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ZomBiome Overhaul A20

Umbrella

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Bro, the mod looks different and exciting. 

Does it have vanilla Zs or there are more ?
Thank you, I hope you have fun with it !

Zombies are not the primary focus of Zombiome, but still, you will find:

- Vanilla zombies dynamically altered by Zombiome (give them special attack, change speed, size ...).

- Around 20 special zombies or AI (ranged, explosive, fleers), some with retextured look. They are barely spawned in the world, but mostly come during epicenter challenge.

I think I need to have boss, but that's for a future release.

 
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@Umbrella

Bro, The pics/images you have posted in the forum, does not provide enough idea of your creations. Kindly post a few videos of them (The natural disasters).

Thanks.

 
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I released important bugfix solving the 2 main errors:

- Tries to write debug info to some hard coded local files

- NPE loops on bolt explosion killing Z.

Just investigated 20 epicenters at Awareness 20 without any error :)

Thank you all for the encouragements ! @Ganeshakw I will try when I have some time spare, ty for suggestion.

 
Will this work for darkness falls since they both are overhaul mods?
Hi,

I just launched game with both DF and ZB. Iplayed for 20 mins, checking many Zombiome effects. It looked good and everything seemed ok.

During this test, folder "Zombiome" was alphabetically last in the mod list.

Since both mods add lot of content, there may exist some specific combinations that badly interact. I don't know DF so if there's anything special I should check, please let me know (for instance I spawned a npc and special Z from DF, but I didn't check any of DF quests).

If you play with both, please let me know if you experience any issue, and how contents interact.

 
Nice work but does not work in MP.
Spawns Errors like:

Code:
ZombiomeManager update 1  +p * 0-#Fumes - BoomBall[-626.4514]<1/0.3181186/0>@24/3 * +0#Fumes-EjectBall[+210.1]<1/0.3659417/>@36/11 * -+#Geyser[-626.4712]<1/0.05/0>@25/3 * +0#Trap-Lines[-626.4797]<1/0.2794342/0>@37/11

ArgumentException: An item with the same key has already been added. Key: 196
  at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x000c1] in <695d1cc93cca45069c528c15c9fdd749>:0
 
Hello WhiteLion, thanks for the feedback.

This does not surprises me. SP is now quite stable, but there's a bunch of work to make Zombiome MP friendly. I am not sure when I'll attack these devs. I was thinking more feedback and adjustments in SP first.

You can try the following : Command "zb stop" on all players (except the main one), as soon as you enter game.

In current version still, don't expect a bug free or truely playable MP game anyway.

 
First, thanks Umbrella for a very interesting mod!

I would like to mention a few things that seem to be bugs that I have noticed while playing now that I have reached over level 100.

1. it frequently happens that I cannot change the direction of the motorcycle with the mouse.
    I have to use a gyrocopter-like control to change direction. 

2.  Moisturizing slime cannot be created, because it is not recognized even though I have a Farm Plot Block in my backpack.

3. Cannot create a Magnetic Barrel, because the electrical component is not implemented. 

4. later, this may be a rare case, but once when I found a large cedar tree in the desert biome and investigated it, it kept giving me the following error and I could not progress.
<2023-02-02T16:21:50 3766.161 EXC NullReferenceException: Object reference not set to an instance of an object>

This is the bug report.

I am using DeepL translation because I cannot speak English, so it may be difficult to understand.

I hope this mod will be more wonderful.  From Japan

 
この Mod を新しく始めた人がいるのでリンク張っておきます。

だいたい一日に一つの動画が公開されるはずです。

https://youtu.be/83sAOVSb3rY

Sorry, I copied and pasted the Japanese one.

I'm linking this Mod to a new person who started it.

Approximately one video should be released per day.

https://youtu.be/83sAOVSb3rY

 
Hello Garigari.

Thanks a lot for your feedback, yt link, and encouragements. I am impressed you could get to lvl 100 without understanding english, and was not planning to localize to japanese yet :)

The 3 first bugs sound easy to fix, but for the 4th I would need more details to reproduce it (map size, seed, player name and location). How many times did it happen ? Could you identify nearby activities ? Was it close to map border ? I hope you used creative mod for the magnetic barrel, it's quite fun to play.

What was your feeling about difficulty ? How many epicenters did you survive ? Do you feel affinity colors and powers are well balanced ?

 
I also have a request to make to him. Please if you see something specific to this mod, (eg. the bombing shower dropping from the sky), dont turn your back and continue your play. Please hold the game for a while and let the viewers see what this modder has created. We have seen 7dtd gameplay many times now, but this mod has many different things which the others dont have and at present you are the only one who can show us those things.

Thanks. 😄

 
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