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First time using mods and yours was one of the first ones to be used. I followed the instruction that you had posted but none of the WUK POIs shows up on the teleport list. I also placed the trader protected on list under the AOI > > Prefab > POI but that also doesnt show up.

War3zuk
War3zuk
POIs are built into the Mod so its not possible for them to not be there so not sure what uve done & assuming your using the right version of the mod for the right version of the game...

Hi Sir im trying to play your mod i get loaded in but your SPIFSAL points aren't showing up and i cant use them ive had a lot of trouble getting this mod going and I really want to play it but now im stuck on this problem and idk what to do to fix it any help would be appreciated

O
Overland
Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die The wasteland/7DaysToDie_Data/Managed'
Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die The wasteland/MonoBleedingEdge/etc'
Loading player data from C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die The wasteland/7DaysToDie_Data/data.unity3d
Initialize engine version: 2021.3.19f1 (c9714fde33b6)
[Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die The wasteland/7DaysToDie_Data/UnitySubsystems
GfxDevice: creating device client; threaded=1; jobified=0
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA GeForce RTX 2060 (ID=0x1f15)
    Vendor:   NVIDIA
    VRAM:     5980 MB
    Driver:   27.21.14.5167
Begin MonoManager ReloadAssembly
- Completed reload, in  3.789 seconds
<RI> Initializing input.
XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 9.031700 ms
2024-05-29T15:17:31 0.042 INF Version: Alpha 21.2 (b37) Compatibility Version: Alpha 21.2, Build: WindowsPlayer 64 Bit
2024-05-29T15:17:31 0.043 INF System information:
2024-05-29T15:17:31 0.044 INF    OS: Windows 11  (10.0.22631) 64bit
2024-05-29T15:17:31 0.045 INF    CPU: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz (cores: 12)
2024-05-29T15:17:31 0.045 INF    RAM: 16215 MB
2024-05-29T15:17:31 0.045 INF    GPU: NVIDIA GeForce RTX 2060 (5980 MB)
2024-05-29T15:17:31 0.055 INF    Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
2024-05-29T15:17:31 0.097 INF Last played version: Alpha 21.2
2024-05-29T15:17:31 0.100 INF Local UTC offset: -4 hours
2024-05-29T15:17:31 0.118 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die The wasteland\7DaysToDie.exe
2024-05-29T15:17:31 0.131 INF [Platform] Init
2024-05-29T15:17:31 0.212 INF [Platform] Using native platform: Steam
2024-05-29T15:17:31 0.214 INF [Platform] Using cross platform: EOS
2024-05-29T15:17:31 0.215 INF [Platform] Using server platform: Steam
2024-05-29T15:17:31 0.215 INF [Platform] Using server platform: XBL
2024-05-29T15:17:31 0.226 INF Starting PlayerInputManager...
2024-05-29T15:17:31 0.423 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
2024-05-29T15:17:31 0.437 INF [Platform] Initializing Steam
2024-05-29T15:17:32 0.581 INF [Steamworks.NET] SteamAPI_Init() ok
2024-05-29T15:17:32 0.583 INF [Steamworks.NET] Registering auth callbacks
2024-05-29T15:17:32 0.585 INF Not running in Big Picture Mode, no on-screen keyboard available
2024-05-29T15:17:32 0.585 INF [Platform] Initializing EOS
2024-05-29T15:17:32 0.664 INF [EOS] Initialize: Success
2024-05-29T15:17:32 0.726 INF [EOS-ACC] Not started with EAC, anticheat disabled
2024-05-29T15:17:32 0.729 INF [Platform] Initializing XBL
2024-05-29T15:17:32 0.969 INF Localization language from platform: english
2024-05-29T15:17:32 0.972 INF Texture quality is set to 1
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.480900 ms
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die The wasteland/7DaysToDie_Data/MonoBleedingEdge/data-00000246433780C0.dll
2024-05-29T15:17:40 8.750 INF Awake IsFocused: True
2024-05-29T15:17:40 8.750 INF Awake
2024-05-29T15:17:40 8.965 INF Occlusion: Awake
2024-05-29T15:17:40 8.974 WRN Device name for flag StandaloneWindows is unknown
2024-05-29T15:17:40 8.975 INF ApplyAllOptions streaming budget 5382 MB
2024-05-29T15:17:40 8.976 INF ApplyAllOptions current screen 1920 x 1080, 144hz, window 1920 x 1080, mode FullScreenWindow
2024-05-29T15:17:40 8.977 INF Texture quality is set to 1
2024-05-29T15:17:40 8.977 INF ApplyTextureFilter 1, AF Enable
2024-05-29T15:17:40 8.978 INF ApplyTerrainOptions 2
Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 6581.
Total: 10.194700 ms (FindLiveObjects: 0.340000 ms CreateObjectMapping: 0.288200 ms MarkObjects: 9.516800 ms  DeleteObjects: 0.049000 ms)

2024-05-29T15:17:41 9.573 INF [MODS] Start loading from: 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die The wasteland/7DaysToDie_Data/../Mods'
2024-05-29T15:17:41 9.586 INF [MODS]   Trying to load from folder: '0-SCore'
2024-05-29T15:17:41 9.648 INF [MODS]     Loaded Mod: 0-SCore_sphereii (21.2.101.931)
2024-05-29T15:17:41 9.648 INF [MODS]   Trying to load from folder: '0-XNPCCore'
2024-05-29T15:17:41 9.650 INF [MODS]     Loaded Mod: 0-XNPCCore (21.1.0.20)
2024-05-29T15:17:41 9.650 INF [MODS]   Trying to load from folder: 'FullautoLauncher'
2024-05-29T15:17:41 9.660 INF [MODS]     Loaded Mod: FullautoLauncher (1.2.3)
2024-05-29T15:17:41 9.660 INF [MODS]   Trying to load from folder: 'RandomMainmenuBackground'
2024-05-29T15:17:41 9.669 INF [MODS]     Loaded Mod: RandomMainmenuBackground (1.0.3)
2024-05-29T15:17:41 9.669 INF [MODS]   Trying to load from folder: 'The_Wasteland'
2024-05-29T15:17:41 9.679 INF [MODS]     Loaded Mod: The_Wasteland (21.2.2.61)
2024-05-29T15:17:41 9.679 INF [MODS] Initializing mod code
2024-05-29T15:17:41 9.680 INF [MODS]   Initializing mod 0-SCore_sphereii
2024-05-29T15:17:41 9.684 INF [MODS]     Found ModAPI in SCore.dll, creating instance
2024-05-29T15:17:41 9.684 INF  Loading Patch: Harmony.SphereIICoreInit
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die The wasteland/7DaysToDie_Data/MonoBleedingEdge/data-0000024643582060.dll
2024-05-29T15:17:42 11.156 INF SCore:: Checking Installed Modlets...
2024-05-29T15:17:42 11.157 INF Loaded Mods From C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die The wasteland/7DaysToDie_Data/../Mods
2024-05-29T15:17:42 11.157 INF Modlet List Hash: -244014391
2024-05-29T15:17:42 11.157 INF SCore:: Done Checking Installed Modlets
2024-05-29T15:17:42 11.158 INF [MODS]     Initialized code in mod '0-SCore_sphereii' from DLL 'SCore.dll'
2024-05-29T15:17:42 11.158 INF [MODS]   Initializing mod FullautoLauncher
2024-05-29T15:17:42 11.158 INF [MODS]     Found ModAPI in FullautoLauncher.dll, creating instance
2024-05-29T15:17:42 11.159 INF  Loading Patch: FullautoLauncherInit
2024-05-29T15:17:42 11.265 INF [MODS]     Initialized code in mod 'FullautoLauncher' from DLL 'FullautoLauncher.dll'
2024-05-29T15:17:42 11.265 INF [MODS]   Initializing mod RandomMainmenuBackground
2024-05-29T15:17:42 11.265 INF [MODS]     Found ModAPI in RandomMainmenuBackground.dll, creating instance
2024-05-29T15:17:42 11.266 INF  Loading Patch: RandomMainmenuBackgroundInit
2024-05-29T15:17:42 11.298 INF [MODS]     Initialized code in mod 'RandomMainmenuBackground' from DLL 'RandomMainmenuBackground.dll'
2024-05-29T15:17:42 11.298 INF [MODS]   Initializing mod The_Wasteland
2024-05-29T15:17:42 11.298 INF [MODS]     Found ModAPI in Wasteland.dll, creating instance
Loading Asset for Menu Music...
Loaded Game Menu music.
2024-05-29T15:17:43 12.168 INF [MODS]     Initialized code in mod 'The_Wasteland' from DLL 'Wasteland.dll'
2024-05-29T15:17:43 12.168 INF [MODS]     Found ModAPI in Wasteland.dll, creating instance
2024-05-29T15:17:43 12.168 INF  Loading Patch: Harmony.Wasteland
2024-05-29T15:17:43 12.220 INF [MODS]     Initialized code in mod 'The_Wasteland' from DLL 'Wasteland.dll'
2024-05-29T15:17:43 12.220 INF [MODS] Loading done
2024-05-29T15:17:43 12.239 INF Pack 4192 us
2024-05-29T15:17:43 12.281 INF Pack 17814 us
2024-05-29T15:17:43 12.310 INF Pack 2836 us
2024-05-29T15:17:44 12.584 INF Pack 66853 us
2024-05-29T15:17:50 18.546 INF Pack 548893 us
2024-05-29T15:17:50 18.847 INF Pack 22737 us
2024-05-29T15:17:50 18.849 INF [MODS] Loading localization from mod: 0-SCore_sphereii
2024-05-29T15:17:50 18.857 INF [MODS] Loading localization from mod: 0-XNPCCore
2024-05-29T15:17:50 18.863 INF [MODS] Loading localization from mod: The_Wasteland
2024-05-29T15:17:50 18.900 INF Loading permissions file at 'C:\Users\lumpy\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
2024-05-29T15:17:50 18.922 INF Loading permissions file done.
2024-05-29T15:17:50 18.986 INF GameSense server not found (no props file), disabling
2024-05-29T15:17:50 18.988 INF [PartyQuests] Initialized
2024-05-29T15:17:50 18.989 INF Awake done in 10238 ms
2024-05-29T15:17:50 19.218 INF [XUi] Instantiating XUi from default prefab.
2024-05-29T15:17:50 19.225 INF [XUi] XUi instantiation completed in 6 ms
2024-05-29T15:17:50 19.317 INF [XUi] Loading XUi asynchronously
2024-05-29T15:17:50 19.334 INF Updated culture for display texts
2024-05-29T15:17:51 19.527 INF background name :
2024-05-29T15:17:51 19.527 INF logo name: 
2024-05-29T15:17:51 19.649 INF Reloading serveradmin.xml
2024-05-29T15:17:51 19.650 INF Loading permissions file at 'C:\Users\lumpy\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
2024-05-29T15:17:51 19.650 INF Permissions file unchanged, skipping reloading
2024-05-29T15:17:51 20.002 INF background name :20220331193939_1
2024-05-29T15:17:51 20.021 INF background name :20220331194049_1
2024-05-29T15:17:51 20.021 INF background name :20220331194141_1
2024-05-29T15:17:51 20.021 INF background name :20220331194333_1
2024-05-29T15:17:51 20.021 INF background name :20220331194537_1
2024-05-29T15:17:51 20.021 INF background name :20220331194619_1
2024-05-29T15:17:51 20.024 INF [XUi] Parsing all window groups completed in 620 ms total.
Couldn't create a Convex Mesh from source mesh "Head" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
2024-05-29T15:17:52 21.425 INF [XUi] Initialized all window groups completed in 624 ms total.
2024-05-29T15:17:53 21.723 INF LoadTextureArraysForQuality quality -1 to 1, reload False
2024-05-29T15:17:56 25.375 INF LoadTextureArraysForQuality took 3.652
2024-05-29T15:17:56 25.414 INF Loaded (local): rwgmixer in 0.03
2024-05-29T15:17:56 25.475 INF Loaded (local): archetypes in 0.06
2024-05-29T15:17:56 25.499 INF Loaded (local): loadingscreen in 0.02
2024-05-29T15:17:56 25.500 INF WorldStaticData.Init() needed 5.000s
2024-05-29T15:17:56 25.510 INF [Steamworks.NET] Login ok.
2024-05-29T15:17:56 25.510 INF [EOS] Login
2024-05-29T15:17:57 25.696 INF AchievementManager: Received stats and achievements from Steam
2024-05-29T15:17:57 25.793 WRN [Steam] Tick took exceptionally long: 99 ms
2024-05-29T15:17:58 27.059 INF [EOS] Login succeeded, PUID: 0002f25b13574460b503b23a4bb1acfb
2024-05-29T15:17:58 27.060 INF [EOS] Getting native user for 0002f25b13574460b503b23a4bb1acfb
2024-05-29T15:17:58 27.062 INF [EOS] CopyIdToken result: Success
2024-05-29T15:17:59 27.585 INF Loading background: menuBackground20220331194049_1
2024-05-29T15:17:59 27.585 INF Loading logo: mainMenuLogo
Clearing SphereCache...
2024-05-29T15:18:03 31.588 INF Loading background: menuBackground20220331194141_1
2024-05-29T15:18:03 31.588 INF Loading logo: mainMenuLogo
Clearing SphereCache...
2024-05-29T15:18:11 39.738 INF Loading background: menuBackground20220331194049_1
2024-05-29T15:18:11 39.738 INF Loading logo: mainMenuLogo
Clearing SphereCache...
2024-05-29T15:18:16 45.221 INF Loading background: menuBackground20220331194333_1
2024-05-29T15:18:16 45.221 INF Loading logo: mainMenuLogo
Clearing SphereCache...
2024-05-29T15:18:33 61.707 INF NET: Starting server protocols
2024-05-29T15:18:33 61.851 INF NET: LiteNetLib server started
2024-05-29T15:18:33 61.852 INF [Steamworks.NET] NET: Server started
2024-05-29T15:18:33 61.852 INF Started thread SteamNetworkingServer
2024-05-29T15:18:33 61.852 INF [EOS-P2PS] Server started
2024-05-29T15:18:33 61.853 INF StartGame
2024-05-29T15:18:33 61.854 INF NetPackageManager Init
2024-05-29T15:18:33 61.905 INF [XUi] Instantiating XUi from default prefab.
2024-05-29T15:18:33 61.916 INF [XUi] XUi instantiation completed in 11 ms
2024-05-29T15:18:33 61.924 INF Persistent GamePrefs saved
GamePref.AdminFileName = serveradmin.xml
GamePref.AirDropFrequency = 72
GamePref.AirDropMarker = True
GamePref.AllowSpawnNearBackpack = True
GamePref.AutopilotMode = 0
GamePref.BedrollDeadZoneSize = 15
GamePref.BedrollExpiryTime = 45
GamePref.BlockDamageAI = 100
GamePref.BlockDamageAIBM = 100
GamePref.BlockDamagePlayer = 100
GamePref.BloodMoonEnemyCount = 8
GamePref.BloodMoonFrequency = 7
GamePref.BloodMoonRange = 0
GamePref.BloodMoonWarning = 8
GamePref.BuildCreate = False
GamePref.ConnectToServerIP = 127.0.0.1
GamePref.ConnectToServerPort = 26900
GamePref.CreateLevelDim = 4096
GamePref.CreateLevelName = My Level
GamePref.CreativeMenuEnabled = False
GamePref.DayCount = 3
GamePref.DayLightLength = 18
GamePref.DayNightLength = 60
GamePref.DeathPenalty = 1
GamePref.DebugMenuEnabled = False
GamePref.DebugMenuShowTasks = False
GamePref.DebugStopEnemiesMoving = False
GamePref.DropOnDeath = 1
GamePref.DropOnQuit = 0
GamePref.DynamicMeshDistance = 1000
GamePref.DynamicMeshEnabled = True
GamePref.DynamicMeshLandClaimBuffer = 3
GamePref.DynamicMeshLandClaimOnly = True
GamePref.DynamicMeshMaxItemCache = 3
GamePref.DynamicMeshMaxRegionCache = 1
GamePref.DynamicMeshUseImposters = False
GamePref.DynamicSpawner = 
GamePref.EACEnabled = False
GamePref.EnableMapRendering = False
GamePref.EnemyDifficulty = 0
GamePref.EnemySpawnMode = True
GamePref.FavoriteServersList = 
GamePref.FragLimit = 20
GamePref.GameDifficulty = 1
GamePref.GameGuidClient = 
GamePref.GameMode = GameModeSurvival
GamePref.GameName = My Game
GamePref.GameNameClient = My Game
GamePref.GameVersion = Alpha 21.2
GamePref.GameWorld = Wasteland10K_1
GamePref.HideCommandExecutionLog = 0
GamePref.JoiningOptions = True
GamePref.LandClaimCount = 3
GamePref.LandClaimDeadZone = 30
GamePref.LandClaimDecayMode = 0
GamePref.LandClaimExpiryTime = 7
GamePref.LandClaimOfflineDelay = 0
GamePref.LandClaimOfflineDurabilityModifier = 4
GamePref.LandClaimOnlineDurabilityModifier = 4
GamePref.LandClaimSize = 41
GamePref.Language = 
GamePref.LanguageBrowser = 
GamePref.LastGameResetRevision = 13
GamePref.LastLoadedPrefab = 
GamePref.LastLoadingTipRead = 34
GamePref.LootAbundance = 100
GamePref.LootRespawnDays = 7
GamePref.LootTimer = 
GamePref.MatchLength = 10
GamePref.MaxChunkAge = -1
GamePref.MaxQueuedMeshLayers = 40
GamePref.MaxSpawnedAnimals = 50
GamePref.MaxSpawnedZombies = 64
GamePref.MaxUncoveredMapChunksPerPlayer = 524288
GamePref.NewGameSetDefaults = True
GamePref.NoGraphicsMode = False
GamePref.OptionsAllowController = True
GamePref.OptionsAmbientVolumeLevel = 1
GamePref.OptionsAudioOcclusion = False
GamePref.OptionsBackgroundGlobalOpacity = 0.75
GamePref.OptionsControllerTriggerEffects = False
GamePref.OptionsControllerVibration = True
GamePref.OptionsControlsResetRevision = 6
GamePref.OptionsDisableChunkLODs = False
GamePref.OptionsDynamicMusicDailyTime = 0.45
GamePref.OptionsDynamicMusicEnabled = True
GamePref.OptionsForegroundGlobalOpacity = 1
GamePref.OptionsGfxAA = 2
GamePref.OptionsGfxAASharpness = 0
GamePref.OptionsGfxBloom = True
GamePref.OptionsGfxBrightness = 1
GamePref.OptionsGfxDOF = False
GamePref.OptionsGfxDynamicMinFPS = 30
GamePref.OptionsGfxDynamicMode = 0
GamePref.OptionsGfxDynamicScale = 1
GamePref.OptionsGfxFOV = 65
GamePref.OptionsGfxGameplayResolutionHeight = 0
GamePref.OptionsGfxGameplayResolutionWidth = 0
GamePref.OptionsGfxGrassDistance = 2
GamePref.OptionsGfxLODDistance = 0.5
GamePref.OptionsGfxMotionBlur = 1
GamePref.OptionsGfxObjQuality = 2
GamePref.OptionsGfxOcclusion = True
GamePref.OptionsGfxQualityPreset = 2
GamePref.OptionsGfxReflectQuality = 1
GamePref.OptionsGfxReflectShadows = False
GamePref.OptionsGfxResetRevision = 3
GamePref.OptionsGfxResolution = 0
GamePref.OptionsGfxShadowDistance = 1
GamePref.OptionsGfxSSAO = True
GamePref.OptionsGfxSSReflections = 1
GamePref.OptionsGfxStreamMipmaps = True
GamePref.OptionsGfxSunShafts = True
GamePref.OptionsGfxTerrainQuality = 2
GamePref.OptionsGfxTexFilter = 1
GamePref.OptionsGfxTexQuality = 1
GamePref.OptionsGfxTreeDistance = 4
GamePref.OptionsGfxUMATexQuality = 1
GamePref.OptionsGfxViewDistance = 6
GamePref.OptionsGfxVsync = 1
GamePref.OptionsGfxWaterPtlLimiter = 0.5
GamePref.OptionsGfxWaterQuality = 1
GamePref.OptionsHudOpacity = 1
GamePref.OptionsHudSize = 1
GamePref.OptionsInterfaceSensitivity = 0.75
GamePref.OptionsIntroMovieEnabled = True
GamePref.OptionsInvertMouse = False
GamePref.OptionsJournalPopup = True
GamePref.OptionsLiteNetLibMtuOverride = False
GamePref.OptionsLookSensitivity = 0.5
GamePref.OptionsMenuMusicVolumeLevel = 0.7
GamePref.OptionsMicVolumeLevel = 0.75
GamePref.OptionsMumblePositionalAudioSupport = False
GamePref.OptionsMusicVolumeLevel = 0.6
GamePref.OptionsOverallAudioVolumeLevel = 1
GamePref.OptionsPlayChanceFrequency = 3
GamePref.OptionsPlayChanceProbability = 0.983
GamePref.OptionsPlayerModel = playerMale
GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
GamePref.OptionsPOICulling = 1
GamePref.OptionsQuestsAutoAccept = True
GamePref.OptionsQuestsAutoShare = True
GamePref.OptionsScreenBoundsValue = 1
GamePref.OptionsSelectionBoxAlphaMultiplier = 0.4
GamePref.OptionsShowCompass = True
GamePref.OptionsShowCrosshair = True
GamePref.OptionsStabSpawnBlocksOnGround = True
GamePref.OptionsSubtitlesEnabled = True
GamePref.OptionsTempCelsius = False
GamePref.OptionsUiFpsScaling = 1
GamePref.OptionsVehicleLookSensitivity = 0.5
GamePref.OptionsVoiceChatEnabled = True
GamePref.OptionsVoiceInputDevice = 
GamePref.OptionsVoiceOutputDevice = 
GamePref.OptionsVoiceVolumeLevel = 0.75
GamePref.OptionsWeaponAiming = False
GamePref.OptionsZoomAccel = 0.5
GamePref.OptionsZoomSensitivity = 0.3
GamePref.PartySharedKillRange = 100
GamePref.PersistentPlayerProfiles = False
GamePref.PlayerAutologin = False
GamePref.PlayerKillingMode = 2
GamePref.PlayerName = Overland
GamePref.PlayerSafeZoneHours = 7
GamePref.PlayerSafeZoneLevel = 5
GamePref.PlayerToken = 
GamePref.PlaytestBiome = 3
GamePref.RebuildMap = False
GamePref.Region = NorthAmericaEast
GamePref.SaveDataLimit = -1
GamePref.SaveGameFolder = C:\Users\lumpy\AppData\Roaming/7DaysToDie/Saves
GamePref.SelectionContextMode = 0
GamePref.SelectionOperationMode = 0
GamePref.ServerAdminSlots = 0
GamePref.ServerAdminSlotsPermission = 0
GamePref.ServerDescription = 
GamePref.ServerDisabledNetworkProtocols = 
GamePref.ServerHistoryCache = 
GamePref.ServerIP = 
GamePref.ServerIsPublic = True
GamePref.ServerLoginConfirmationText = 
GamePref.ServerMaxAllowedViewDistance = 12
GamePref.ServerMaxPlayerCount = 1
GamePref.ServerMaxWorldTransferSpeedKiBs = 512
GamePref.ServerName = Default Server
GamePref.ServerPort = 26900
GamePref.ServerReservedSlots = 0
GamePref.ServerReservedSlotsPermission = 100
GamePref.ServerVisibility = 0
GamePref.ServerWebsiteURL = 
GamePref.ShowFriendPlayerOnMap = True
GamePref.TelnetEnabled = False
GamePref.TelnetFailedLoginLimit = 10
GamePref.TelnetFailedLoginsBlocktime = 10
GamePref.TelnetPort = 25003
GamePref.TerminalWindowEnabled = True
GamePref.TwitchBloodMoonAllowed = True
GamePref.TwitchServerPermission = 90
GamePref.UNUSED_ControlPanelEnabled = False
GamePref.UNUSED_ControlPanelPort = 8080
GamePref.UNUSED_LastLoadedPrefabSize = 
GamePref.UNUSED_OptionsBloom = 
GamePref.UNUSED_OptionsDOF = 
GamePref.UNUSED_OptionsFieldOfViewNew = 
GamePref.UNUSED_OptionsGamma = 
GamePref.UNUSED_OptionsMotionBlur = 
GamePref.UNUSED_OptionsObjectBlur = 
GamePref.UNUSED_OptionsReflectionBounces = 
GamePref.UNUSED_OptionsReflectionCullList = 
GamePref.UNUSED_OptionsReflectionFarClip = 
GamePref.UNUSED_OptionsReflectionRefreshMode = 
GamePref.UNUSED_OptionsReflectionShadowDistance = 
GamePref.UNUSED_OptionsReflectionTimeSlicingMode = 
GamePref.UNUSED_OptionsSSAO = 
GamePref.UNUSED_OptionsStreamingMipmapsBudget = 
GamePref.UNUSED_OptionsSunShafts = 
GamePref.UNUSED_PlayerId = 
GamePref.UserDataFolder = C:\Users\lumpy\AppData\Roaming/7DaysToDie
GamePref.WebDashboardEnabled = False
GamePref.WebDashboardPort = 8080
GamePref.WebDashboardUrl = 
GamePref.WorldGenSeed = 
GamePref.WorldGenSize = 8192
GamePref.XPMultiplier = 100
GamePref.ZombieBMMove = 0
GamePref.ZombieFeralMove = 0
GamePref.ZombieFeralSense = 0
GamePref.ZombieMove = 0
GamePref.ZombieMoveNight = 0
GamePref.ZombiePlayers = True
GameStat.AirDropFrequency = 72
GameStat.AirDropMarker = True
GameStat.AllowedViewDistance = 6
GameStat.AnimalCount = 0
GameStat.AutoParty = False
GameStat.BedrollExpiryTime = 45
GameStat.BlockDamagePlayer = 100
GameStat.BloodMoonDay = 0
GameStat.BloodMoonEnemyCount = 8
GameStat.BloodMoonWarning = 8
GameStat.ChunkStabilityEnabled = True
GameStat.CurrentRoundIx = 0
GameStat.DayLightLength = 18
GameStat.DayLimitActive = False
GameStat.DayLimitThisRound = 0
GameStat.DeathPenalty = 1
GameStat.DropOnDeath = 1
GameStat.DropOnQuit = 0
GameStat.EnemyCount = 0
GameStat.EnemyDifficulty = 0
GameStat.EnemySpawnMode = True
GameStat.FragLimitActive = False
GameStat.FragLimitThisRound = 0
GameStat.GameDifficulty = 1
GameStat.GameDifficultyBonus = 1
GameStat.GameModeId = 0
GameStat.GameState = 0
GameStat.GlobalMessageToShow = 
GameStat.IsCreativeMenuEnabled = False
GameStat.IsFlyingEnabled = False
GameStat.IsPlayerCollisionEnabled = True
GameStat.IsPlayerDamageEnabled = True
GameStat.IsResetMapOnRestart = False
GameStat.IsSaveSupplyCrates = True
GameStat.IsSpawnEnemies = True
GameStat.IsSpawnNearOtherPlayer = False
GameStat.IsTeleportEnabled = False
GameStat.IsVersionCheckDone = False
GameStat.LandClaimCount = 3
GameStat.LandClaimDeadZone = 30
GameStat.LandClaimDecayMode = 0
GameStat.LandClaimExpiryTime = 7
GameStat.LandClaimOfflineDelay = 0
GameStat.LandClaimOfflineDurabilityModifier = 4
GameStat.LandClaimOnlineDurabilityModifier = 4
GameStat.LandClaimSize = 41
GameStat.LoadScene = 
GameStat.LootTimer = 
GameStat.OptionsPOICulling = 1
GameStat.PartySharedKillRange = 100
GameStat.PlayerKillingMode = 2
GameStat.ScoreDiedMultiplier = -5
GameStat.ScorePlayerKillMultiplier = 0
GameStat.ScoreZombieKillMultiplier = 1
GameStat.ShowAllPlayersOnMap = False
GameStat.ShowFriendPlayerOnMap = True
GameStat.ShowSpawnWindow = False
GameStat.ShowWindow = 
GameStat.TimeLimitActive = False
GameStat.TimeLimitThisRound = 0
GameStat.TimeOfDayIncPerSec = 6
GameStat.TwitchBloodMoonAllowed = True
GameStat.UNUSED_ShowZombieCounter = 
GameStat.XPMultiplier = 100
GameStat.ZombieHordeMeter = True
2024-05-29T15:18:33 61.946 INF StartAsServer
2024-05-29T15:18:34 62.724 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_1 (UnityEngine.Texture2DArray)
2024-05-29T15:18:34 62.724 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_1 (UnityEngine.Texture2DArray)
2024-05-29T15:18:34 62.724 INF Set Microsplat smooth:  MicroSplatConfig_smoothAO_tarray_1 (UnityEngine.Texture2DArray)
2024-05-29T15:18:34 62.738 INF Loaded (local): materials in 0.78
2024-05-29T15:18:34 62.802 INF Loaded (local): physicsbodies in 0.06
2024-05-29T15:18:34 62.827 INF Loaded (local): painting in 0.02
2024-05-29T15:18:34 62.977 INF Loaded (local): shapes in 0.15
Unloading 3 Unused Serialized files (Serialized files now loaded: 32)
2024-05-29T15:19:01 90.431 INF Block IDs with mapping
2024-05-29T15:19:01 90.441 INF Block IDs total 23360, terr 31, last 23580
2024-05-29T15:19:01 90.455 INF Loaded (local): blocks in 27.48
Unloading 79033 unused Assets to reduce memory usage. Loaded Objects now: 154308.
Total: 405.567600 ms (FindLiveObjects: 13.830100 ms CreateObjectMapping: 21.161600 ms MarkObjects: 334.103200 ms  DeleteObjects: 36.472300 ms)

2024-05-29T15:19:02 91.075 INF Loaded (local): progression in 0.62
2024-05-29T15:19:02 91.173 ERR XML loader: Loading XML patch file 'buffs.xml' from mod 'The_Wasteland' failed:
2024-05-29T15:19:02 91.177 EXC '<', hexadecimal value 0x3C, is an invalid attribute character. Line 34, position 4.
  at System.Xml.XmlTextReaderImpl.Throw (System.Exception e) [0x00027] in <41838102482648dc890600679ce0a813>:0 
  at System.Xml.XmlTextReaderImpl.Throw (System.String res, System.String[] args) [0x00029] in <41838102482648dc890600679ce0a813>:0 
  at System.Xml.XmlTextReaderImpl.Throw (System.Int32 pos, System.String res, System.String[] args) [0x0000c] in <41838102482648dc890600679ce0a813>:0 
  at System.Xml.XmlTextReaderImpl.ParseAttributeValueSlow (System.Int32 curPos, System.Char quoteChar, System.Xml.XmlTextReaderImpl+NodeData attr) [0x0022e] in <41838102482648dc890600679ce0a813>:0 
  at System.Xml.XmlTextReaderImpl.ParseAttributes () [0x0039a] in <41838102482648dc890600679ce0a813>:0 
  at System.Xml.XmlTextReaderImpl.ParseElement () [0x001df] in <41838102482648dc890600679ce0a813>:0 
  at System.Xml.XmlTextReaderImpl.ParseElementContent () [0x0016f] in <41838102482648dc890600679ce0a813>:0 
  at System.Xml.XmlTextReaderImpl.Read () [0x00085] in <41838102482648dc890600679ce0a813>:0 
  at System.Xml.Linq.XContainer.ReadContentFrom (System.Xml.XmlReader r, System.Xml.Linq.LoadOptions o) [0x00035] in <804c091ff0d6435eb7de7a8ca0f468bc>:0 
  at System.Xml.Linq.XDocument.Load (System.Xml.XmlReader reader, System.Xml.Linq.LoadOptions options) [0x00024] in <804c091ff0d6435eb7de7a8ca0f468bc>:0 
  at System.Xml.Linq.XDocument.Parse (System.String text, System.Xml.Linq.LoadOptions options) [0x00016] in <804c091ff0d6435eb7de7a8ca0f468bc>:0 
  at XmlFile.toXml (System.String _data, System.String _filename, System.Boolean _throwExc) [0x00014] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0 
  at XmlFile..ctor (System.String _text, System.String _directory, System.String _filename, System.Boolean _throwExc) [0x00014] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0 
  at XmlPatcher+<LoadAndPatchConfig>d__0.MoveNext () [0x001a8] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0 
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
<LoadAndPatchConfig>d__0:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2024-05-29T15:19:03 91.821 INF Loaded (local): buffs in 0.75
Xbox Trigger Effect: PistolTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
Xbox Trigger Effect: ShotgunTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
Xbox Trigger Effect: RifleTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
Xbox Trigger Effect: PistolShoot effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
Xbox Trigger Effect: ShotgunShoot effect(VibrationSingle): str(0.5),StartPosition(0),endPos(0),amplitude(0)
Xbox Trigger Effect: RifleShoot effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
Xbox Trigger Effect: PistolZoom effect(VibrationSingle): str(0.35),StartPosition(0),endPos(0),amplitude(0)
Xbox Trigger Effect: RifleZoom effect(VibrationSingle): str(0.65),StartPosition(0),endPos(0),amplitude(0)
2024-05-29T15:19:03 91.876 INF Loaded (local): misc in 0.06
2024-05-29T15:19:07 96.430 INF Loaded (local): items in 4.55
2024-05-29T15:19:08 96.696 INF Item IDs with mapping
2024-05-29T15:19:08 96.696 INF ItemIDs from Mapping
2024-05-29T15:19:08 96.766 INF Loaded (local): item_modifiers in 0.34
2024-05-29T15:19:09 97.886 INF Loaded (local): entityclasses in 1.12
2024-05-29T15:19:09 97.917 INF Loaded (local): qualityinfo in 0.03
2024-05-29T15:19:11 99.945 INF Loaded (local): sounds in 2.03
2024-05-29T15:19:11 100.313 INF Loaded (local): recipes in 0.37
2024-05-29T15:19:11 100.406 INF Loaded (local): blockplaceholders in 0.09
2024-05-29T15:19:12 100.773 INF Loaded (local): loot in 0.37
2024-05-29T15:19:12 101.196 INF Loaded (local): entitygroups in 0.42
2024-05-29T15:19:12 101.301 INF Loaded (local): utilityai in 0.10
2024-05-29T15:19:12 101.355 INF Loaded (local): vehicles in 0.05
2024-05-29T15:19:12 101.408 INF Loaded (local): rwgmixer in 0.05
2024-05-29T15:19:12 101.440 INF Loaded (local): weathersurvival in 0.03
2024-05-29T15:19:12 101.488 INF Loaded (local): archetypes in 0.05
2024-05-29T15:19:13 101.601 INF Loaded (local): quests in 0.11
2024-05-29T15:19:13 101.681 INF Loaded (local): traders in 0.08
2024-05-29T15:19:13 101.740 INF Loaded (local): npc in 0.06
2024-05-29T15:19:13 101.829 INF Loaded (local): dialogs in 0.09
2024-05-29T15:19:13 101.894 INF Loaded (local): ui_display in 0.06
2024-05-29T15:19:13 101.953 INF Loaded (local): nav_objects in 0.06
2024-05-29T15:19:13 102.034 INF Loaded (local): gamestages in 0.08
2024-05-29T15:19:13 102.330 INF Loaded (local): gameevents in 0.30
2024-05-29T15:19:13 102.404 INF Loaded (local): twitch in 0.07
2024-05-29T15:19:13 102.447 INF Loaded (local): twitch_events in 0.04
2024-05-29T15:19:14 102.526 INF Loaded (local): dmscontent in 0.08
2024-05-29T15:19:14 102.570 INF Loaded (local): XUi_Common/styles in 0.04
2024-05-29T15:19:14 102.605 INF Loaded (local): XUi_Common/controls in 0.03
2024-05-29T15:19:14 102.646 INF Loaded (local): XUi/styles in 0.04
2024-05-29T15:19:14 102.700 INF Loaded (local): XUi/controls in 0.05
2024-05-29T15:19:14 102.793 INF Loaded (local): XUi/windows in 0.09
2024-05-29T15:19:14 102.851 INF [XUi] Loading XUi asynchronously
2024-05-29T15:19:14 102.881 INF Loaded (local): XUi/xui in 0.09
2024-05-29T15:19:14 103.130 INF Loaded (local): biomes in 0.25
2024-05-29T15:19:14 103.327 INF Loaded (local): worldglobal in 0.20
2024-05-29T15:19:14 103.491 INF Loaded (local): spawning in 0.16
2024-05-29T15:19:15 103.634 INF Loaded (local): loadingscreen in 0.14
2024-05-29T15:19:15 103.748 INF createWorld: Wasteland10K_1, My Game, GameModeSurvival
2024-05-29T15:19:15 103.749 INF Occlusion: Enabled
2024-05-29T15:19:15 103.798 INF Started thread ChunkRegeneration
2024-05-29T15:19:15 103.798 INF Started thread ChunkCalc
2024-05-29T15:19:15 103.798 INF Started thread ChunkMeshBake
2024-05-29T15:19:15 103.912 INF World.Load: Wasteland10K_1
2024-05-29T15:19:15 103.915 INF Loading base world file header...
2024-05-29T15:19:15 103.920 INF Loaded world file from different version: 'Alpha 21.2 (b30)'
2024-05-29T15:19:15 103.923 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
2024-05-29T15:19:15 103.935 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
2024-05-29T15:19:15 104.002 INF Started thread WaterSimulationApplyChanges
2024-05-29T15:19:15 104.022 INF [XUi] Parsing all window groups completed in 775 ms total.
2024-05-29T15:19:17 106.199 INF ShapeControllers: 96
2024-05-29T15:19:19 107.980 INF [XUi] Initialized all window groups completed in 1266 ms total.
2024-05-29T15:19:42 130.806 INF Started thread GenerateChunks
2024-05-29T15:19:43 131.668 INF Calculating world hashes took 844 ms (world size 413 MiB)
2024-05-29T15:19:43 131.930 INF Loading dtm raw file took 1108ms
2024-05-29T15:19:44 132.784 INF Biomes image size w= 10240, h = 10240
2024-05-29T15:19:53 142.387 INF Loading and creating biomes took 10457ms
2024-05-29T15:19:56 145.075 INF Loading and creating shader control textures took 2688ms
2024-05-29T15:19:57 146.410 INF Loading and parsing of generator took 1334ms
2024-05-29T15:19:57 146.451 INF Computed 1234 chunk groups containing a total of 34313 chunks. Largest group contains 350 chunks.
2024-05-29T15:19:57 146.453 INF Started thread SaveChunks C:\Users\lumpy\AppData\Roaming\7DaysToDie\Saves\Wasteland10K_1\My Game\Region
2024-05-29T15:20:01 150.472 INF [DECO] read 
2024-05-29T15:20:01 150.505 INF Decorating chunks
2024-05-29T15:20:03 152.137 INF Dynamic Music Initialized on Server
2024-05-29T15:20:03 152.150 INF Dynamic Music Initialized on Client
2024-05-29T15:20:04 152.744 INF AstarManager Init
2024-05-29T15:20:04 153.086 INF WeatherManager: Init 8 weather packages
2024-05-29T15:20:04 153.262 INF createWorld() done
2024-05-29T15:20:04 153.264 INF Loading players.xml
2024-05-29T15:20:05 153.784 INF Created player with id=171
2024-05-29T15:20:05 153.796 INF [PartyQuests] Player registered: [type=EntityPlayerLocal, name=Overland, id=171]
2024-05-29T15:20:05 153.809 INF Loaded player
2024-05-29T15:20:05 154.233 INF [EOS] Registering server
2024-05-29T15:20:05 154.246 INF Starting Fire Manager
2024-05-29T15:20:05 154.247 INF  :: Fire Interval Check time: 45
2024-05-29T15:20:05 154.247 INF Broadcast Manager is disabled.
2024-05-29T15:20:05 154.372 INF [DECO] written 313757, in 72ms
2024-05-29T15:20:05 154.384 INF [DECO] write thread 11ms
2024-05-29T15:20:05 154.449 INF OpenSpawnWindow
2024-05-29T15:20:06 154.888 INF Loading dymesh settings
2024-05-29T15:20:06 154.888 INF Dynamic Mesh Settings
2024-05-29T15:20:06 154.888 INF Use Imposter Values: False
2024-05-29T15:20:06 154.888 INF Only Player Areas: True
2024-05-29T15:20:06 154.888 INF Player Area Buffer: 3
2024-05-29T15:20:06 154.888 INF Max View Distance: 1000
2024-05-29T15:20:06 154.888 INF Regen all on new world: False
2024-05-29T15:20:06 154.892 INF Dymesh: Prepping dynamic mesh. Resend Default: True
2024-05-29T15:20:06 154.892 INF Dymesh: Mesh location: C:\Users\lumpy\AppData\Roaming/7DaysToDie/Saves/Wasteland10K_1/My Game/DynamicMeshes/
Reading External Particles in ConfigFeatureBlock/ExternalParticles...
Registering External Particle: Index: -1577634495 for #@modfolder(The_Wasteland):Resources/WLeffects.unity3d?ExplosionNuka
Done Reading External Particles.
2024-05-29T15:20:06 154.913 INF StartGame done
2024-05-29T15:20:06 154.962 INF [Steamworks.NET] GameServer.Init successful
Calling Animator.GotoState on Synchronize layer
2024-05-29T15:20:06 155.209 INF [EOS] Server registered, session: 23c3596eec9a4085b780fa5dd6d5bc71
2024-05-29T15:20:06 155.213 INF [EOS] Session address: 173.30.164.1
2024-05-29T15:20:06 155.219 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
2024-05-29T15:20:06 155.401 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775242501437934, server SteamID=, server public IP=17*.3*.16*.*, server port=26900
2024-05-29T15:20:06 155.405 INF [Steamworks.NET] Lobby entered: 109775242501437934
2024-05-29T15:20:07 155.633 INF Dymesh: Warming dynamic mesh
2024-05-29T15:20:07 155.633 INF Dymesh: Creating dynamic mesh manager
2024-05-29T15:20:07 155.636 INF Dymesh: Awake
2024-05-29T15:20:07 155.637 INF Dymesh: Mesh location: C:\Users\lumpy\AppData\Roaming/7DaysToDie/Saves/Wasteland10K_1/My Game/DynamicMeshes/
2024-05-29T15:20:07 155.638 INF Dymesh: Loading Items: C:\Users\lumpy\AppData\Roaming/7DaysToDie/Saves/Wasteland10K_1/My Game/DynamicMeshes/
2024-05-29T15:20:07 155.639 INF Dymesh: Loaded Items: 0
2024-05-29T15:20:07 155.640 INF Dymesh: Loading all items took: 0.0029923 seconds.
2024-05-29T15:20:07 155.651 INF Meshlist count is now 1
2024-05-29T15:20:07 155.651 INF Meshlist count is now 2
2024-05-29T15:20:07 155.652 INF Force load took 0 seconds
2024-05-29T15:20:07 155.654 INF Clearing queues.
2024-05-29T15:20:07 155.654 INF Cleared queues.
2024-05-29T15:20:07 155.655 INF Dynamic thread starting
2024-05-29T15:20:07 155.658 INF Dymesh door replacement: imposterBlock
2024-05-29T15:20:07 155.992 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90198666414634003, public IP=17*.3*.16*.*
2024-05-29T15:20:07 155.996 INF [Steamworks.NET] Exiting Lobby
2024-05-29T15:20:07 155.997 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
2024-05-29T15:20:07 156.275 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775242501437962, server SteamID=90198666414634003, server public IP=17*.3*.16*.*, server port=26900
2024-05-29T15:20:07 156.278 INF [Steamworks.NET] Lobby entered: 109775242501437962
2024-05-29T15:20:09 157.531 INF Respawn almost done
2024-05-29T15:20:09 157.539 INF PlayerSpawnedInWorld (reason: NewGame, position: -1101, 35, -1781): localplayer
2024-05-29T15:20:09 157.626 INF 9665+1 Origin Reposition (0.0, 0.0, 0.0) to (-1104.0, 32.0, -1792.0)
2024-05-29T15:20:11 159.732 INF MinEventLogMessage: XP gained during the last level:
2024-05-29T15:20:11 159.732 INF CVarLogValue: $xpFromLootThisLevel == 0
2024-05-29T15:20:11 159.732 INF CVarLogValue: $xpFromHarvestingThisLevel == 0
2024-05-29T15:20:11 159.732 INF CVarLogValue: $xpFromKillThisLevel == 0
 Checking if Entity has Buff: buffSPIFSALComplete
 Buffs: BuffValue[]
2024-05-29T15:20:35 184.498 INF Time: 2.23m FPS: 95.27 Heap: 2544.8MB Max: 2544.8MB Chunks: 234 CGO: 100 Ply: 1 Zom: 0 Ent: 3 (3) Items: 0 CO: 1 RSS: 5400.6MB

O
Overland
that is the whole thing i hope it helps again im new to doing all this so i hope it helps

bdubyah
bdubyah
Arastir

Can I ask you another question? Hopefully the answer is yes lol.

I found Razor and he said to talk to 'scout' - I've been doing scout quests constantly but none have given me the option to go speak with him. Is there a specific 'scout' I have to speak with? I'm just a bit confused. Last time I played I don't remember how many it took or who gave me his quest, I'm hoping you can direct me.

Thanks in advance, Barb

Hey bdubyah,

Myself (AngelacusGaming), DevilsKut and TechGeek_20 are creating a challenge mod called Aircraft Carrier Challenge Mod, very similar to the Dishong Tower challenge. We would very much like to use some of the military vehicles and the UH-60 in our mod and ask for your permission and blessing to do so. You will of course be credited within the notes on the 7D2D mod launcher, within the mod itself and wherever else appropriate.

Much appreciations,

Angelacus

bdubyah
bdubyah
Go for it. :)

AngelacusGaming
AngelacusGaming
You are an absolute legend! Thank You, Thank You , Thank You

So I love playing The Wasteland (single player) and now at level 100 I can't find the Big Rocket anywhere.  I checked the forum and then checked the prefabs.xml (the one in the SavesLocal folder) and there's no Big Rocket.

I really, really, really don't want to start a new game over at this point.  Is there a way to get one to spawn?

Also, does not having a Big Rocket trader stop any progression or item creation or can the rest of the world supply everything?

Thx

U
Usimian
Sorry, didn't mean to bug you directly, I wanted this to go to the forum.

bdubyah
bdubyah
The trader and POI are just unique. As are the other Rad Cats in the POI, though you can potentially find them elsewhere. No other progression is reliant on him yet. 

You can always go into the world editor and plop his POI down somewhere so you will have it. Just backup your world and save just in case. 

Hello bdubyah.  About 6 months ago you gave me permission to use some of your vehicle blocks in my map mod.  I will be done with the entire hand crafted map in about a month or so and wanted to make sure you were still good with me using some of the vehicle blocks for my environment.  Giving you full credit of course.

Thanks

hello i have a question .

can you make me a uh 60 for me with a special design?

i will send you a picture with a logo that i want on the left and the right side.

and on the elevator i want a lettering in red "Edenauten"

can you make it for me?please

Live Action Trailer Review;

live-actionI just watched the live action trailer on the main page of the 7 Days to Die webpage. It looked AMAZING. If I had the time and capital. I would get the permissions I would need from the FunPimps and produce a weekly series of live-action. 

I LOVE 7 DAYS;

The talk out there is that the older consoles (PlayStation 4 and Xbox) won't be getting the Alpha 22 update. I hope this rumor is untrue. I am disabled and can no longer work outside of my home. This means as of right now I can NOT afford a PlayStation 5 let alone another copy of the game for the PlayStation 5 when it comes available. I'm still playing the original console version chugging along building bases and tunnels through mountains rather than trying to dive the minibike over them LOL. But I seriously hope some improvements come to the PlayStation 4 version as well. 

You know what's really funny?

Mark Twain once famously said:

Never argue with stupid people, they will drag you down to their level and then beat you with experience.

A stunning example of the Dunning-Kruger Effect in action.  I'm literally watching someone throw themselves onto the floor and then blame me for whatever hurt they caused themselves.  It's got all the energy of "look what you made me do!" kinda reactionary stuff.  I take zero responsibility for the war someone else is suffering inside their own head.

Ramethzer0
Ramethzer0
I am going to paraphrase this but I love his parting shot:  "Edit all you like, everyone can see you're the evil prick."

I'm absolutely counting on it.

Hi bdubyah ,

I made a red rocket crafting base in game not long ago , if it's any use to you and your wasteland mod feel free to use it if you like and make any adjustments  :)

https://drive.google.com/file/d/19pi9S-n9wzvP7XaoXIjFgstC3JGjf-Ho/view?usp=sharing

DXUm2fM.jpg


Здравствуйте!!! Жду выхода мода Undead Legacy 2.7 A21 как узнать что данный мод можно будет скачать?

I'm French from Canada so sorry if I make many mistake when writing something.

Доброго времени суток!

Я хочу использовать вашу модификацию на своём публичном сервере.

Наш коллектив очень серьёзно относится к модификациям и мы обязательно балансируем их, чтобы игрокам было интересно играть.

Мне придётся немного изменить код, чтобы сбалансировать параметры транспорта с остальными модами. А так же привести в порядок меню крафта на рабочем станке. Так же модификация будет русифицирована.

В замен, вы получите великолепную возможность тестирования модификации на нашем сервере, а так же сможете получать правдивые и адекватные отзывы от игроков.

Если вас заинтересуют изменения, которые будут использованы на нашем сервере, я дам вам доступ к файлам, в которых будут эти изменения.

Так же хочу быть до конца откровенным, у нашего сервера есть донатный магазин. Но я могу гарантировать, что вы не увидите в этом магазине ни одного элемента из вашей модификации, кроме тех случаев, когда эти элементы будут раздаваться бесплатно, как подарок.

I have a question about the 7d2d server FPS...

I've tested it on both my dedicated server i7- 4790k 4-core 16gb 1333m and my gaming PC Ryzen 3900 12-core 64Gb 3400m and it's always locked to 20 FPS even though one is way more powerful. I'm running windows 10.

Any idea why it would be locking the server FPS?

Is there anyway to release just the biome scaled spawning part of this mod?

That is a really great accomplishment because the lack of scaling zombies in vanilla really nerfs its difficulty.  

If modmakers could use that utility it would be awesome. 

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