Rathskeller
New member
Hi I'm new to the forum but have been playing 7DTD off and on for a few years.
I'm not sure if this suggestion has been brought up, I would assume it has, but I think it would be great to have an option that allows you to play the game where zombies don't respawn and it would seem to be rather easy to code that in. I might be mistaken I thought an earlier release actually had that but again I could be wrong I've had this game for a long time.
This option might sound boring to a lot of players but to me it would be a bit more realistic and if there are enough roaming zombies you could potentially see 1 or more zombies appearing in an area that you cleared earlier. It would also be nice to include an additional option that allows you to either reset the zombie population <edited>(minus the sleepers) or a slider that allows you to adjust how long between zombie respawns with a zero setting which would mean no respawns whatsoever.
My gripe which brought about this idea is having to spend half a day fighting off zombie groups that appear every single morning around my base camp and sometimes I can even be at a good distance away from my camp and see them attacking it so I naturally run back to defend it. The default day/night cycle is already way too short imo so I have that option set to the longest day cycle possible. It just seems at some point in the game I get almost nothing constructive done because of spending time defending my base.
Not only that but my home base is inside a series of about 4 businesses connected to each other that I've cleared all sleepers. But at night groups of zombies spawn inside the basement at one end which is outside the boundaries of my land ownership. That shouldn't happen, they should spawn outside, not magically appear inside a building. I realize it's probably because in that basement two walls are have big holes leading into a small underground area but since that area is totally underground, again, zombies should not magically appear underground. It becomes another big hassle to deal with them every single night and defeats the purpose of fortifying a base camp to keep them out.
I have resorted to turning off Zombies altogether for a period of time, then turn them on until I quickly get irritated with the time I spend defending my base and turn them off again.
Sorry for the long post but didn't know how else to explain all this any quicker, lol. any feedback will be greatly appreciated.
I'm not sure if this suggestion has been brought up, I would assume it has, but I think it would be great to have an option that allows you to play the game where zombies don't respawn and it would seem to be rather easy to code that in. I might be mistaken I thought an earlier release actually had that but again I could be wrong I've had this game for a long time.
This option might sound boring to a lot of players but to me it would be a bit more realistic and if there are enough roaming zombies you could potentially see 1 or more zombies appearing in an area that you cleared earlier. It would also be nice to include an additional option that allows you to either reset the zombie population <edited>(minus the sleepers) or a slider that allows you to adjust how long between zombie respawns with a zero setting which would mean no respawns whatsoever.
My gripe which brought about this idea is having to spend half a day fighting off zombie groups that appear every single morning around my base camp and sometimes I can even be at a good distance away from my camp and see them attacking it so I naturally run back to defend it. The default day/night cycle is already way too short imo so I have that option set to the longest day cycle possible. It just seems at some point in the game I get almost nothing constructive done because of spending time defending my base.
Not only that but my home base is inside a series of about 4 businesses connected to each other that I've cleared all sleepers. But at night groups of zombies spawn inside the basement at one end which is outside the boundaries of my land ownership. That shouldn't happen, they should spawn outside, not magically appear inside a building. I realize it's probably because in that basement two walls are have big holes leading into a small underground area but since that area is totally underground, again, zombies should not magically appear underground. It becomes another big hassle to deal with them every single night and defeats the purpose of fortifying a base camp to keep them out.
I have resorted to turning off Zombies altogether for a period of time, then turn them on until I quickly get irritated with the time I spend defending my base and turn them off again.
Sorry for the long post but didn't know how else to explain all this any quicker, lol. any feedback will be greatly appreciated.
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