PC Zombies run even though set to walk

Runeshadow

New member
Hello Survivors,

I think I remember reading or maybe even posting about this way back when.  Could not find anything current or in the known issues.

I set all zombies to walk at all times.  It was rare, but they would occasionally start running after being hit with a non-fatal shot.  In A21, it is much more common. Every wave has at least one occurrence.   Bug or Feature?

Cheers!

 
Yeah, sounds like it.  This would be tied to this property for the entities if I remember correctly

Code:
   <property name="MoveSpeedPanic" value="0.55"/>
 
Rage mode is only activated in difficulty higher than Scavenger.  If it bothers you too much, turn your difficulty down to Scavenger and it won't happen any more.

 
Oh, I was wondering WTF, because I set my ferals to walk (I despise ferals), and sometimes they walk and sometimes they run.

Don't I need to damage a zed to cause them to go into rage mode though?

 
Ahh the difficulty setting!  I thought those settings were just to achieve a quick setup, without having to go through all the individual settings.  

Is there a post somewhere that details all of the variables that are controlled by this setting?  I like the overall difficulty, except for the runners.  Maybe I'll try out that mod.

Thanks all!!!

 
No, the difficulty settings IIRC only control 2 things; what % of their rated damage a zed does to you, and what % of your rated damage you do to zeds.

Nomad being the level playing ground of 100% and 100%.

Gamestage and loot and various other things have been coupled to difficulty in the past, but I think it's for the last several alphas just the 2 things.

 
Last edited by a moderator:
No, the difficulty settings IIRC only control 2 things; what % of their rated damage a zed does to you, and what % of your rated damage you do to zeds.

Nomad being the level playing ground of 100% and 100%.

Gamestage and loot and various other things have been coupled to difficulty in the past, but I think it's for the last several alphas just the 2 things.


and rage probability

 
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