Well, my, unsolicited, advice would be to avoid those threads. Because your "whining" about their "whining" isn't likely to change anything.
you are right ... TFP decided how game should look and no mount of crying around will return back lbd remove diging or allow us avoid hordes in gyro / 4x4 and my arguing with them is completely wasted time (apart of amusement over people who say fdealing with hordes or demos is not possible or hard LoL?) because as i said 1) nothing will change 2) they will be here still crying/complaining/saying it kills game/demanding change even during alpha20 21 .... 237
I had these problems with wandering hordes and screamers who heard me working down there in the mine. They started digging and the roof of the mine caved in at some point.
I have tested it in A17. The zombies are lazy. If they have to walk more than 30 blocks to reach the entry they start digging.
In some mines I had an extra entrance for the zombies with a shotgun turret. As long as I dug near the entrance it worked fine. But as soon as I got too far away from the entrance they started digging.
That is why I have abandoned the concept of closed mines and now use open mines. The zombies fall in. I shoot them and then continue working.
The entrance to my underground base is surrounded by a trench with iron spikes and only accessible via a drawbridge. I also use this area as a garden.
You can consider any kind of complaint as whining.
Whining that you can just drive away from the Horde on a vehicle or that you can even leave the base during the Horde.
Whining that zombies can't dig.
Whining that zombies can't swim.
Whining that stilt bases work.
Whining that nightmare speed is still too slow.
Whining that the Horde ends after 1200 zombies.
hmmm ... i always make entrance to mine inside base .. and screamers path to my base even 100 blocks away actually going after forge not me ... roamers never noticed me 10+ blocks under ground if i dig near surface they got mad ... but never made any damage / holes
whining is complaining about game change several alphas later when its 101% sure its not gonna be changed and its long forgotten past its like people in real world who still refuse to accept results of world war or independence of usa on england or even slavery abolition... and loudly scream around and demand change some people are just triggered by certain things and freeze stuck on some topics while majority move forward
Guys, what is it with the whole "cheese" thing? I cannot fully understand what constitutes a "cheese" base, it seems like there is a threshold of what become "cheese", but it varies from person to person and I even seen a video on YouTube with a description of "No cheese Base", I do not get it.
The Fun Pimps give you tools to use, you have the average traps, turrets, buffs and so on. So using these tools in any way to survive would constitute good planning and clever design. If the zombie AI is superzombie enough to detect a 100HP damage in a block with 500 other blocks at 100%, well that would mean they are super zombies with a degree in engineering or something (because this is a ridiculous thing for even humans to notice while being shot at) and you should do what you can to protect your base with that knowledge and if you do so you are just surviving to another day. So the way I see it if you lay out 400 junk turrets and pointing them at a break in the wall that the superzombies have noticed and focus all your firepower at them, you are still playing the game with the tools that The Fun Pimps gave you, this is not a bad thing in my book and I do not understand why this is a bad thing.
well pimps have idea how should game look what mechanics it should have and what options players should have to deal with those mechanics but no game is perfect especially in alphas so people from time to time find bug/unfinished stuff and abuse it like cheat making game ridiculously easy
usually bugs get fixed over time (ai) or system gets more "finished" (zombies learned to jump and digater it was promised several alphas as planned behavior)
but imagine finding game bug that allow you fly over map in seconds or stack gun damage to 999999... its awesome right ? then some evil developer fix bug and spoil fun what most people do ? move along accepting it was never meant to happen and ruining game
what 1% people do ? go spam forum with topics demanding to return it to original state ... blackmailing devs saying game will die if they dont ... trashtalking every new version with added "my favorite alpha was best this one is trash"
even several years after
sure zombie block damage isnt ideal ...on other side withou stacked bonus damage big group of zombies take ridiculously long to destroy blocks in old alphas 1 row concrete wall could hold back horde most of night
because zombies alone dont deal that much block damage ...and they didnt focus one point as well considering concrete block is less than 1 hit with pickaxe they needed to add up ... its alittle overkill .. but not as bad as people make it look .... few layers of concrete will still hold you safe from horde night and you wont spend more than few days of 8th day to fix damage they did ... it also kinda makes sense that zombies see other zombies punching place and joins them
hp detection is basically must in
a16 zombies punched anything between you and them even if tyhey could walk around in
a17 you could make zombie walk 50 blocks maze because you were behind wooden frame .. they have use
a18 had similar issue .. just willing to walk little shorter way to avoid it
there must be some mechanic to tell ai when walk around and when punch through ,, and ofc aim for week spot ( zombie punching concrete wall with "doors" made ou of wood frames makes no sense as well
overall cheesing is finding bug that allow you cheat some system in game usually turning it to ridiculously easy