I meaaaaann... I think it's pretty noticeable that it's still a work in progress, if I'm honest.If it didn't say "alpha" at various points no one would think that this game is still in development
Pretty much me, tbh.Aside from the fact it is insanely selfish of me and hurts the poor dev team, I don't want the game to ever leave alpha.
Alpha means active development. Alpha means frequent large changes and new systems to explore. Alpha means that the old stale game in a19 will again be something that might be worth playing another 100 hours in a20. Alpha means the game is still alive and getting better. Alpha means that if I hate the changes, the previous alpha I liked better is still available for me to revert back to at any time so the game cannot possibly, under any circumstances, get worse. The worst it can do is stay the same.
IOW, this game is fantastic in its current alpha form. This is not true for all alpha games IMHO - many are not worth the @%$*#! pain of imbalance, bugs and incomplete systems to bother with. This is NOT one of those examples though. Should 7 Days release tomorrow it will be one of the best games in my steam library and worth every penny of a AAA title price tag (even though it does not have one). Release day will be a sad day IMHO, it will mean the end of changes bringing me back over and over again even after the game gets rather stale.
They do have unlimited funding, they claim 10 million copies sold on steam, so let's be conservative and disregard the current price of $24.99, lets assume the average price per copy was at $15 with the sales and such, thats $10.50 a copy after Valve takes the 30% cut, so totalling $105 million, this is after already getting $500K of KS funding and before counting any keys sold on other sites where Valve doesn't get a cut, under the assumption all 10 million copies are sold on steam. But even if I go with an extremely conservative estimate of only $5 per copy of the game sold after Valve's 30% cut, that is still a whopping $50 million.Yeah, I know. I mean, you have AAA companies with near-unlimited budgets, and hundreds of developers working on a big title, and it takes on average 7-9 years to build a large game from scratch. Why can't a small indie company funded off a kickstarter with only a few developers do that?
Honestly, 7d2d is probably the best type of game to be in Early Access. The gameplay encourages restarts/replays using different approaches over and over again. It is probably THEE main reason players continue to come back. They want to check out all the new changes and if they can still survive or not.I mean, honestly read the other posts? It was a joke that I fell for.
Also? I'm not even sure I'll play this game when it goes gold, lol. I live for the new alphas changing the game up!