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A20/21 Modlets - 30K/50K/65K Stacks, Arrow-Xbow ammo swap, Ammo Disassemble, +

Added 50K and 65K stacks since it appears they updated the data type to support 65,535.  

Also add the Terrain movement speed mod. 

All in the first post.

Definitely looking at updating the quality effectiveness bonuses as the next one.  

 
I checked and the modlet is working as expected.  The modlet doesn't actually address the items by name, with few exceptions, and the Blood Bag is not one of those.  This most likely means that a previously loaded mod didn't load correctly.  Once a mod goes wrong all of the rest of them after it go wrong as well.  Check your logs for earlier errors, and fix those.
Respectfully, the error is indeed with your modlet. You are calling an item that no longer exists in game, "medicalBloodDrawKit". Deleting that line from the config removes the warning message.

At the end of the day, it's merely a warning message and in no way interferes with the function of this or any subsequently loaded mod (in my experience so far).

Thank you for your work!

 
Respectfully, the error is indeed with your modlet. You are calling an item that no longer exists in game, "medicalBloodDrawKit". Deleting that line from the config removes the warning message.

At the end of the day, it's merely a warning message and in no way interferes with the function of this or any subsequently loaded mod (in my experience so far).

Thank you for your work!


I was all ready to show you the code, then I thought, let me check the download version.  While I updated the mod, I apparently never fixed the upload.   My apologies, thanks for pointing it out.  all of the uploaded versions have been fixed.

 
Is anyone else able to get Terrain-Based Movement Speed Mod working on a dedicated server?

I tried using the default file which uses property name="MovementFactor"    as well as changing that to name="movement_factor" as described in materials.xml with no luck. 

I confirmed the mod is loading on my dedicated server log file.

2021-12-18T15:17:47 1.122 INF [MODS] Start loading
2021-12-18T15:17:47 1.128 INF [MODS] Trying to load from folder: Terrain Based Movement Speed
2021-12-18T15:17:47 1.141 INF [MODS] Loaded Mod: Terrain Based Movemeent Speed (1.0.0)
2021-12-18T15:17:47 1.141 INF [MODS] Initializing mod code
2021-12-18T15:17:47 1.141 INF [MODS] Loading done

I'm using F3 key to identify max speed in game, no difference then before mod use. 

 
Is anyone else able to get Terrain-Based Movement Speed Mod working on a dedicated server?

I tried using the default file which uses property name="MovementFactor"    as well as changing that to name="movement_factor" as described in materials.xml with no luck. 

I confirmed the mod is loading on my dedicated server log file.

2021-12-18T15:17:47 1.122 INF [MODS] Start loading
2021-12-18T15:17:47 1.128 INF [MODS] Trying to load from folder: Terrain Based Movement Speed
2021-12-18T15:17:47 1.141 INF [MODS] Loaded Mod: Terrain Based Movemeent Speed (1.0.0)
2021-12-18T15:17:47 1.141 INF [MODS] Initializing mod code
2021-12-18T15:17:47 1.141 INF [MODS] Loading done

I'm using F3 key to identify max speed in game, no difference then before mod use. 


Unfortunately, I have not tried it on a dedicated server.  I will see if I can test this, this weekend, though it is Christmas, so no promises.  :)

There's few item like the casino coins when the stack size is higher than 30k , it causes errors , because there's a limit for it 


Did you get an error?  Because in the B232 & B233 notes they said they changed the data type to accomodate 65535.  I tested several items and it appears to work.  I just now tested casino coins (using the 50K mod above) and they also appear to be working.  

 
Altered33 said:
Is anyone else able to get Terrain-Based Movement Speed Mod working on a dedicated server?

I tried using the default file which uses property name="MovementFactor"    as well as changing that to name="movement_factor" as described in materials.xml with no luck. 

I confirmed the mod is loading on my dedicated server log file.

2021-12-18T15:17:47 1.122 INF [MODS] Start loading
2021-12-18T15:17:47 1.128 INF [MODS] Trying to load from folder: Terrain Based Movement Speed
2021-12-18T15:17:47 1.141 INF [MODS] Loaded Mod: Terrain Based Movemeent Speed (1.0.0)
2021-12-18T15:17:47 1.141 INF [MODS] Initializing mod code
2021-12-18T15:17:47 1.141 INF [MODS] Loading done

I'm using F3 key to identify max speed in game, no difference then before mod use. 
Unfortunately, I have confirmed that it is not working on dedicated servers.  Not sure how to fix this at the moment.  

 
Please take down the 50k and 65k stack mods, the maximum limit for stacks is 30k in game, people are using this mod with my mods and telling me things are broken. 

 
 





Code:
Hello today I installed the 65K Stacks Mod. He went wonderfully to play solo. 
Now we have dragged it to our server and it just doesn't work there. Does anyone know why that is?



 
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Please take down the 50k and 65k stack mods, the maximum limit for stacks is 30k in game, people are using this mod with my mods and telling me things are broken. 


What mods is it having problems with?  I am happy to make adjustments/help troubleshoot, but they added the 65535, item stack counts in 232-233, and in single player testing it seems to work fine.  So perhaps something else is going on?  Or perhaps it is a dedicated server problem?

7dayssyacks.png

 





Hello today I installed the 65K Stacks Mod. He went wonderfully to play solo.
Now we have dragged it to our server and it just doesn't work there. Does anyone know why that is?

Is this a dedicated server?  I found a different mod isn't working on those right now either on dedicated servers.  Perhaps they didn't update the datatype for the dedicated server yet?  I'll mess around with it and see what I can figure out.

 
Code:
I have some mods for the A20 and they go, only the mod just doesn't want to work, 
solo play it works too and the other mods. Only on the server is he the only mod that doesn't 
work
 
 





Code:
so the mod works the 30k in any case. Only on GPortal. The provider we had before was because of the 
server structure. Down Server was a 
Linux server



 
What mods is it having problems with?  I am happy to make adjustments/help troubleshoot, but they added the 65535, item stack counts in 232-233, and in single player testing it seems to work fine.  So perhaps something else is going on?  Or perhaps it is a dedicated server problem?

View attachment 22233

Is this a dedicated server?  I found a different mod isn't working on those right now either on dedicated servers.  Perhaps they didn't update the datatype for the dedicated server yet?  I'll mess around with it and see what I can figure out.
Yeah it might be server related. But as far as I've been told the max stack is still 50k now.

 
Yeah it might be server related. But as far as I've been told the max stack is still 50k now.
I am not sure what to do with the server limits.  I have never messed with those, but it seems I may have to look into it.  

As far as the 50K goes.  Let me explain.  It appears they are using a SMALLINT data type to store the number of items and that they switched the type so instead of it being -32,768 to 32,767, now it will store up to 0 to 65,535.  

Please I want

Infinite Ammo and Durability
Roger that, I will look into that.

 
Hey I added the missing ammo types to the ammo mod and fixed the arrow/bolt recipes(The 50 and 250 were stone not iron but giving iron rewards).

LINK

Was hoping you can update your file with this.

Cheers

-Werr

 
Hey I added the missing ammo types to the ammo mod and fixed the arrow/bolt recipes(The 50 and 250 were stone not iron but giving iron rewards).

LINK

Was hoping you can update your file with this.

Cheers

-Werr
Awesome I will check it out probably and upload as a new download, hopefully next week, I have come under the weather a bit, so when I am more in my right mind.

 
Awesome I will check it out probably and upload as a new download, hopefully next week, I have come under the weather a bit, so when I am more in my right mind.
Great! There is an issue with one of the 44 ammo types that I haven't fixed yet but everything else seems to be working fine.

 
Edit/Snip...

Has someone fixed the terrain movement mod, in a20?

 
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