stallionsden
Tester
what do you mean you changed the iconusing it on a dedicated server (just changed the icon) and no errors shown up.
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what do you mean you changed the iconusing it on a dedicated server (just changed the icon) and no errors shown up.
ok will let you know when its fixed. i know the same bug that has halted sorcery has caused a issue with this one as well so hopefully in a19 it will be fixed to. but will take a look stillzombie skin itemicon
What xml did you edit in data/configSpecial Forces Cases
I still can not seam to interact with the bags i hope i put that code where it was meant to be .
**NOTE***
windows.xml (windowslooting requires editing to 20 rows and 15 columns) so this section -
<!--#$-IGS BEGIN: Adding cursor area. -$#-->
<window name="windowLooting" width="378" height="378" controller="LootWindow" panel="Left" anchor_side="bottomright" visible="false" cursor_area="true" >
<!--#$-IGS END.-$#-->
<panel name="header" height="43" depth="0" disableautobackground="true">
<sprite depth="1" name="headerbackground" sprite="ui_game_panel_header"/>
<button depth="3" name="btnSort" style="icon32px, press, hover" pivot="center" pos="21,-21" sprite="ui_game_symbol_loot_sack" tooltip_key="lblSortContainer" sound="[paging_click]" />
<label depth="2" name="lootName" pos="39,-6" width="172" height="32" text="LOOT" text_key="xuiLoot" font_size="32" />
<label depth="2" name="takeAllLabel" width="32" height="30" font_size="30" color="[mediumGrey]" justify="left" pos="260,-8"/>
<sprite depth="2" name="takeAllIcon" style="icon32px" sprite="ui_game_symbol_hand" color="[mediumGrey]" pos="220, -4"/>
</panel>
<sprite depth="0" name="gridBackground" color="255,255,255,1" type="sliced" pos="0, 0" globalopacity="true" on_press="true" />
<rect name="content" pos="3,-49" >
<grid depth="12" name="queue" rows="10" cols="9" cell_width="75" cell_height="75" repeat_content="true" controller="LootContainer">
<item_stack name="0"/>
</grid>
</rect>
</window>
SO SHOULD LOOK LIKE THIS -
<!--#$-IGS BEGIN: Adding cursor area. -$#-->
<window name="windowLooting" width="378" height="378" controller="LootWindow" panel="Left" anchor_side="bottomright" visible="false" cursor_area="true" >
<!--#$-IGS END.-$#-->
<panel name="header" height="43" depth="0" disableautobackground="true">
<sprite depth="1" name="headerbackground" sprite="ui_game_panel_header"/>
<button depth="3" name="btnSort" style="icon32px, press, hover" pivot="center" pos="21,-21" sprite="ui_game_symbol_loot_sack" tooltip_key="lblSortContainer" sound="[paging_click]" />
<label depth="2" name="lootName" pos="39,-6" width="172" height="32" text="LOOT" text_key="xuiLoot" font_size="32" />
<label depth="2" name="takeAllLabel" width="32" height="30" font_size="30" color="[mediumGrey]" justify="left" pos="260,-8"/>
<sprite depth="2" name="takeAllIcon" style="icon32px" sprite="ui_game_symbol_hand" color="[mediumGrey]" pos="220, -4"/>
</panel>
<sprite depth="0" name="gridBackground" color="255,255,255,1" type="sliced" pos="0, 0" globalopacity="true" on_press="true" />
<rect name="content" pos="3,-49" >
<grid depth="12" name="queue" rows="20" cols="15" cell_width="75" cell_height="75" repeat_content="true" controller="LootContainer">
<item_stack name="0"/>
</grid>
</rect>
</window>
i am not sure any help would be appreciated thanks.
Can you post your players log or output log pleasethe data/config of the mod its self
Just found and edit the one in the actual game data folder
Hi Rodrigocar@%$*#!othe backpack 360 supports this https://community.7daystodie.com/topic/14615-smxhud-a18/?
or some hud with all that data compatible with your backpack xD
What hud do you use? Tnks reply xDHola Rodrigocar @% $ * #! O
No, no lo siento.
You can try it dont see why it wouldnt it looks out of the way of the backpack.Is it very difficult to make this compatible? https://7daystodiemods.com/hud-toolbelt-with-more-information/
hello was just wondering if these work for a19?
They will be, My health hasnt been the best last couple months but hopefully soon i can update.Is there a list of your updated for A19 modletts?
Well I hope you feel better and get on the mend. Take care of yourself first before even worrying about updating mods. Those that enjoy your hard work will be more than happy to wait until you're better.They will be, My health hasnt been the best last couple months but hopefully soon i can update.