Jenshae
New member
That is just brute forcing the situation. The devs will probably make invulnerable and slippery blocks to prevent framing around or poking shooting holes in a room.What you described above - creating better opportunities to take care of them before they take care of you, using the tools the game gives you - is not cheating. It's smart gameplay. Same for fashioning an exit before entering a potentially dangerous area. Same for putting down climb-able escape blocks before any (obviously a trap) 2+ block drops into rooms you can't see. These are S-M-R-T smart tactics.
Being able to disable trip wires, motion sensors and killing alarm zombies would make what they intend into a deeper mechanic, rather than this *magic* single way to play mechanic.