Adam the Waster
Hunter
A few updates for the zombie bear and crawlers
Both can show up on horde night.
Both have varrants. Crawlers can spawn any time while zombie bears spawn on gamestage 200
Both can show up on horde night.
Both have varrants. Crawlers can spawn any time while zombie bears spawn on gamestage 200
- Crawlers can "run" while crawling and move As fast as a player running. Don't let there stubby nature fool you they are hungry and want your ankles! And their role on horde night is anti structural. Breaking your walls. Crawlers also have a radioactive version. They can also leap at you when feral.
- Zombie bears spawn in gamestage 200 and a cap of only 3 can spawn per horde night. They deal 1250 block damage and go into rage mode. They are anti building units and they hate you. They also cut through 25% of armor so they can beat invisible builds
- Solders: chance to Dodge your attacks and do a combat role or weave away from you or too you
- Fat Hawaiian: like a cop zombie when they reach a set health pool they will blow up
- Zombie moe: now classed as a tough Zombie
- Hazmat: resistance to fire and electrical attacks and deals toxic damage
- Bikers: go into random spouts if rage and will charge you.
- Screamers: have animation when they scream reused desert plauge spitter animation
- Frostclaws: on horde night they will throw rocks when they detect you like a catapult and deal 25% armor piercing damage
- Mutated zombie: can emit a toxic AOE gas or shoot a volley of toxic balls
- Feral wight: when close to death they will fall unconscious then wake up even stronger
- Demos: now have varrants