meilodasreh
New member
install half-complete.
Bye, see you all in a week or so
Bye, see you all in a week or so

Bye, see you all in a week or so![]()
Where do we report bugs? I've already found a couple.
The major one is an infinite block issue. I built a wood frame for the starting quest and placed it down only to find that I still had the frame in my toolbelt. I can continue to place more frames down indefinitely. I can also pick up all of those blocks and scrap them for wood. Long story short, I can build one frame and turn it into an infinite number of additional wood blocks.
After enabling the creative menu I was able to confirm that the same issue exists for other frame blocks such as steel. For just 10 steel I can build one steel frame block which in turn can be placed down an infinite number of times. In other words, I can build an entire steel base out of one steel frame block.
Where do we report bugs? I've already found a couple.
The major one is an infinite block issue. I built a wood frame for the starting quest and placed it down only to find that I still had the frame in my toolbelt. I can continue to place more frames down indefinitely. I can also pick up all of those blocks and scrap them for wood. Long story short, I can build one frame and turn it into an infinite number of additional wood blocks.
After enabling the creative menu I was able to confirm that the same issue exists for other frame blocks such as steel. For just 10 steel I can build one steel frame block which in turn can be placed down an infinite number of times. In other words, I can build an entire steel base out of one steel frame block.
Where do we report bugs? I've already found a couple.
The major one is an infinite block issue. I built a wood frame for the starting quest and placed it down only to find that I still had the frame in my toolbelt. I can continue to place more frames down indefinitely. I can also pick up all of those blocks and scrap them for wood. Long story short, I can build one frame and turn it into an infinite number of additional wood blocks.
After enabling the creative menu I was able to confirm that the same issue exists for other frame blocks such as steel. For just 10 steel I can build one steel frame block which in turn can be placed down an infinite number of times. In other words, I can build an entire steel base out of one steel frame block.
Hey guys, just a question for everyone.
Do you have in a20 the same "problem" that doors, campfires, bedrolls and other stuff remains in the inventory after placing. So if you pick it up it just get one more or you can place unlimited chests?
The meeting was at 11 AM, but I said noon in a post/chat/something since anything can change and people don't need to know every exact detail, since they love to tie you to it.There was no 12:00 pm CST deadline.
The only 12:00 pm CST mention was the meeting to discuss the experimental release of Alpha 20. The best estimate we got was from Roland who said he hopes it would be similar to Alpha 19 where it was released a few hours after their meeting.
Just a lot of things hitting the main thread leading to spikes. I've spent the last year occasionally hunting the spikes and reducing them. A big one was chunk collider mesh baking, which now happens on a separate thread.I see that the game is much more smooth. For curiosity what was the problem for the jitters in FPS ?
CM now causes certain blocks to not reduce in count, which makes it easier on POI designers.Sounds like you may have creative mode on, might have been turned on by default.
First. Of course, I also did not watch a single stream. By the way, I think nothing happened this weekend, as expected, these "testers" did not find anything significant.
Thanks to the stream event the general public should have better FPS for their first experience....
Sounds like you may have creative mode on, might have been turned on by default.
That really bad luck game would be even worse in A20 since they've also reduced the availability of what you ended up relying on until you found that potato. Anyways, my middle ground suggestion follows, basically a repost from my post a few above yours. % chance of getting a seed is a placeholder for what ever they think would slow the accumulation down to they like. The main point is having a harvest with just crops will still allow someone who is just starting out and has invested at least one point into the perk to be able to keep planting. Bad rng would not leave the player worse off than if they'd never bothered planting in the first place other than having burnt time needed for other aspects of survival and prep for the horde.
Just a tiny check on steamdb. 7dtd jumped from position 64 to 21 in just 1 hour. And It's a Monday. I can't even begin to predict a21 player base. The green line of the graphic charts jumped so high that the internet runned out of virtual ink to draw it.