@KhaineGBSo KhaineGB i have an issue you might be able to resolve, i have a server that a friend put up and i am able to log in just fine but some of my other friends get stuck on the world loading at different percentages, last night my brother in law kept stopping at 85 percent of the world loading we are using DF Medium 2 so its pregen but we can not figure out why this is happening.
In vanilla I had an issue like this - it turned out a battery bank was turning off and on because there wasn't enough power to keep everything turned on. This was causing dozens of electrical devices to switch on/off super quick. I could log in with my PC - which was the highest spec one - but none of my friends could log in. It would get to 90% loaded and just die.
Give me time. It was the weekend and I do need sleep occasionally.So KhaineGB i have an issue you might be able to resolve, i have a server that a friend put up and i am able to log in just fine but some of my other friends get stuck on the world loading at different percentages, last night my brother in law kept stopping at 85 percent of the world loading we are using DF Medium 2 so its pregen but we can not figure out why this is happening.
Sorry I missed you. I saw the post, went to bed and then forgot to reply to it.Nevermind @KhaineGB I’m an idiot. I figured it out. I had some of my dukes in storage and you must have 100K in your inventory for him to offer it. It’s working correctly now. Sorry bro!
That's a vanilla thing.Hi,
Not sure if this a DF thing or not just wondering really. In vanilla if you queued up a load of items at a bench or forge the logged out (multiplayer, everyone is offline) the items would be done when you next log in assuming enough time has passed. In our DF game my friends and I noticed that the crafting stops. I mean this makes more sense than the vanilla method as it was a bit magic fairy completes crafting whilst you're away type situation, but just wondering if this a DF specific modification? Thanks![]()
I'm still not sure wtf is going on with those boulders. The CODE is right, it's just.... ignoring it.Okay, I've applied the missing titanium patch for DF 3.1 but I'm still not finding titanium anywhere. What is the specific line of code that should exist and I'll check to make sure it's right.
Edit: okay, finally found some. Most of the time the boulder on top is saying stuff other than Titanium.Came home with 20 000 and used it all in one day.
Sorry I couldn't help
Few hours ago Khaine mentioned:My friend and I played with this mod for the first time and we are at day 6 now and setting bloodmoon to 3 days was a mistake. It is day 6 now and we found rocket launchers and nanites. We are both at level 48. We didn't even know nanites existed in this game lol.
Are there recommended settings for this mod?
I even stayed with 60 min days, so I could not level too fast with too less loot. As I play solo, "Adventurer" as difficulty is hard enough for me.DF is not supposed to be played without bloodmoons. It's balanced around every 7 days and no more than 90 min days.
yea you can get into a cycle with them, that's vanilla afaik.Are screamers meant to spawn more screamers?
My friend and I played with this mod for the first time and we are at day 6 now and setting bloodmoon to 3 days was a mistake. It is day 6 now and we found rocket launchers and nanites. We are both at level 48. We didn't even know nanites existed in this game lol.
Are there recommended settings for this mod?
Oh really? I never saw them spawn more on Vanilla that I can recall... played a lot too. Thanks for answering.yea you can get into a cycle with them, that's vanilla afaik.
on horde nights they shouldn't be spawning more with screams, the ones in the swarm are just part of the blood moon already
I usually let traps do most of the work. Players are too "I NEED ALL THE XP!". That doesn't work well for DF because you just make it harder for yourself.yea you can get into a cycle with them, that's vanilla afaik.
on horde nights they shouldn't be spawning more with screams, the ones in the swarm are just part of the blood moon already
as a play style I have been experimenting with letting traps do most of the work killing so my game stage doesn't skyrocket early. If your level and gamestage fly up too fast in Darkness Falls before you can get loot and stabilized you are going to run into problems. Try to match your level/GS to days in game maybe as a rule of thumb. It can float a bit higher but level 48 on day 6 is not a fun time.
use the defaults in the launcher until you are comfy with the mod
Depends what you want to change. Pretty sure it's spawning.xml for biome spawns.@KhaineGB I apologize if I missed it, but where might I find the entity groups from your mod? I'm not seeing them in the original entitygroup list, nor am I seeing a list in your mod folders. Would like to adjust some of the spawn rates.
Craft the watch and equip on arm for timeIs it possible to add clock and/or exp gained?
(including editing xml)
Turn off EACHi, Sorry if this has already been covered, I have downloaded and extracted to game folder as requested when I start game the mouse pointer changes to the tool but all I get is a black screen?? Can anyone help with how I get this working?