G
Guest
Guest
I see. Tweaking other vehicle settings such as using 'gears' for the gyrocopter may offer a better solution.<property name="velocityMax" value="10, 18"/>
thats not so easy i tried that![]()
yes make motorcycle bath, run on ground
i tried also but shows the motorcycle if put too small i cant ride it or grab
Another technique to hide the motorcycle when it is larger so you can ride and grab it is to replace the texture to an invisible one. This is something oakraven did for the Snufkin Plus zombies for the drones in the entityclasses.xml file and I could copy it for the Shark zombie. It was a very useful and stable way to hide the vultures but still use them. This technique is simple but extremely effective.
e.g. adding to the entityclasses.xml area for your motorcyle bath.
<property name="ReplaceMaterial0" value="particleeffects/materials/waterfallslope"/>