PC UPdate 19.1 WHAT DO U DO WITH THE GAME ????? u ruin the GAME !!!!!! STOP IT !!!!!

Guys, what is it with the whole "cheese" thing?
Cheese means somebody got upset that you don't spend the same amount of time and effort as they did because they didn't think of doing that
Cheese means somebody got upset that you understood the mechanics of the game and took advantage of it to not die

Cheese means somebody got upset that you used everything in your disposal to not die. You shouldn't do that

Cheese means somebody got upset that you exercised too much freedom in your archictetural project and the zombies haven't been taught to deal with that

Cheese just means you've defeated the game. Now you either restrain yourself or move on

 
Cheese is something you judge yourself against but is not something you should judge others by. Everyone's idea of cheese is going to be different.

For example, I shall have to remain on A19.0 forevermore as playing with 10 hotbar slots has got to be the stinkiest hunk of Limburger I've ever seen.... ;)

 
Cheese is something you judge yourself against but is not something you should judge others by. Everyone's idea of cheese is going to be different.

For example, I shall have to remain on A19.0 forevermore as playing with 10 hotbar slots has got to be the stinkiest hunk of Limburger I've ever seen.... ;)
You can mod it out, if you don't like it. ;)

 
Cheese is like an emotion. No two people can experience it exactly the same way, and yet everybody still has some idea what it is.
Cheese is the exact opposite of the feeling you get playing a game that is impossible to beat because either no game mechanic was put in place in order for a player to do so or all game mechanics were perfected with the intent of totally preventing it... or in other words, the feeling you get playing a game that is always possible to beat because at least one broken or overlooked game mechanic exists.
When you feel like you have an advantage because of something that probably shouldn't be possible, it's probably cheese.
When you feel temporary excitement and accomplishment because you are quickly winning doing something unmistakably unintended, but soon realize that the game would be much more satisfying in the long run if you weren't doing it, it's probably cheese.
When you feel disappointed that increasing the difficulty of a game did not increase the challenge in any way because what you normally do is still possible and with minimal increase of effort, it's probably cheese.
I can see this being a personal thing that you judge yourself but not something that is a judge of how others play the game, unless they play in god mode and use the creative menu to build a base rather than going out and collecting all the materials they need in game which can take a long time to do otherwise. If they are just experimenting with new features or something like that to make a video to post that make sense of course.

I am uploading another video I made that is of an overkill base that has taken me a long time to build, maybe I will see if my method is considered cheese that way. Either way if you use the tools that are available and put the time into building something that will stand the test of time and bloodmoons I do not consider it a negative thing at all even if the choke points in walls make it easier to focus on 500 zombies rushing your base all at one time.

 
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I can see this being a personal thing that you judge yourself but not something that is a judge of how others play the game, unless they play in god mode and use the creative menu to build a base rather than going out and collecting all the materials they need in game which can take a long time to do otherwise. If they are just experimenting with new features or something like that to make a video to post that make sense of course.
Sure. It’s definitely more personal than anything.

I’m not certain that when people judge other people in this forum for using cheese, that it is a personal attack on what that person thinks is fun. I think it’s more of a misguided way to counter when people fail to understand that the majority of the time, the developers will work to remove cheese-inducing elements from the game and prefer to believe that since they find these things fun, that they should remain.

 
Guys, what is it with the whole "cheese" thing? I cannot fully understand what constitutes a "cheese" base, it seems like there is a threshold of what become "cheese", but it varies from person to person and I even seen a video on YouTube with a description of "No cheese Base", I do not get it.

The Fun Pimps give you tools to use, you have the average traps, turrets, buffs and so on. So using these tools in any way to survive would constitute good planning and clever design. If the zombie AI is superzombie enough to detect a 100HP damage in a block with 500 other blocks at 100%, well that would mean they are super zombies with a degree in engineering or something (because this is a ridiculous thing for even humans to notice while being shot at) and you should do what you can to protect your base with that knowledge and if you do so you are just surviving to another day. So the way I see it if you lay out 400 junk turrets and pointing them at a break in the wall that the superzombies have noticed and focus all your firepower at them, you are still playing the game with the tools that The Fun Pimps gave you, this is not a bad thing in my book and I do not understand why this is a bad thing.

The game is survival of the fittest and smartest, if you do not use the tools that the game has to offer, saying, well that would be unfair to the zombies, you know,  to take advantage of their clever rotten brains , you will be eaten and lose the game, it make no sense to me. I have died once in the game so far in 77 days, this to me is a testament of playing the game well and if that means taking advantage of the enemies weaknesses well in real life when a group of people want to eat you alive you would not be thinking of how to make it more fair for them.
Are you familiar with those pyramid (high steep blocks) people were using a little while ago? That would be cheese.. the fact that you have some kind of block in the game that allows you to exploit their interaction with zombies differently from how it works for you. In this example, you could run up the aforementioned blocks and get up just fine, while zombies would be forever sliding back down as they tried to climb. Or whatever design keeps the zombies at bay in a loop.

But when you stop to think about it, everything about wooden frames is basically cheese.. like nerdpoling or using them to make steps on the side of walls, to fill voids in POI designs to avoid falling/making a wrong jump. Even the 'wooden frame trick' on doors, that people like Glock9 used to do.

Even the iron bars, at some point, were cheesy.. since you could always shoot through them, but cops's puke wouldnt go through.

 
Sure. It’s definitely more personal than anything.

I’m not certain that when people judge other people in this forum for using cheese, that it is a personal attack on what that person thinks is fun. I think it’s more of a misguided way to counter when people fail to understand that the majority of the time, the developers will work to remove cheese-inducing elements from the game and prefer to believe that since they find these things fun, that they should remain.
Well traps are fun in my opinion, that is what makes the game for me now, testing my latest base design every 7 days. I even alt-tabbed and watched a movie just to bring the bloodmoon because I was bored and had everything ready for 2 days and got sick of waiting.

Are you familiar with those pyramid (high steep blocks) people were using a little while ago? That would be cheese.. the fact that you have some kind of block in the game that allows you to exploit their interaction with zombies differently from how it works for you. In this example, you could run up the aforementioned blocks and get up just fine, while zombies would be forever sliding back down as they tried to climb. Or whatever design keeps the zombies at bay in a loop.

But when you stop to think about it, everything about wooden frames is basically cheese.. like nerdpoling or using them to make steps on the side of walls, to fill voids in POI designs to avoid falling/making a wrong jump. Even the 'wooden frame trick' on doors, that people like Glock9 used to do.

Even the iron bars, at some point, were cheesy.. since you could always shoot through them, but cops's puke wouldnt go through.
I am guilty of over-using wood frames in POis and to scale my walls at my base, but even though I know it is ridiculous in real life to do such a thing I will keep doing it because the devs have yet to take that exploit out.

 
Well, my, unsolicited, advice would be to avoid those threads.   Because your "whining" about their "whining" isn't likely to change anything.
you are right ... TFP  decided how game should look and no mount of crying around will return back lbd remove diging or allow us avoid  hordes in gyro  / 4x4 and my arguing  with them is completely wasted time  (apart of amusement over people who say fdealing with hordes or demos is not possible or hard LoL?) because as i said 1) nothing will change 2) they will be here still crying/complaining/saying it kills game/demanding change even during alpha20 21 ....  237

I had these problems with wandering hordes and screamers who heard me working down there in the mine. They started digging and the roof of the mine caved in at some point.

I have tested it in A17. The zombies are lazy. If they have to walk more than 30 blocks to reach the entry they start digging.

In some mines I had an extra entrance for the zombies with a shotgun turret. As long as I dug near the entrance it worked fine. But as soon as I got too far away from the entrance they started digging.
That is why I have abandoned the concept of closed mines and now use open mines. The zombies fall in. I shoot them and then continue working.

The entrance to my underground base is surrounded by a trench with iron spikes and only accessible via a drawbridge. I also use this area as a garden.

You can consider any kind of complaint as whining.

Whining that you can just drive away from the Horde on a vehicle or that you can even leave the base during the Horde.

Whining that zombies can't dig.

Whining that zombies can't swim.

Whining that stilt bases work.

Whining that nightmare speed is still too slow.

Whining that the Horde ends after 1200 zombies.
hmmm ... i always make entrance to mine inside base .. and screamers path to my base even  100 blocks away actually going after forge not me ... roamers never noticed me   10+ blocks under ground  if i dig near surface they got mad ... but never made any damage / holes

whining  is complaining about   game change  several alphas later when its  101%  sure  its not gonna be changed and its long  forgotten past its like people in real world who still refuse to accept results  of world  war or independence of usa on england  or even slavery abolition... and loudly scream around and demand change   some people are just triggered  by certain things and freeze stuck on some topics while majority move forward

Guys, what is it with the whole "cheese" thing? I cannot fully understand what constitutes a "cheese" base, it seems like there is a threshold of what become "cheese", but it varies from person to person and I even seen a video on YouTube with a description of "No cheese Base", I do not get it.

The Fun Pimps give you tools to use, you have the average traps, turrets, buffs and so on. So using these tools in any way to survive would constitute good planning and clever design. If the zombie AI is superzombie enough to detect a 100HP damage in a block with 500 other blocks at 100%, well that would mean they are super zombies with a degree in engineering or something (because this is a ridiculous thing for even humans to notice while being shot at) and you should do what you can to protect your base with that knowledge and if you do so you are just surviving to another day. So the way I see it if you lay out 400 junk turrets and pointing them at a break in the wall that the superzombies have noticed and focus all your firepower at them, you are still playing the game with the tools that The Fun Pimps gave you, this is not a bad thing in my book and I do not understand why this is a bad thing.


well  pimps  have idea how  should game look  what mechanics it should have and what options players should have to deal with those mechanics but  no game is perfect  especially in alphas so people from time to time find  bug/unfinished stuff  and abuse it like cheat  making game ridiculously easy

usually bugs get fixed over time (ai) or system gets more "finished" (zombies learned to jump and digater it was promised several alphas as planned behavior)

but imagine finding game bug that allow  you fly over map in seconds  or stack gun damage to  999999... its awesome right ? then some evil developer fix bug and spoil fun what most people do ?  move along  accepting it was never meant to happen and ruining game

what 1% people do ? go spam forum with topics demanding to return it to original state ...   blackmailing devs  saying game will die  if they dont  ... trashtalking every new version with added "my favorite alpha was best  this one is trash"

even several years after

sure zombie block damage isnt ideal ...on other side withou stacked bonus damage big group of zombies take ridiculously long to destroy blocks in old alphas 1 row concrete wall  could hold  back horde most of night

because zombies alone dont deal that much  block damage  ...and they didnt  focus one point as well considering concrete block is less than  1  hit  with pickaxe they needed to add up ...  its alittle overkill .. but not as  bad as people make it look .... few layers of concrete will still hold you safe  from horde night and you wont spend more than few  days of 8th day to fix  damage they  did  ... it also kinda makes sense that zombies see other zombies punching place and joins them

hp detection is basically must  in

a16  zombies  punched anything  between you and them even if tyhey could walk around in

a17 you could make zombie walk  50  blocks   maze because you were behind wooden frame  .. they have use

a18 had similar issue .. just willing to walk little shorter way to avoid it 

there must be some mechanic to tell ai when walk around and when punch through  ,, and ofc  aim for week spot ( zombie punching concrete wall  with "doors"  made ou of wood frames makes no sense as well

overall cheesing is finding bug that allow  you cheat some system in game    usually turning it to ridiculously easy

 
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Are you familiar with those pyramid (high steep blocks) people were using a little while ago? That would be cheese.. the fact that you have some kind of block in the game that allows you to exploit their interaction with zombies differently from how it works for you. In this example, you could run up the aforementioned blocks and get up just fine, while zombies would be forever sliding back down as they tried to climb. Or whatever design keeps the zombies at bay in a loop.

But when you stop to think about it, everything about wooden frames is basically cheese.. like nerdpoling or using them to make steps on the side of walls, to fill voids in POI designs to avoid falling/making a wrong jump. Even the 'wooden frame trick' on doors, that people like Glock9 used to do.

Even the iron bars, at some point, were cheesy.. since you could always shoot through them, but cops's puke wouldnt go through.
That's just like, your opinion, man.

I personally don't find any of those cheesy, except *maybe* the steep blocks.   

 
Dude... do you label everyone that disagrees with you as "crybabies"?  Cause if so, that says more about you than it does about them.   I'm one of the "crybabies" that don't like digging zombies and it has nothing to do with wanting minimal effort.   
Be careful. If you dislike alanea insulting people for having different views on the path of the game, he may drop a dislike bomb on you like I just got. I had 9 notifications of dislikes on various posts, all made within minutes of each other. I guess it was a carpet bombing. I'm still reeling from the impact. Honestly, when people start using the crying, whining and other personal attacks, I just stop reading their post and give a thumbs down. Out of curiosity, if people who like the changes are free to insult people who don't, is the term fanboy back on the table?

 
you are right ... TFP  decided how game should look and no mount of crying around will return back lbd remove diging or allow us avoid  hordes in gyro  / 4x4 and my arguing  with them is completely wasted time  (apart of amusement over people who say fdealing with hordes or demos is not possible or hard LoL?) because as i said 1) nothing will change 2) they will be here still crying/complaining/saying it kills game/demanding change even during alpha20 21 ....  237
There you go.... good approach.   Just ignore them.... attacking people with different opinions just makes you look bad.  Better to challenge their opinions than to name call.

 
I personally don't find any of those cheesy, except *maybe* the steep blocks.
Seriously. Zombies can't place blocks at all. So every thing we do (presuming we place at least one block in furtherance of our goals) is using blocks differently from zombies. If the survivor notices zombies have trouble climbing a block (or a ladder), or opening a door, or navigating a tunnel which opens 50 blocks away, it is incumbent upon the survivor to take all advantage of that knowledge to survive! Blow your "cheese" out a junk turret, internet!

(There is a meta-game here which is us players vs. TFP. I'm glad that they fixed the wedge thing, not because it prevents "cheese", but because they upped their game a bit. I'm like, "FINE, let's see what you do about THIS NEW THING HA HA!" [Boidster dies almost immediately])

 
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I am guilty of over-using wood frames in POis and to scale my walls at my base, but even though I know it is ridiculous in real life to do such a thing I will keep doing it because the devs have yet to take that exploit out.
And I do it too because its easier. But I do hope they remove this mechanic from the game, at some point. They even said they intend to. Maybe using a footprint system, instead.

That's just like, your opinion, man.
I've got the reference.

 
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Seriously. Zombies can't place blocks at all. So every thing we do (presuming we place at least one block in furtherance of our goals) is using blocks differently from zombies. If the survivor notices zombies have trouble climbing a block (or a ladder), or opening a door, or navigating a tunnel which opens 50 blocks away, it is incumbent upon the survivor to take all advantage of that knowledge to survive! Blow your "cheese" out a junk turret, internet!

(There is a meta-game here which is us players vs. TFP. I'm glad that they fixed the wedge thing, but not because it prevents "cheese", but because they upped their game a bit. I'm like, "FINE, let's see what you do about THIS NEW THING HA HA!" [Boidster dies almost immediately])
Pretty much how I feel.... the only reason I think of the steep blocks as kind of cheesy is because it most likely was not intended to work the way it did.   However, we as players had no way of actually knowing that until they said something and changed it.

 
How many complaints do the devs have to get before we go back to Alpha 16 and improve the game, rather than changing everything?

I like 19 better than 18, but both are trash compared to 16.  Devs, are you listening to your customers?????

How many of these rant threads have to appear before devs accept they made a mistake?
They are listening to their customers. Customers like me that enjoy the game now better than A16. Sorry you're on the wrong side of it.

 
Be careful. If you dislike alanea insulting people for having different views on the path of the game, he may drop a dislike bomb on you like I just got. I had 9 notifications of dislikes on various posts, all made within minutes of each other. I guess it was a carpet bombing. I'm still reeling from the impact. Honestly, when people start using the crying, whining and other personal attacks, I just stop reading their post and give a thumbs down. Out of curiosity, if people who like the changes are free to insult people who don't, is the term fanboy back on the table?
nope i just disrespect people  who find me out and bomb me with  5-10 dislikes  on various topics  within single minute  clearly showing they even didnt read posts  just wanted attack me .. and gladly return  favor

There you go.... good approach.   Just ignore them.... attacking people with different opinions just makes you look bad.  Better to challenge their opinions than to name call.
i challenge them often   you could notice it if you watch me for while ... problem is those people  dont listen to anything they dont even discuss topic  they just yell  same thing  a16 best a16 best a19 sucks a16 best like trained monkey  if someone ignore you  .. its funny pimps  time to move on   a16  is gone and  wont return .. you can play old version  if you want ... but adding some insult to new version or glorifiing old alpha into most posts ... is just whining not discussion

i should ignore you  not because i disagree  but because all you want  is  some kind of reaction  .. so you can say again same thing ignoring all effort someone put into post  and nothing in world  will change that  .... its kinda  like trolling ... arguing with trolls just make them more visible ... instead solving issue

Seriously. Zombies can't place blocks at all. So every thing we do (presuming we place at least one block in furtherance of our goals) is using blocks differently from zombies. If the survivor notices zombies have trouble climbing a block (or a ladder), or opening a door, or navigating a tunnel which opens 50 blocks away, it is incumbent upon the survivor to take all advantage of that knowledge to survive! Blow your "cheese" out a junk turret, internet!

(There is a meta-game here which is us players vs. TFP. I'm glad that they fixed the wedge thing, but not because it prevents "cheese", but because they upped their game a bit. I'm like, "FINE, let's see what you do about THIS NEW THING HA HA!" [Boidster dies almost immediately])
well ... no block  should stuck zombies forever ... or break ai so hard they spend whole horde night running on ramp  falling down  and repeat .. or just standing doing nothing those things are more ai  bugs than anything else

They are listening to their customers. Customers like me that enjoy the game now better than A16. Sorry you're on the wrong side of it.


yeah  most people enjoy game and sales  go well ..  sure some people dislike loot progression now .. but thats new  thing in game thats worked on a16  guys are just very small and very loud group .. thats slowly in decline     they listen to majority ....to limited degree as they have fixed vision of basics

 
i challenge them often   you could notice it if you watch me for while ... problem is those people  dont listen to anything they dont even discuss topic  they just yell  same thing  a16 best a16 best a19 sucks a16 best like trained monkey
Except you don't just attack opinions you attack people.... you just did it there!   If someone likes LBD better than what we have now, thats a personal preference... you can't argue someone out of the way they feel.   Sure, you can point out why the current system seems better to you, but doing so while calling them "whiners" makes you look bad.  As far as I'm concerned, when you resort to name calling you've already lost no matter how compelling the rest of your argument may be.

 
Except you don't just attack opinions you attack people.... you just did it there!   If someone likes LBD better than what we have now, thats a personal preference... you can't argue someone out of the way they feel.   Sure, you can point out why the current system seems better to you, but doing so while calling them "whiners" makes you look bad.  As far as I'm concerned, when you resort to name calling you've already lost no matter how compelling the rest of your argument may be.
nope i attack people for throwing that human turd on us over and over i respect if they like it  ....   but no one likes to read how they trashtalk everything just because its not a16 ... and atacking everyone that tells  them a16 or lbd is offtopic as soon as they stop bothering people with spaming that " preference"   regardless of topic theme  or complaining any new content  with  0 context or arguments i will have no reason tor eact at them at all

you cant really discuss something with person if all they want is to whine about loved a16  they dont want to talk they want just scream same opinion 1000th time  and attack anyone who disagree or feel bothered with that spam

 
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