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Zombies Attacking support Structures

entityclasses.xml

You won't find anything specific to what you are asking, only a broad approach can be taken to mitigate zombies attacking blocks.

Ex:

<property name="AITask-1" value="BreakBlock"/>

<property name="AITask-2" value="DestroyArea"/>

How the entities choose what to attack is hard-coded (not xml edit-able). Likely related to AI pathing.

 
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