Onarr
New member
That is perfectly ok. The disagreement on issues force us to dig deeper and eventually we can even find a common ground and brainstorm a solution. Or just call each other names, but from my experience these forums are very civil. It suprises me.Good points. However, the raison d'etre for having a public thread regarding these complaints is so that people who have no problem with immersion and people who do feel rewarded and like the progression can also voice their disagreements to the complaints. What some seem to want is a vacuum into which they can state their opinion. Essentially, they would like for me to lock the thread and only allow posts that agree with them to be posted.
As for the F.A.Q. idea..... We've learned from sad experience that all a F.A.Q. accomplishes is a new kind of frustration where people are still repeating themselves over and over on the forums and we are also repeating ourselves over and over to go read the F.A.Q. And then the questioning person being offended that people can't just tell them instead of sending them somewhere. Happens on the steam forum all the time.
Case in point: Grokking Early Access.....
![]()
By F.A.Q I meant - we identified this issue and will adress it. Perheps F.A.Q. is not the right name for it. Identified gameplay issues? As an example
Disclaimer: As this game is in alpha, all things are subject to change
- PoIs have same rewards across all tiers, no matter how challenging they are.
Will be adressed by increasing gamestage for harder PoIs. This means tougher enemies and better loot
[*]World feels empty outside of PoIs, not many zombies outside
Random events will be added into game once tech for them is ready. This could include random bandit ambush, car breaking down and luring nearby zombies etc.
[*]Mines and pitfalls suck.
They do. But do not forget - you can always wrench mines