oh i agree, it would need careful implementation, thats why i also suggested an option to toggle it, could also have values if toggled on for how much degrading happens, could end up with quite the difficult yet exhilarating gameplay, id be holding onto my tools a lot longer thats for sure, it is something i feel the game is lacking in a sense, they could also kinda have it like dying light where each weapon has a certain number of repairs before she is busted, then u could attempt a repair and it might end up with you only having parts, leading to my random crafting levels idea, where you could craft a level 6 item, or it could come out as a level 3, either one could make interesting gameplay, could even have it with each repair that level 6 steel pickaxe might become a level 5 the more u repair it