i don't think so.The vehicles in 7D do count as water transport.
Fixed for youThe vehicles in 7D do count as underwater transport.
Is this exclusive to the drone or can the sledge and turret also have this attached? I've been hoping for the ability to hook a light up to the turret basically since I originally got it. They don't support the weapon flashlight mod.The drone has a headlight mod.
None of that has been done yet, so it remains to be seen how it will work.Wow! Alpha-20 looks good so far. I'm looking forward to seeing all the coming details.
First day back to the forum.
I was reading where crawlers can now crawl thought one meter holes. I hope that means that players once again have the ability to go through one meter openings.
The pathing distance limit is horizontal. They can only path about 40m out. Farther and they just go in a straight line to the edge of the path grid.I thought zombies were supposed to dig in A19, but I built a "trap base" near bedrock with a long ramp going down to me, and they didn't show up on BM.
I guess there's a limit on how far pathing can reach out?out:
@faatal : could you check this for A20 and see if it's possible to have them path to you from 60-100 blocks away? (at least during the Blood Moon!) :yo:
That is code, so would be me, but doubt it will change anytime soon. I tend to forget that is even a feature.Fixed for you![]()
Btw, @faatal, or you Gazz, are you going to improve the point of view transition, of when we change vehicle steering mode between mouse to keyboard and vice versa, with the left mouse button.
Sometimes it changes a bit of the angle and is comfortable to continue, but sometimes it is like I am looking from a selfie stick point of view instantly, and a world class of slalom happens. Not a big deal, just wonder about it.
Great job so far boys, keep kicking butts.
Thanks for the reply @faatal but, honestly, this explains only part of why the zombies didn't find me during horde night.The pathing distance limit is horizontal. They can only path about 40m out. Farther and they just go in a straight line to the edge of the path grid.I thought zombies were supposed to dig in A19, but I built a "trap base" near bedrock with a long ramp going down to me, and they didn't show up on BM.
I guess there's a limit on how far pathing can reach out?out:
@faatal : could you check this for A20 and see if it's possible to have them path to you from 60-100 blocks away? (at least during the Blood Moon!) :yo:
I dug to bedrock in Navezgane and BM day 7 spawns came above me and started digging down. They do a lot of moving and stumbling in addition to digging, so it can take them a while if you don't have a ton of zombies.
My only constructive criticism for it is the reload animation. The first half of the reload sequence looks way too slow and methodical imo.FranticDan said:I quite love the new model for the AK, makes me curious what other weapons etc got new models ^_^
Yes, and I would love some sofas in the game to break up the monotony of couches.cam2577 said:All I want is a hatchet. Is this too much to ask for? Hell it could be a reskin of the baton even and I wouldn't care. Please Fun Pimps.
Skyscrapers are an incredibly rare spawn in RWG as of current. The same goes for standard military bases, if they're still in the RWG prefab spawn list in the first place.SarkMCPFan said:now when you say more Pois.. does it bring higher chances for massive cities and more skyscraper chances? would be awesome! i love exploring and i never see skyscrapers in any world i gen.. (might be unlucky tbh)