PC Zombies are not stupid ... He does not want to die

You're saying that there are absurd AI behaviors that you don't really understand and scream out that it is so wrong. What about zombies and animals running in circles prior to A17? What about enemies getting stuck in the terrain? What about dogs turning around mostly with their butts (and not whole bodies)?

A18 Experimental is not even here, but you already complained about zombies being too smart, too much loot, broken world generator and other things. I don't really understand the reasons of complaining for the sole purpose of complaining (because this is how it looks).

 
I really want to see where are the dumb zombies that he implied to be present in A18...
Don't you understand?....it's a metaphor. WE are the dumb zombies!

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-Morloc

 
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I just stated the fact of the absurd behavior of zombies in the new version. For they said that intelligence is a little processed by zombies in an adequate way. But everything remained as in the 17th. And I did not say that I did not understand, I understand everything, but understanding does not solve anything.

Yes, dogs are equally annoying, I think it's annoying everyone, but what's next? I have not yet managed to see the behavior of animals in its entirety, but in my opinion it was corrected.

 
I did like zombies being a little smarter but I do feel they are a bit too smart now. passive static defenses don't do nearly as much for you as they used to.

i'm hoping it will be a little easier to get turrets in this release. some active defenses are really needed to make up the difference.

 
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