap, but only at the Workbench and no other station, workbench has also all the backpack recipes, that's why you can scrap things there.
oh i can scrap them at workbench (by open workcench then scrap them ,there is no recipes), but i notice that there is no different scrap them at backpack,the same scrap time and same brass I get.  Is that it should be?

 
these 2*4*1 block seems cant replace any items. 

image.png

image.png

this screenshot shows more accurate.there are 2*4*1 block can't repalce blocks , and they can't hold weight (I just lost a carpenter table Tier 2 :(  ) 

if you need save file I will send zip about 48M. I restart the game the bug is still there.

image.png

 
I solved it, being in front of the seller with the command "resetchunk"
Note: I had the old POI and it was replaced by the new one, which is smaller, so there were parts of the first one, even the seller, so now I have 2 sellers.
Sorry for the bad English, I speak Spanish.


Thanks buddy for the contribution, but the command did not work for me (that surely I have entered it wrong 😅)

But hey, in the end I remembered that I still had the 2.5.20 incremental patch and I replaced it again and it worked 😋, although from what I see I'm going to have to stay with that version for the rest of the game. 😷

You opted in to an experimental version of the mod. If you want no flaws then wait for stable.


 Well.. Yes and not...

 
Gracias amigo por el aporte, pero el comando no me funcionó (que seguro que lo he ingresado mal  😅 )

Pero bueno, al final recordé que todavía tenía el parche incremental 2.5.20 y lo reemplacé de nuevo y funcionó 😋 , aunque por lo que veo voy a tener que quedarme con esa versión el resto del juego . 😷

 Bueno .. Si y no ...
the command is chunkreset not resetchunk, I misspelled it

 
Undead Legacy on my A20 server, access with launcher without issues.
*This* is what Xmas is about 🙂
Thank you Subquake!

/Rusler

 
Hey Subquake

Fantastic mod, thank you!

I have encountered a save breaking issue:  My 20 hour save would no longer load, giving me the error:

EXC Exception: Incorrect region file header! C:\Users\Enigm\Appdata\Roaming/7DaysToDie/Saves/Upepi Territory/ULA20b238\Region/r.-2-8.7rg

I think I know why this happened, I accidentally tried to load the save with vanilla 7d2d first which of course crashed, then when I loaded my modded shortcut (separate installs) it no longer works :(

Have I lost it permanently? Is there anything I can do to retrieve it please?

Thanks

 
Hey Subquake

Fantastic mod, thank you!

I have encountered a save breaking issue:  My 20 hour save would no longer load, giving me the error:

EXC Exception: Incorrect region file header! C:\Users\Enigm\Appdata\Roaming/7DaysToDie/Saves/Upepi Territory/ULA20b238\Region/r.-2-8.7rg

I think I know why this happened, I accidentally tried to load the save with vanilla 7d2d first which of course crashed, then when I loaded my modded shortcut (separate installs) it no longer works :(

Have I lost it permanently? Is there anything I can do to retrieve it please?

Thanks
Most likely yes, don't try to load saves from vanilla/other mods

 
I found a serious bug. When I used the automatic shotgun, I aimed at the lens to verify that it blocked my line of sight. Please fix it in time. Thank you, earthquake

 
2.5.25 is now available:

2022.01.03 - 2.5.25
- Fixed Pump Shotgun damage being inaccurate
- Fixed Scrap Shotgun damage being inaccurate
2022.01.03 - 2.5.24
- Removed DMT.dll from UndeadLegacy
- Fixed Auto Shotgun iron sights
- Fixed Attachments not rendering on Hunting Rifle
2022.01.03 - 2.5.23
- Removed DMT dependency
- Added craftable Concrete Barrier variant helper
- Added craftable Road Barricade
- Added 10 more Map Waypoint icons
- Updated Trader Jen POI
- Rebalanced Long Pipe weapon stats
- Renamed Electrocutioner perk to Batons
- You can now pick up loot room Wood Crate, Leather Trunk, Reinforced Chest
- You can now press anywhere on the Quick Waypoint entry in the map screen to remove it
- Fixed Titanium Knuckles scrapping to Scrap Steel
- Fixed not being able to research Compound Crossbow
- Fixed incorrect icon for cntLootChestHeroInsecureT1
- Fixed incorrect icon for cntLootChestHeroInsecureT2
- Fixed SMG Attachments rendering incorrectly
- Fixed missing HUD icon for Lever Action Rifle
- Fixed Pipe Weapons action skill named incorrectly, correct is Baton Weapons
- Fixed GyroCopter bundle giving creative mode items and breaking UI
- Fixed some Wine Barrels appearing as lootable containers

 
Good afternoon. Tell me, is it normal that when installing this mod, a huge number of zombies start to spawn uncontrollably from the very beginning of the game? I certainly understand, survival... But, they don't even let start the game... When you run, and zombies appear right in front of your face... While you're trying to kill them, about 10 more zombies will spawn around... While you're running away, the FPS is already sinking to 10, and there's a real horde behind you... Sometimes it feels like the game is turning into an endless blood moon from the very beginning.

Is this how it should be, or is there a way to fix it?

 
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