PC STILL can't release A20 or even give an ETA?

Seriously?

We're waiting on ALPHA 20? Still?

Is there any other developer on Steam or indeed the history of PC gaming that has 19 "Alphas" and yet has sold so many copies? Pray do tell - I'd love to know. 

I love this game - I have over 3000 hours on Steam but c'mon this is a total joke.

At this point - "Beta" will be 2025 and "Gold" will be 2029.

This was called "taking the @%$#" 5 years ago....what's it called now? In the time you guys are farting around Grounded is fully released, Conan Exiles is great, No Man's Sky is stellar and even Fallout 76 is a winner.

And don't give me all this nonsense about a "small development team" - Valheim was made with FIVE people. 
Lol and if gold is 2029 awesome means we will have e lots more stuff to play with.  

Sweet I was worried we were nearing the end

 
Last edited by a moderator:
I'm not a big fan of the huge Alpha cycles TFP have been moved in. In fact TFP (or at least Joel) has stated, that the first really long Alpha release (I think it was A16) takes that long because the development tools will get some updates to speed up Alpha release cycles. But it did not change the release cycle. BUT I think the Alphas have become much bigger, more content, more features, more improvements. 

And for me it is quite fine: I paid 10 €, for a game I have 100s of hours played (think most of all games in my life beside some MMOs like WOW, SWTOR or LOTRO and maybe Crusader Kings2/EU4). And every Alpha is some sort of a "NEW" game for me with a lot of things to discover. 
I work as a Software Dev myself. And I "love" the guys which make bull @%$# software because of a manager who says that the deadline must be kept in any case. So much crappy software out there because of that attitude. Spend some more time and some more money und you will get a good product. And as long as TFP still sales 1000s of copies they can make 100 Alphas instead of a unfinished GOLD game, where you have to buy a DLC for every crappy extension. 

So keep calm, take a breath and enjoy the waiting with some other games from small developer teams.

 
By that logic the fewer Alphas that are released on other games must mean more failure.

O no wait....it means in some cases they're doing it right.

GTA 5 - how many Alphas?

Skyrim - same question?

Diablo 1,2,3 - same question?

Even No Mans Sky - same question?

Valheim - same question?

...and many many more.

No - I've been a Programme Manager in IT for 23 years - one Alpha release is acceptable - then a Beta, then Gold. This would be acceptable in a series of Agile sprints over one year. 

This smacks of lack of direction and ineptitude. 

I will put my house on the fact that if any Alpha on Steam could charge at most £5 we'd have seen a Gold release, fully tested and optimised years ago.

Laziness, lack of direction and ineptitude - end of story. Only in the gaming industry could this practice be gotten away with....and so many paying customers excusing this behaviour.

In MY industry - Fintech - miss a deadline and I can't pay my mortgage end of story.
and all the games yu listed are from multi billion dollar companies so not even close to a fair comparision

Valheim - team of 5

No Mans Sky - team of under 10

Get your facts right then "LMAO"

Time for YOU to stop snorting the "Fanboi any crap will do" pill I think...

Anyway I've said my piece and won't get into an argument - you've school tomorrow so don't want to keep you up too late ;)
how about GTA and diablo and skyrin that have hundreds WTF did you even include them hardly fair

 
I can empathize with the OPs comparisons however the key difference here is the game is a form for entertainment like no other.

All of those other small team games are great and all but very different from 7d2d.

Although the game has had many alphas, it has been playable all throughout.  Hell they probably could of chopped the game into several released paid titles/DLC if they really wanted to but they havent (exception was console...lol)
i dont empathize with OPs comparisions he is saying TFP with less than 50 total workers should be doing the equal work of blizzard that has 1000+ workers in the same amount of time and blizzard prob has a $2b budget per year

Altho i will say the last alpha update we got was borderline pre covid bologna

 
As far as I am concerned, TFP could put A20 off until 2022 and I would not lose any sleep because of that...

...probably because I was already losing sleep due to tiptoeing about like a frightened mouse, in nightmare mode, through the hallways of the Ostrich Hotel and trying desperately not to wake a radiated wight.

I've got some number over 5000 hours of enjoyment from 7Days and I can't seem to quit it any more than I can quit my ritual, morning coffee. I most definitely feel like I've gotten my money's worth and then some. While I do have minor complaints, most of these issues have been resolved, thanks to all the work that TFP does in each release.

My main gripe is that sometimes, at uncivilized hours in the night, TFP's brilliant game has scared me so much that I wondered whether I piddled.

For an incomplete game, 7Days has provided me thousands of hours of rip-snorting fun that hundreds of other games could not or that were abandoned by their creators before they fixed even half the major bugs plaguing their supposedly "finished" product.
 

 
As far as I am concerned, TFP could put A20 off until 2022 and I would not lose any sleep because of that...

...probably because I was already losing sleep due to tiptoeing about like a frightened mouse, in nightmare mode, through the hallways of the Ostrich Hotel and trying desperately not to wake a radiated wight.

I've got some number over 5000 hours of enjoyment from 7Days and I can't seem to quit it any more than I can quit my ritual, morning coffee. I most definitely feel like I've gotten my money's worth and then some. While I do have minor complaints, most of these issues have been resolved, thanks to all the work that TFP does in each release.

My main gripe is that sometimes, at uncivilized hours in the night, TFP's brilliant game has scared me so much that I wondered whether I piddled.

For an incomplete game, 7Days has provided me thousands of hours of rip-snorting fun that hundreds of other games could not or that were abandoned by their creators before they fixed even half the major bugs plaguing their supposedly "finished" product.
 
Yep nearly 10k here for me to. Got my moneys worth and then a tonne more. 

It could stay in alpha for a decade more and I still be happy with its progress.  Each alpha is like a new game and we get cool new shiny things to play with.. 

 
i wonder why do you care about how this software version is named. does it really matter?

what we want is a entertaining game. you got that it seems if you talk about 3000 hours of fun.

getting still updates for it despite beeing so old should be a welcome bonus.

what extra benefit do you get from it beeing namend "alpha", "beta", "nitro", "the ultima edition" or "#0100000C.000FE800" ?

 
Last edited by a moderator:
Seriously?

We're waiting on ALPHA 20? Still?

Is there any other developer on Steam or indeed the history of PC gaming that has 19 "Alphas" and yet has sold so many copies? Pray do tell - I'd love to know. 

I love this game - I have over 3000 hours on Steam but c'mon this is a total joke.

At this point - "Beta" will be 2025 and "Gold" will be 2029.

This was called "taking the @%$#" 5 years ago....what's it called now? In the time you guys are farting around Grounded is fully released, Conan Exiles is great, No Man's Sky is stellar and even Fallout 76 is a winner.

And don't give me all this nonsense about a "small development team" - Valheim was made with FIVE people. 
3000 hours and 7D2D is a joke but fallout 76 is a winner.  How many hours you got on that winner?  
 

Way over 3k, surely.

 
Last edited by a moderator:
By that logic the fewer Alphas that are released on other games must mean more failure.

O no wait....it means in some cases they're doing it right.

GTA 5 - how many Alphas?

Skyrim - same question?

Diablo 1,2,3 - same question?

Even No Mans Sky - same question?

Valheim - same question?

...and many many more.

No - I've been a Programme Manager in IT for 23 years - one Alpha release is acceptable - then a Beta, then Gold. This would be acceptable in a series of Agile sprints over one year. 

This smacks of lack of direction and ineptitude. 

I will put my house on the fact that if any Alpha on Steam could charge at most £5 we'd have seen a Gold release, fully tested and optimised years ago.

Laziness, lack of direction and ineptitude - end of story. Only in the gaming industry could this practice be gotten away with....and so many paying customers excusing this behaviour.

In MY industry - Fintech - miss a deadline and I can't pay my mortgage end of story.
Just to comment on the games list.

All of the ones you listed, EXCEPT valheim, had MOSTLY INTERNAL alpha's. Diablo 2 resurrected had a public alpha test (one, we don't know how many internals) and so did Diablo 3.

Valheim? It's still in early access. It's had 24 public builds, only 2 of which were new "major" versions, AKA Alphas.

Alpha 1 - Intial Release.
Alpha 2 - Current version (specifically 0.204.4)

You may have been an IT manager for god knows how many years, but were you an IT manager for GAME development? Because it's very different.

 
Last edited by a moderator:
3000 hours and 7D2D is a joke but fallout 76 is a winner.  How many hours you got on that winner?  
 

Way over 3k, surely.


You just came here hoping Ezuna'd tell YOU to go back to school too.

I've told you too many times to count that those boys and girls are too young for you. 

 
Oh, FYI...

Minecraft had 3 alpha releases (1.0, 1.1, 1.2) and 9 beta releases before gold (1.0 to 1.8)

Rimworld had 10 major alpha versions, with multiple sub-versions in between.

Yes, 7DTD is longer than all of those, but does it matter? Yes, I also want it to be done so I can stop worrying about updating all my mods for the next version and users complaining at me about when my release will be done... but eh. I knew that would happen. It's fine.

 
Wait, FO76 was used as a good example. Yeah. Sure. Somehow overlooked that one. Now i would acutally bet money on OP beeing a troll. 100%.

I mean i had a lot of fun with FO76 not gonna lie here. But at release it was horrible.

 
Last edited by a moderator:
and 9 beta releases before gold


I played during those beta releases and despite the difference in how they were named they functioned very similarly to the Steam Early Access Alphas we are playing for this game. I absolutely loved following the development and playing each new version of Minecraft and reading the changelogs and discussing the game with others. When I came to 7 Days to Die in December of 2013 I was hoping that it would be a similar experience. I had never tried an Early Access title before but I was not disappointed. It has been a rewarding and fun journey witnessing all the changes.

 
I was pretty sure OP should really not be taken seriously or at face value and that no serious discussion would be possible...

In MY industry - Fintech


...and that was the confirmation I needed. I had a guy like OP work for me once. Always The Smartest Guy In The Room. I think he knew that everybody else knew the truth about him, and it ate him up inside. Didn't last long.

 
Isn't this argument just based on different individual interpretations of what an alpha version of a software is?

I actively play this game since A16.4, and every public release was totally playable,

without any obvious bugs or the feeling that mayor parts of the game are still missing/not working.

That's not the definition of an alpha version of a software if you ask me.

So TFP could have just called A16.4 gold as well,

and every subsequent update could have been labelled as content update.

There are in fact many game studios who do just that today:

Release an unfinished product right after a very short alpha/beta stage,

and sell you further patches/updates as DLC for another little fee every time.

I have to say I prefer TFP's way, whilst I can see the commercial advantage of the other approach.

...so thx to TFP, for being the stupid perfectionists you are 😂

 
im 17 

inches
o-MASTER-NAU-570.jpg


 
It doesn't matter how it's called. It is important that the game continues to be developed. I am very glad that they are changing it, maybe I still sometimes play it just because of this

 
Back
Top