I gave example what can be add in theory but is hard to do practicaly.
His mods more change things that add thing :
Romeo mod :
Zombies only take full damage from headshots. - change stats - Bloodmoons disabled. Change system- Included Jax's Wilderness Spawn increase modlet (5x more zombies) -
change system - Added a difficulty tweaks mod to remove damage reduction from higher difficulties.-
change system- Removed zombie rage mode. -
change system- Added 10 slot toolbelt.
change stats- Added backpack stash buttons. -
change stats system- Added craftable log spikes. -
bring something what was cutted - Added ability to pick up plants with E. -
change system- Removed cop ability to puke. -
change skill zombie let's say balance change- Removed radiated vulture ability to puke.
^- Wandering hordes start from Day 2 at midnight.
change system- Wandering horde configured to 30 zombies every 6 hours.
change system- Wandering horde frequency and zombie amount can now be configured by XML (1-RomeroModCore\Config\blocks.xml at the top)
change system- Added guppys PUSHABLE shopping cart (works like a bicycle for stam usage).
idk how this looks- Added scrap iron arrows and arrow heads. bring back thing- Added scrap club, scrap knuckles, scrap machete and scrap spear.
if they have diffrent models that vanilia- Added Pipe Pistol and Pipe Rifle.
new models okay- Edited loot to remove stone arrows, leather knuckles, stone spear and wooden clubs from loot (replaced with scrap).
Balance- Edited loot to remove stone tools and replaced with scrap tools.
balance- Moved iron tools, baseball bat, iron knuckles, iron spear and hunting knife from Level 1 of appropriate perk to Level 3 (localization updated to reflect this).
balance- Scrap tools/weapons now locked behind schematics or level 1 of appropriate perk. (scrap arrows are NOT locked).
balance
Darkness fall :
- 8 Classes to choose from, with 6 quests each! - change of system
- 96 slot backpack! 12 slot crafting queue!- change of system
- Custom UI! Food/Water bars next to the hotbar. - change of hud but this is diffent
- Increased zombie spawn/respawn rate! - change of system
- Night time is now dangerous. The ferals come out to play... - change of balance/ system
- Zombie Behemoth (male and female) added! - new models +
- Scrap Iron Tools added. Iron requires level 15. change of balance
- Titanium added! Can be found as trophies, underground and above ground. Used to make tools, weapons and blocks. - new ore and items probably new models so good
- Forge Ahead & Leather Tanning books are back! (can also be purchased as perks) - bring back something
- Wrench is now a perk and a schematic, but crafted and repaired with Iron. - balance
- All common books added as perks, so you have the choice of finding the book or spending points. - balance
- Action skills are back! - balance
- Skill books added for all 100 level skills. - balance
- Generic skill point book added so you have ways to get skill points. - balance or system
- Skill notes! Find a recipe you already have? Scrap it into a skill note and craft that into something more useful. - balance or live improvment
- Extra crops! Grow apple, orange banana and coconut trees, plus wheat, carrots and tomatos! - probably new models or icons so good ^^
- More food! Way too much to list, but bread is now an option. So are sunday roast dinners. YUM! - new models or icons
- Animal Coops and Snares from Valmod added. - idk well this is from diffrent mod so itd?
- Clay bowls are back, and used for more than just pretty plants! - bring back
- Craftable Small Engines and Lead Batteries! - balance
- Several new guns! Like the P225 Pistol, AR-15 Automatic Rifle, Winchester Rifle and Combat Shotgun. - new models so okay
- Gun crafting! Gun parts are back and require the rare, find-only Lathe to be crafted. - change of system
- Arrows can now use cloth fragments instead of feathers. Sticks and Sharp Stones have also made a return! - balance
- Tree sap is now a thing! Try left-clicking on non-dead trees with jars or bowls... - system
- Sterile Bandage! New healing item to fill the void between normal Bandages and First Aid Bandages. - it's depends - new model or not?
- Working sinks and ovens! Both types craftable, so pick whichever matches your kitchen. - balance
- 5 new workstations. The Advanced Forge (required to smelt steel, but no fuel needed!), the Mortar and Pestle and two workbenches! There is also the rare, loot-only, Lathe! - new models
- Stone hammer added. Counts as a construction tool. Used only for repairing and upgrading. - new model okay
- Lockpicks added! Now you can lockpick all safes and most doors. - we have this in vanilia so itd
- Steel crossbow added that takes steel, exploding and titanium bolts. Both crossbows can be scoped. - new models probably
- Combat axe added. There's also a titanium version. - new models
- Trader's are no longer protected! Take care of your local business! - change of balance
- Guards added to the trader, with a Guard Captain NPC! Talk to them to buy quest starters, which can earn you skill notes! (Single player only due to server bugs) - if this add new models okay
- Larger player-crafted storage (kitchen cabinets, lockable!). idk if this add new models or not
- Time REMOVED from under the compass and on the map. Added to the trader window (under restock time).
- Junction box added for invisible wires. Unlocked via electricity perk.
- Bomber zombies added! These @%$*#!s are designed to tear your base to bits. You have been warned! -vanilia
- 7 Day hordes re-done (less game stages so difficulty should ramp up faster and ferals appear sooner).
- Writing Desk, Ink and Quill available! Used together, these halve the cost of creating skill books and class papers.
- Grass spawns reduced for better performance/easier to see things.
- Traders now have more basic materials for building. - balance
- Localization HEAVILY edited to show where items are crafted, including if they can be made in multiple workstations (one will have a reduced resource cost) and what tools may be needed. - balance
- Compo pack added! - ?
- Hornet from A15 and earlier is back, with it's original sounds and model! Keep an eye out for them in forest biomes. - return
- Trader Caitlin has arrived! She has her own POI, her own voice, lives in the wasteland and carries the most powerful items. - idk this depend on model
So most of things from this mods are " change of stats " or balance but only few new models are added. Ofc few things are back but it was created by TFP so i don't count them- this things are TFP work.
So i don't say this mods are good or not. This is not my point- my point is: there is small number of mods adding "new things" -
Subquake's Undead Legacy well some thing's looks like "this could be in basic game for sure" some of them looks like random models well like asset flips
Vehicle Madness done of the best looking mods- i thing 90% cars could be in 7dtd for sure but some of them looks too much as toys not rly cars but still one of the best mods
I don't want to be rude but for example :
@Snufkin add a lot of custom models and that's is good but it's looks like - we put everything everywhere like in asian f2p fps.
Ofc he put a lot of work in this but my point is : we don't have lore ofc so setting will be better word and we have a rly only few vanilia setting friendly mods