Unfortunately, no. I just tested them and there is a conflict with progression. I'll have to look into it.Very Good Job ! I Love Farm Life Expanded ...but i would like to know if this is working with the SMXui, SMXhud etc ... ?
Would be great ! Thank u very much !Unfortunately, no. I just tested them and there is a conflict with progression. I'll have to look into it.
I'm not familiar with everything in Valmar's mod collection. But I know you won't need Working ovens or sinks. I've added them to most of the cooking type blocks.Great work, do you know if this mod works with the Valmar mod collection?
2020-07-15T22:22:31 184.262 ERR XML loader: Loading and parsing 'progression.xml' failed
2020-07-15T22:22:31 184.262 EXC An item with the same key has already been added. Key: perkfarmlife
ArgumentException: An item with the same key has already been added. Key: perkfarmlife
at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x000c1] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at ProgressionFromXml.parseProgressionItem (System.Xml.XmlElement childElement, System.Int32 max_level, System.Int32 min_level, System.Int32 base_cost, System.Single cost_multiplier_per_level, System.Single max_level_ratio_to_parent, System.Single& order) [0x003ae] in <d06792d09075474fb8267d67cd791cb9>:0
at ProgressionFromXml.parseProgressionItems (System.Xml.XmlElement element) [0x0018c] in <d06792d09075474fb8267d67cd791cb9>:0
at ProgressionFromXml+<Load>d__3.MoveNext () [0x000d1] in <d06792d09075474fb8267d67cd791cb9>:0
at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__40.MoveNext () [0x00044] in <d06792d09075474fb8267d67cd791cb9>:0
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Logger:masterLogException(Exception)
Logger:Exception(Exception)
Log:Exception(Exception)
<>c__DisplayClass50_0:<loadSingleXml>b__2(Exception)
<CoroutineWrapperWithExceptionCallback>d__40:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
(Filename: <567df3e0919241ba98db88bec4c6696f> Line: 0)
I won't deny this. That is an issue I've ran into while using certain other modlets. I'll be the first to admit, I'm not a modder. I do this for hobby and I'm still learning how to do some things. I have no formal training at all, and I'm sure it shows.But unfortunately he makes mistakes with the Mod Custom Perks and I just don't find him.
I'm fairly certain I found my error. This needs a bit more testing, but here is a screenshot. I doubt SMX Menu will be compatible, but I didn't check that. I like my menu screen.Would be great ! Thank u very much !
A version without the backpack will be available soon. I do see some of the issues you refer to. Thanks for the suggestion.tindin said:any chance you could remove the backpack code? it's the only bit that i'm finding that makes it not work with other mods.
On Alpha 18.4 i never had issues with your Mod and SMX Menu, aswell on Alpha 19 on my private Server. He just didn't like the Progression Error and so he crashed but if the Progression Error is found and resolved then i don't see any Problems. I thank u very much for looking into it so fast ... i appreciate your Work ! Great Mod !I'm fairly certain I found my error. This needs a bit more testing, but here is a screenshot. I doubt SMX Menu will be compatible, but I didn't check that. I like my menu screen.
First question, Yes, that is how I've been testing. Vanilla files with this modlet alone, sometimes along with my weaponMods.Is this mod designed to work with vanilla because I tried to run it but got tons of errors.
I do run other mods but they only touch cars and add some new guns and change the vanilla sights. So I don't see how they would conflict with this mod.
The version without the OP backpack is that going to have vanilla level inventory slots because the amount of space the backpack you put in this mod is just ridicules a person should not be able to carry out that much stuff
I'll check into this.Bdubyah’s Vehicles All in One
Ultimate Vehicle Mod
Vanilla Firearms Extended and the compatibility mod for PIP Optics which means the Optics mod it's self.
Would you be kind enough to point me in the direction of an A19 compatible version of this modlet? I'm only seeing Sykriss's thread with the A18 version HereVanilla Firearms Extended and the compatibility mod for PIP Optics which means the Optics mod it's self.
Testing this at the moment so it will be compatible with other mods.Hello there. Well I played farm life on A18 and it was super fun and would love to play it on A19 but... now on A19... is there any way to disable large backpack? I dont wanna play it with this kind of cheating![]()