@madmole Topic aside. Are the level designers considering making gigantic "1 time spawn" structures (ex: airports, mall + cinema rooms, military airfield, hypermarkets, big warehouses)? I truly believe the game would take an insane leap with it's immersion with these "common" places, that make the player feel like a tiny ant in a ravaged world.
Seeing a real scale mall, overgrown, looted, stores shut down with metal grates, decrypt, missing/flickering lights, filled to the brim with zombies that can come from anywhere would make up for such an interesting expedition, especially with the new lighting system. Just imagine the main area of the mall, multiple floors, with the giant skylight window letting the moonlight in, zombies wandering, some hiding behind closed stores, and being able to search through the very guts of the mall (that we aren't allowed access in real-life) is just great to think about.
Though i'm not sure how that would be possible to add without mauling everyone's FPS.