Roland
Moderator
And I do, however, that is the lesser problem for my preference. The more important issue is the appearance of a floating exclamation point.Why overcomplicate things by trying to do something algorithmically which every player, if he/she is so inclined, is perfectly capable of doing on his/her own?
I mean, nothing, as far as I'm aware, prevent players from positioning themselves so that their back is towards the POI when starting the quest at ! mark.
Thanks to the trader they already have dialogue trees coded with an NPC. They just need to place an NPC across the street instead of a punctuation mark in the yard, setup the dialogue tree, and then have the trader run off and despawn once line of sight is broken. It’s definitely not a priority and not a light task but a much better look to make the game appear more finished. The interjection garnish looks like a placeholder more than a polished game element in my opinion.