Post your logs. I can't help if I don't see the full picture of what mods are being loaded, what version you're on, what errors or warnings are in your log, etc. They're all working fine here and for players on my servers for A19.5 and A19.6.
Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
Initialize engine version: 2019.2.17f1 (8e603399ca02)
[XR] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/UnitySubsystems
Forcing GfxDevice: Direct3D 11
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce GTX 1080 Ti (ID=0x1b06)
Vendor:
VRAM: 11127 MB
Driver: 30.0.14.7141
Begin MonoManager ReloadAssembly
- Completed reload, in 2.390 seconds
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 0.547800 ms
2021-08-05T09:26:47 0.015 INF [Steamworks.NET] SteamAPI_Init() ok
2021-08-05T09:26:47 0.174 INF Localization language: english
2021-08-05T09:26:47 0.193 INF Texture quality is set to 0
2021-08-05T09:26:47 0.193 INF Precaching...
2021-08-05T09:26:47 0.195 INF Precaching file: 7DaysToDie_Data/resources.assets
2021-08-05T09:26:47 0.262 INF [EAC] Initializing ...
2021-08-05T09:26:47 0.264 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
2021-08-05T09:26:48 1.246 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
2021-08-05T09:26:48 1.251 INF Precaching file: Data/Bundles/blocktextureatlases
2021-08-05T09:26:48 1.595 INF Precaching file: Data/Bundles/terraintextures
2021-08-05T09:26:49 1.908 INF Precaching done
2021-08-05T09:26:53 6.437 INF Loading main scene
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.625600 ms
2021-08-05T09:26:53 6.522 INF [GSM] Singleton Initialized...
2021-08-05T09:26:53 6.532 INF Awake IsFocused: True
2021-08-05T09:26:53 6.532 INF Awake
2021-08-05T09:26:53 6.545 INF Version: Alpha 19.6 (b8) Compatibility Version: Alpha 19.6, Build: Windows 64 Bit
2021-08-05T09:26:53 6.545 INF System information:
2021-08-05T09:26:53 6.545 INF OS: Windows 10 (10.0.0) 64bit
2021-08-05T09:26:53 6.545 INF CPU: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz (cores:

2021-08-05T09:26:53 6.545 INF RAM: 65468 MB
2021-08-05T09:26:53 6.545 INF GPU: NVIDIA GeForce GTX 1080 Ti (11127 MB)
2021-08-05T09:26:53 6.545 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
2021-08-05T09:26:53 6.546 INF Last played version: Alpha 19.5
2021-08-05T09:26:53 6.546 INF Local UTC offset: -5 hours
2021-08-05T09:26:53 6.551 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie.exe -force-d3d11 -logfile C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2021-08-05__09-26-28.txt -eac_executablename 7daystodie.exe
2021-08-05T09:26:53 6.552 INF Not running in Big Picture Mode, no on-screen keyboard available
2021-08-05T09:26:53 6.552 INF Starting PlayerInputManager...
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
2021-08-05T09:26:53 6.795 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
2021-08-05T09:26:53 6.809 INF Starting UserProfileManager...
2021-08-05T09:26:54 6.879 INF Occlusion: Awake
2021-08-05T09:26:54 6.884 INF ApplyAllOptions streaming budget 10014.3 MB
2021-08-05T09:26:54 6.884 INF ApplyAllOptions current screen 1360 x 768, 60hz, window 1280 x 720, fullscreen False Windowed
2021-08-05T09:26:54 6.885 INF SetResolution was screen 1360 x 768, 60hz, window 1280 x 720, fullscreen False Windowed
2021-08-05T09:26:54 6.885 INF SetResolution to window 1280 x 720, fullscreen False
2021-08-05T09:26:54 6.885 INF Texture quality is set to 0
2021-08-05T09:26:54 6.885 INF ApplyTextureFilter 4, AF ForceEnable
2021-08-05T09:26:54 6.886 INF ApplyTerrainOptions 4
2021-08-05T09:26:54 7.048 INF [MODS] Start loading
2021-08-05T09:26:54 7.052 INF [MODS] Trying to load from folder: A18Mods-master
2021-08-05T09:26:54 7.053 WRN [MODS] Folder A18Mods-master does not contain a ModInfo.xml, ignoring
2021-08-05T09:26:54 7.053 WRN [MODS] Failed loading mod from folder: A18Mods-master
2021-08-05T09:26:54 7.053 INF [MODS] Trying to load from folder: MeanCloud__BarbedWire
2021-08-05T09:26:54 7.083 INF [MODS] Loaded Mod: MeanCloud's Barbed Wire (A19 0.03)
2021-08-05T09:26:54 7.083 INF [MODS] Trying to load from folder: MeanCloud__Cannabis
2021-08-05T09:26:54 7.088 INF [MODS] Loaded Mod: MeanCloud's Cannabis (A19 1.02)
2021-08-05T09:26:54 7.088 INF [MODS] Trying to load from folder: MeanCloud__Mining
2021-08-05T09:26:54 7.093 INF [MODS] Loaded Mod: MeanCloud's Mining (A19 1.05)
2021-08-05T09:26:54 7.093 INF [MODS] Initializing mod code
2021-08-05T09:26:54 7.093 INF [MODS] Loading done
2021-08-05T09:26:54 7.149 INF Pack 12651 us
2021-08-05T09:26:54 7.253 INF Pack 20661 us
2021-08-05T09:26:54 7.256 INF [MODS] Loading localization from mod: MeanCloud's Cannabis
2021-08-05T09:26:54 7.260 INF [MODS] Loading localization from mod: MeanCloud's Mining
2021-08-05T09:26:54 7.272 INF Loading permissions file at 'C:\Users\Owner\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
2021-08-05T09:26:54 7.295 INF Loading permissions file done.
2021-08-05T09:26:54 7.366 INF GameSense server not found (no props file), disabling
2021-08-05T09:26:54 7.366 INF Awake done in 834 ms
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
Unloading 55 unused Assets to reduce memory usage. Loaded Objects now: 4441.
Total: 17.253400 ms (FindLiveObjects: 0.274200 ms CreateObjectMapping: 0.114700 ms MarkObjects: 16.790000 ms DeleteObjects: 0.074000 ms)
2021-08-05T09:26:54 7.581 INF User joined: sonjingohan
2021-08-05T09:26:54 7.744 INF Updated culture for display texts
2021-08-05T09:26:55 8.021 INF Reloading serveradmin.xml
2021-08-05T09:26:55 8.021 INF Loading permissions file at 'C:\Users\Owner\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
2021-08-05T09:26:55 8.022 INF Loading permissions file done.
2021-08-05T09:26:55 8.022 INF UMA Overlay loading took 182 ms
2021-08-05T09:26:55 8.024 INF UMA Slot loading took 1 ms
2021-08-05T09:26:56 8.907 INF [GSM] GameSparks Connected
2021-08-05T09:26:56 9.105 INF LoadTextureArraysForQuality quality -1 to 0, reload False
2021-08-05T09:26:58 11.118 INF [GSM] Skipping me
2021-08-05T09:26:58 11.362 INF WorldStaticData.Init() needed 3.120s
2021-08-05T09:26:58 11.740 INF [Steamworks.NET] Login ok.
2021-08-05T09:26:59 12.004 INF AchievementManager: Received stats and achievements from Steam
2021-08-05T09:27:16 29.771 INF NET: Starting server protocols
2021-08-05T09:27:16 29.781 INF NET: LiteNetLib server started
2021-08-05T09:27:16 29.783 INF [Steamworks.NET] NET: Server started
2021-08-05T09:27:16 29.783 INF Started thread SteamNetworkingServer
2021-08-05T09:27:16 29.784 INF StartGame
2021-08-05T09:27:16 29.785 INF NetPackageManager Init
2021-08-05T09:27:16 29.856 INF Persistent GamePrefs saved
GamePref.AdminFileName = serveradmin.xml
GamePref.AirDropFrequency = 168
GamePref.AirDropMarker = False
GamePref.AutopilotMode = 0
GamePref.BedrollDeadZoneSize = 0
GamePref.BedrollExpiryTime = 60
GamePref.BlockDamageAI = 75
GamePref.BlockDamageAIBM = 300
GamePref.BlockDamagePlayer = 75
GamePref.BloodMoonEnemyCount = 64
GamePref.BloodMoonFrequency = 30
GamePref.BloodMoonRange = 20
GamePref.BloodMoonWarning = 18
GamePref.BuildCreate = False
GamePref.ConnectToServerIP = 127.0.0.1
GamePref.ConnectToServerPort = 26900
GamePref.ControlPanelEnabled = False
GamePref.ControlPanelPort = 8080
GamePref.CraftTimer =
GamePref.CreateLevelDim = 8192
GamePref.CreateLevelName = My Level
GamePref.CreativeMenuEnabled = False
GamePref.DayCount = 3
GamePref.DayLightLength = 18
GamePref.DayNightLength = 180
GamePref.DebugMenuEnabled = False
GamePref.DebugMenuShowTasks = False
GamePref.DebugStopEnemiesMoving = False
GamePref.DropOnDeath = 1
GamePref.DropOnQuit = 0
GamePref.DynamicSpawner =
GamePref.EACEnabled = False
GamePref.EnemyDifficulty = 0
GamePref.EnemySpawnMode = True
GamePref.FavoriteServersList =
GamePref.FragLimit = 20
GamePref.GameDifficulty = 5
GamePref.GameGuidClient =
GamePref.GameMode = GameModeSurvival
GamePref.GameName = Need team
GamePref.GameNameClient = My Game
GamePref.GameVersion = Alpha 19.6
GamePref.GameWorld = South Mufiko County
GamePref.HideCommandExecutionLog = 0
GamePref.JoiningOptions = True
GamePref.LandClaimCount = 5
GamePref.LandClaimDeadZone = 0
GamePref.LandClaimDecayMode = 0
GamePref.LandClaimExpiryTime = 30
GamePref.LandClaimOfflineDelay = 60
GamePref.LandClaimOfflineDurabilityModifier = 256
GamePref.LandClaimOnlineDurabilityModifier = 4
GamePref.LandClaimSize = 71
GamePref.LastGameResetRevision = 13
GamePref.LastLoadedPrefab =
GamePref.LastLoadedPrefabSize =
GamePref.LastLoadingTipRead = 19
GamePref.LootAbundance = 25
GamePref.LootRespawnDays = 50
GamePref.LootTimer =
GamePref.MatchLength = 10
GamePref.MaxSpawnedAnimals = 100
GamePref.MaxSpawnedZombies = 100
GamePref.MaxUncoveredMapChunksPerPlayer = 524288
GamePref.NoGraphicsMode = False
GamePref.OptionsAllowController = True
GamePref.OptionsAmbientVolumeLevel = 1
GamePref.OptionsAudioOcclusion = False
GamePref.OptionsBackgroundGlobalOpacity = 1
GamePref.OptionsControllerVibration = True
GamePref.OptionsControlsResetRevision = 5
GamePref.OptionsDisableChunkLODs = False
GamePref.OptionsDynamicMusicDailyTime = 1
GamePref.OptionsDynamicMusicEnabled = True
GamePref.OptionsForegroundGlobalOpacity = 1
GamePref.OptionsGfxAA = 3
GamePref.OptionsGfxBloom = True
GamePref.OptionsGfxBrightness = 0.7689655
GamePref.OptionsGfxDOF = True
GamePref.OptionsGfxDynamicMinFPS = 60
GamePref.OptionsGfxDynamicMode = 2
GamePref.OptionsGfxDynamicScale = 1
GamePref.OptionsGfxFOV = 85
GamePref.OptionsGfxGrassDistance = 3
GamePref.OptionsGfxLODDistance = 1
GamePref.OptionsGfxMotionBlur = 2
GamePref.OptionsGfxObjQuality = 4
GamePref.OptionsGfxOcclusion = True
GamePref.OptionsGfxQualityPreset = 5
GamePref.OptionsGfxReflectQuality = 5
GamePref.OptionsGfxReflectShadows = True
GamePref.OptionsGfxResetRevision = 1
GamePref.OptionsGfxResolution = 0
GamePref.OptionsGfxShadowDistance = 3
GamePref.OptionsGfxSSAO = True
GamePref.OptionsGfxSSReflections = 3
GamePref.OptionsGfxStreamMipmaps = True
GamePref.OptionsGfxSunShafts = True
GamePref.OptionsGfxTerrainQuality = 4
GamePref.OptionsGfxTexFilter = 4
GamePref.OptionsGfxTexQuality = 0
GamePref.OptionsGfxTreeDistance = 4
GamePref.OptionsGfxUMATexQuality = 0
GamePref.OptionsGfxViewDistance = 7
GamePref.OptionsGfxVsync = 1
GamePref.OptionsGfxWaterPtlLimiter = 1
GamePref.OptionsGfxWaterQuality = 1
GamePref.OptionsHudOpacity = 1
GamePref.OptionsHudSize = 1
GamePref.OptionsInterfaceSensitivity = 0.6625
GamePref.OptionsInvertMouse = False
GamePref.OptionsJournalPopup = True
GamePref.OptionsMenuMusicVolumeLevel = 1
GamePref.OptionsMicVolumeLevel = 0.75
GamePref.OptionsMouseSensitivity = 0.8
GamePref.OptionsMusicVolumeLevel = 1
GamePref.OptionsOverallAudioVolumeLevel = 0.4051724
GamePref.OptionsPlayChanceFrequency = 3
GamePref.OptionsPlayChanceProbability = 0.983
GamePref.OptionsPlayerModel = playerMale
GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
GamePref.OptionsPOICulling = 1
GamePref.OptionsScreenBoundsValue = 1
GamePref.OptionsShowCompass = True
GamePref.OptionsShowCrosshair = True
GamePref.OptionsStabSpawnBlocksOnGround = True
GamePref.OptionsTempCelsius = False
GamePref.OptionsUiFpsScaling = 1.2
GamePref.OptionsVoiceChatEnabled = True
GamePref.OptionsVoiceVolumeLevel = 0.75
GamePref.OptionsZoomMouseSensitivity = 0.5413793
GamePref.PartySharedKillRange = 10000
GamePref.PersistentPlayerProfiles = False
GamePref.PlayerAutologin = False
GamePref.PlayerId = 76561198313165962
GamePref.PlayerKillingMode = 2
GamePref.PlayerName = sonjingohan
GamePref.PlayerSafeZoneHours = 7
GamePref.PlayerSafeZoneLevel = 5
GamePref.PlayerToken =
GamePref.RebuildMap = False
GamePref.SaveGameFolder = C:\Users\Owner\AppData\Roaming/7DaysToDie/Saves
GamePref.SelectionContextMode = 0
GamePref.SelectionOperationMode = 0
GamePref.ServerAdminSlots = 0
GamePref.ServerAdminSlotsPermission = 0
GamePref.ServerDescription =
GamePref.ServerDisabledNetworkProtocols =
GamePref.ServerIP =
GamePref.ServerIsPublic = True
GamePref.ServerLoginConfirmationText =
GamePref.ServerMaxAllowedViewDistance = 12
GamePref.ServerMaxPlayerCount = 16
GamePref.ServerMaxWorldTransferSpeedKiBs = 512
GamePref.ServerName = Default Server
GamePref.ServerPort = 26900
GamePref.ServerReservedSlots = 0
GamePref.ServerReservedSlotsPermission = 100
GamePref.ServerVisibility = 2
GamePref.ServerWebsiteURL =
GamePref.ShowFriendPlayerOnMap = True
GamePref.TelnetEnabled = False
GamePref.TelnetFailedLoginLimit = 10
GamePref.TelnetFailedLoginsBlocktime = 10
GamePref.TelnetPort = 25003
GamePref.TerminalWindowEnabled = True
GamePref.TwitchBloodMoonAllowed = True
GamePref.TwitchServerPermission = 90
GamePref.UNUSED_OptionsBloom =
GamePref.UNUSED_OptionsDeferredLighting =
GamePref.UNUSED_OptionsDOF =
GamePref.UNUSED_OptionsFieldOfViewNew =
GamePref.UNUSED_OptionsGamma =
GamePref.UNUSED_OptionsImageEffects =
GamePref.UNUSED_OptionsMotionBlur =
GamePref.UNUSED_OptionsObjectBlur =
GamePref.UNUSED_OptionsReflectionBounces =
GamePref.UNUSED_OptionsReflectionCullList =
GamePref.UNUSED_OptionsReflectionFarClip =
GamePref.UNUSED_OptionsReflectionRefreshMode =
GamePref.UNUSED_OptionsReflectionShadowDistance =
GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
GamePref.UNUSED_OptionsSSAO =
GamePref.UNUSED_OptionsStreamingMipmapsBudget =
GamePref.UNUSED_OptionsSunShafts =
GamePref.UserDataFolder = C:\Users\Owner\AppData\Roaming/7DaysToDie
GamePref.WorldGenSeed =
GamePref.WorldGenSize = 8192
GamePref.XPMultiplier = 25
GamePref.ZombieBMMove = 4
GamePref.ZombieFeralMove = 4
GamePref.ZombieMove = 0
GamePref.ZombieMoveNight = 3
GamePref.ZombiePlayers = True
GameStat.AirDropFrequency = 0
GameStat.AirDropMarker = False
GameStat.AllowedViewDistance = 12
GameStat.AnimalCount = 0
GameStat.AutoParty = False
GameStat.BedrollExpiryTime = 45
GameStat.BlockDamagePlayer = 100
GameStat.BloodMoonDay = 0
GameStat.BloodMoonEnemyCount = 8
GameStat.BloodMoonWarning = 8
GameStat.ChunkStabilityEnabled = True
GameStat.CraftTimer =
GameStat.CurrentRoundIx = 0
GameStat.DayLightLength = 18
GameStat.DayLimitActive = False
GameStat.DayLimitThisRound = 0
GameStat.DropOnDeath = 1
GameStat.DropOnQuit = 0
GameStat.EnemyCount = 0
GameStat.EnemyDifficulty = Normal
GameStat.EnemySpawnMode = True
GameStat.FragLimitActive = False
GameStat.FragLimitThisRound = 0
GameStat.GameDifficulty = 2
GameStat.GameDifficultyBonus = 1
GameStat.GameModeId = 0
GameStat.GameState = 0
GameStat.GlobalMessageToShow =
GameStat.IsCreativeMenuEnabled = False
GameStat.IsFlyingEnabled = False
GameStat.IsPlayerCollisionEnabled = True
GameStat.IsPlayerDamageEnabled = True
GameStat.IsResetMapOnRestart = False
GameStat.IsSaveSupplyCrates = True
GameStat.IsSpawnEnemies = True
GameStat.IsSpawnNearOtherPlayer = False
GameStat.IsTeleportEnabled = False
GameStat.IsVersionCheckDone = True
GameStat.LandClaimCount = 1
GameStat.LandClaimDeadZone = 30
GameStat.LandClaimDecayMode = 0
GameStat.LandClaimExpiryTime = 3
GameStat.LandClaimOfflineDelay = 0
GameStat.LandClaimOfflineDurabilityModifier = 32
GameStat.LandClaimOnlineDurabilityModifier = 32
GameStat.LandClaimSize = 41
GameStat.LoadScene =
GameStat.LootTimer =
GameStat.OptionsPOICulling = 0
GameStat.PartySharedKillRange = 100
GameStat.PlayerKillingMode = KillStrangersOnly
GameStat.ScoreDiedMultiplier = -5
GameStat.ScorePlayerKillMultiplier = 1
GameStat.ScoreZombieKillMultiplier = 1
GameStat.ShowAllPlayersOnMap = False
GameStat.ShowFriendPlayerOnMap = True
GameStat.ShowSpawnWindow = False
GameStat.ShowWindow =
GameStat.ShowZombieCounter = False
GameStat.TimeLimitActive = False
GameStat.TimeLimitThisRound = 0
GameStat.TimeOfDayIncPerSec = 20
GameStat.TwitchBloodMoonAllowed = True
GameStat.XPMultiplier = 100
GameStat.ZombieHordeMeter = False
2021-08-05T09:27:17 29.900 INF StartAsServer
WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
2021-08-05T09:27:17 30.416 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
2021-08-05T09:27:17 30.416 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
2021-08-05T09:27:17 30.416 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
2021-08-05T09:27:22 34.976 INF Block IDs with mapping
2021-08-05T09:27:22 34.977 INF BlockIDs from Mapping
2021-08-05T09:27:23 36.544 INF Item IDs with mapping
2021-08-05T09:27:23 36.544 INF ItemIDs from Mapping
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
2021-08-05T09:27:32 45.549 INF createWorld: South Mufiko County, Need team, GameModeSurvival
2021-08-05T09:27:32 45.550 INF Occlusion: Enabled
2021-08-05T09:27:32 45.690 INF Started thread ChunkRegeneration
2021-08-05T09:27:32 45.690 INF Started thread ChunkCalc
2021-08-05T09:27:32 45.856 INF ShapeControllers: 64
2021-08-05T09:27:33 45.931 INF World.Load: South Mufiko County
2021-08-05T09:27:33 45.933 INF Loading base world file header...
2021-08-05T09:27:33 45.939 INF Loaded world file from different version: 'Alpha 19.4 (b7)'
2021-08-05T09:27:33 45.942 INF BloodMoon SetDay: day 38, last day 0, freq 30, range 20
2021-08-05T09:27:33 45.951 INF BloodMoon SetDay: day 45, last day 0, freq 30, range 20
2021-08-05T09:27:33 45.952 INF BloodMoon SetDay: day 38, last day 0, freq 30, range 20
2021-08-05T09:27:44 57.731 INF Started thread GenerateChunks
2021-08-05T09:27:45 58.304 INF Calculating world hashes took 560 ms (world size 292 MiB)
2021-08-05T09:27:45 58.715 INF Loading dtm raw file took 981ms
2021-08-05T09:27:46 59.285 INF Biomes image size w= 8192, h = 8192
2021-08-05T09:27:47 60.032 INF Loading and creating biomes took 1316ms
2021-08-05T09:27:49 62.010 INF Loading and creating shader control textures took 1977ms
2021-08-05T09:27:54 67.345 INF Loading and parsing of generator took 5334ms
2021-08-05T09:27:54 67.348 INF Started thread SaveChunks C:\Users\Owner\AppData\Roaming/7DaysToDie/Saves/South Mufiko County/Need team\Region
2021-08-05T09:27:57 70.220 INF [DECO] read /
2021-08-05T09:27:57 70.222 INF Decorating chunks
2021-08-05T09:27:58 70.991 INF Loading asset at #Sounds/Music?HomeDay.wav...
2021-08-05T09:27:58 70.991 INF Loading asset at #Sounds/Music?HomeNight.wav...
2021-08-05T09:27:58 70.991 INF Loading asset at #Sounds/Music?TraderBob.wav...
2021-08-05T09:27:58 70.991 INF Loading asset at #Sounds/Music?TraderHugh.wav...
2021-08-05T09:27:58 70.991 INF Loading asset at #Sounds/Music?TraderJen.wav...
2021-08-05T09:27:58 70.991 INF Loading asset at #Sounds/Music?TraderJoel.wav...
2021-08-05T09:27:58 70.991 INF Loading asset at #Sounds/Music?TraderRekt.wav...
2021-08-05T09:27:58 71.387 INF AstarManager Init
2021-08-05T09:28:04 77.618 INF Finished loading HomeDay.
2021-08-05T09:28:04 77.619 INF Casted asset HomeDay as AudioClip.
2021-08-05T09:28:04 77.619 INF Finished loading HomeNight.
2021-08-05T09:28:04 77.619 INF Casted asset HomeNight as AudioClip.
2021-08-05T09:28:04 77.619 INF Finished loading TraderBob.
2021-08-05T09:28:04 77.619 INF Casted asset TraderBob as AudioClip.
2021-08-05T09:28:04 77.619 INF Finished loading TraderHugh.
2021-08-05T09:28:04 77.619 INF Casted asset TraderHugh as AudioClip.
2021-08-05T09:28:04 77.619 INF Finished loading TraderJen.
2021-08-05T09:28:04 77.619 INF Casted asset TraderJen as AudioClip.
2021-08-05T09:28:04 77.619 INF Finished loading TraderJoel.
2021-08-05T09:28:04 77.619 INF Casted asset TraderJoel as AudioClip.
2021-08-05T09:28:04 77.619 INF Finished loading TraderRekt.
2021-08-05T09:28:04 77.619 INF Casted asset TraderRekt as AudioClip.
2021-08-05T09:28:07 80.409 INF Weather Packages Created FROM BIOMES
2021-08-05T09:28:07 80.410 INF createWorld() done
2021-08-05T09:28:07 80.412 INF Loading players.xml
2021-08-05T09:28:07 80.544 INF DynamicResolutionAllocRT scale 1, Tex 1280x720
2021-08-05T09:28:07 80.613 INF Created player with id=171
2021-08-05T09:28:07 80.637 INF Loaded player
2021-08-05T09:28:08 80.951 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 180, default = 60
2021-08-05T09:28:08 80.952 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 64, default = 8
2021-08-05T09:28:08 80.952 INF Setting for 'BlockDamagePlayer' does not match the default (server will go to the modded category): current = 75, default = 100
2021-08-05T09:28:08 80.952 INF Setting for 'BlockDamageAI' does not match the default (server will go to the modded category): current = 75, default = 100
2021-08-05T09:28:08 80.952 INF Setting for 'BlockDamageAIBM' does not match the default (server will go to the modded category): current = 300, default = 100
2021-08-05T09:28:08 80.952 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 50, default = 30
2021-08-05T09:28:08 80.952 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 25, default = 100
2021-08-05T09:28:08 80.952 INF Setting for 'AirDropFrequency' does not match the default (server will go to the modded category): current = 168, default = 72
2021-08-05T09:28:08 80.952 INF Setting for 'XPMultiplier' does not match the default (server will go to the modded category): current = 25, default = 100
2021-08-05T09:28:08 81.314 INF Origin Reposition (0.0, 0.0, 0.0) to (-1024.0, 48.0, 1248.0)
2021-08-05T09:28:08 81.386 INF [DECO] written 96529, in 20ms
2021-08-05T09:28:08 81.390 INF [DECO] write thread 4ms
2021-08-05T09:28:08 81.475 INF OpenSpawnWindow
2021-08-05T09:28:09 82.016 INF StartGame done
2021-08-05T09:28:09 82.045 INF [Steamworks.NET] GameServer.Init successful
2021-08-05T09:28:09 82.069 INF [Steamworks.NET] Making server public
Calling Animator.GotoState on Synchronize layer
(Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
2021-08-05T09:28:09 82.578 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90149933695093762, public IP=10*.5*.25*.3*
2021-08-05T09:28:09 82.592 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePublic)
2021-08-05T09:28:09 82.782 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240985863260, server SteamID=90149933695093762, server public IP=10*.5*.25*.3*, server port=26900
2021-08-05T09:28:09 82.787 INF [Steamworks.NET] Lobby entered: 109775240985863260
2021-08-05T09:28:11 83.883 INF Respawn almost done
2021-08-05T09:28:11 83.892 INF PlayerSpawnedInWorld (reason: NewGame, position: -1032, 59, 1248): localplayer
2021-08-05T09:28:13 86.236 INF MinEventLogMessage: XP gained during the last level:
2021-08-05T09:28:13 86.236 INF CVarLogValue: $xpFromLootThisLevel == 0
2021-08-05T09:28:13 86.236 INF CVarLogValue: $xpFromHarvestingThisLevel == 0
2021-08-05T09:28:13 86.236 INF CVarLogValue: $xpFromKillThisLevel == 0
2021-08-05T09:28:28 101.040 INF SectionType change from None to Exploration
2021-08-05T09:28:28 101.042 INF Played Exploration
2021-08-05T09:28:28 101.042 INF Fading in Exploration
2021-08-05T09:28:28 101.043 INF Notified SectionSelector that music played
2021-08-05T09:28:38 111.683 INF Time: 1.63m FPS: 60.08 Heap: 2120.6MB Max: 2120.6MB Chunks: 296 CGO: 156 Ply: 1 Zom: 0 Ent: 4 (4) Items: 0 CO: 1 RSS: 5047.0MB
2021-08-05T09:28:50 123.083 INF Preparing quit
2021-08-05T09:28:50 123.083 INF Disconnect
2021-08-05T09:28:50 123.094 INF [NET] ServerShutdown
2021-08-05T09:28:50 123.094 INF NET: Stopping server protocols
2021-08-05T09:28:50 123.112 INF NET: LiteNetLib server stopped
2021-08-05T09:28:50 123.119 INF Exited thread SteamNetworkingServer
2021-08-05T09:28:50 123.120 INF [Steamworks.NET] NET: Server stopped
2021-08-05T09:28:50 123.122 INF SaveAndCleanupWorld
2021-08-05T09:28:50 123.286 INF Saving 206 of chunks took 124ms
2021-08-05T09:28:50 123.304 INF [DECO] written 96532, in 17ms
2021-08-05T09:28:50 123.306 INF [Steamworks.NET] Stopping server
2021-08-05T09:28:50 123.308 INF [DECO] write thread 3ms
2021-08-05T09:28:50 123.322 INF [Steamworks.NET] Exiting Lobby
2021-08-05T09:28:50 123.472 INF [MODS] Loading localization from mod: MeanCloud's Cannabis
2021-08-05T09:28:50 123.476 INF [MODS] Loading localization from mod: MeanCloud's Mining
2021-08-05T09:28:50 123.482 INF AstarManager Cleanup
2021-08-05T09:28:50 123.485 INF World.Unload
2021-08-05T09:28:50 123.501 INF Exited thread GenerateChunks
2021-08-05T09:28:50 123.543 INF Exited thread SaveChunks C:\Users\Owner\AppData\Roaming/7DaysToDie/Saves/South Mufiko County/Need team\Region
2021-08-05T09:28:50 123.596 INF World.Cleanup
2021-08-05T09:28:50 123.600 INF Exited thread ChunkRegeneration
2021-08-05T09:28:50 123.605 INF Exited thread ChunkCalc
2021-08-05T09:28:50 123.609 INF VehicleManager saving 0 (0 / 0)
2021-08-05T09:28:50 123.637 INF Persistent GamePrefs saved
2021-08-05T09:28:50 123.707 INF Persistent GamePrefs saved
2021-08-05T09:28:50 123.707 INF Cleanup
2021-08-05T09:28:50 123.738 INF AchievementManager.Cleanup
2021-08-05T09:28:51 123.896 INF [GSM] GameSparks Disconnected
2021-08-05T09:28:51 123.900 INF Terminating threads
2021-08-05T09:28:51 123.901 INF OnApplicationQuit
2021-08-05T09:28:51 123.901 INF Terminating threads
2021-08-05T09:28:51 123.901 INF OnApplicationQuit
2021-08-05T09:28:51 124.328 INF Terminating threads
2021-08-05T09:28:51 124.329 INF OnApplicationQuit
2021-08-05T09:28:51 124.329 INF Terminating threads
2021-08-05T09:28:51 124.329 INF OnApplicationQuit
Setting up 4 worker threads for Enlighten.
Thread -> id: 3830 -> priority: 1
Thread -> id: 3218 -> priority: 1
Thread -> id: 21f8 -> priority: 1
Thread -> id: 4ff4 -> priority: 1
I hope this is what you are looking for.