I recently started a server for my friends and I. We got pretty far. We were able to build a gyro copter and truck.
However, recently zombie spawns at our base have been out of control. In a 24 hour period we were killing 8+ screames. Now it is to the point that if we spend any time there at all we have to lock down and turn on the traps. We killed a blade trap in less than an hour.
Any idea what is causing this or how to fix it? Is this just because of our level and the fact that the 3 of us are in the base together?
<property name="MaxUncoveredMapChunksPerPlayer" value="131072"/>
<property name="PersistentPlayerProfiles" value="false"/>
<property name="GameWorld" value="Navezgane"/>
<property name="WorldGenSeed" value="asdf"/>
<property name="WorldGenSize" value="4096"/>
<property name="GameName" value="My Game"/>
<property name="GameMode" value="GameModeSurvival"/>
<property name="GameDifficulty" value="2"/>
<property name="BlockDamagePlayer" value="100"/>
<property name="BlockDamageAI" value="100"/>
<property name="BlockDamageAIBM" value="100"/>
<property name="XPMultiplier" value="100"/>
<property name="PlayerSafeZoneLevel" value="5"/>
<property name="PlayerSafeZoneHours" value="5"/>
<property name="BuildCreate" value="false"/>
<property name="DayNightLength" value="60"/>
<property name="DayLightLength" value="18"/>
<property name="DropOnDeath" value="1"/>
<property name="DropOnQuit" value="0"/>
<property name="BedrollDeadZoneSize" value="15"/>
<property name="BedrollExpiryTime" value="45"/>
<property name="MaxSpawnedZombies" value="60"/>
<property name="MaxSpawnedAnimals" value="50"/>
<property name="ServerMaxAllowedViewDistance" value="20"/>
<property name="EnemySpawnMode" value="true"/>
<property name="EnemyDifficulty" value="0"/>
<property name="ZombieMove" value="0"/>
<property name="ZombieMoveNight" value="3"/>
<property name="ZombieFeralMove" value="3"/>
<property name="ZombieBMMove" value="3"/>
<property name="BloodMoonFrequency" value="7"/>
<property name="BloodMoonRange" value="0"/>
<property name="BloodMoonWarning" value="8"/>
<property name="BloodMoonEnemyCount" value="15"/>
<property name="LootAbundance" value="100"/>
<property name="LootRespawnDays" value="30"/>
<property name="AirDropFrequency" value="50"/>
<property name="AirDropMarker" value="true"/>
<property name="PartySharedKillRange" value="100"/>
<property name="PlayerKillingMode" value="3"/>
<property name="LandClaimCount" value="1"/>
<property name="LandClaimSize" value="60"/>
<property name="LandClaimDeadZone" value="50"/>
<property name="LandClaimExpiryTime" value="12"/>
<property name="LandClaimDecayMode" value="0"/>
<property name="LandClaimOnlineDurabilityModifier" value="6"/>
<property name="LandClaimOfflineDurabilityModifier" value="6"/>
<property name="LandClaimOfflineDelay" value="0"/>
<property name="SaveGameFolder" value="d:\home\sid_224077\sevenDaysLatestExperimen tal\saves"/>
<property name="UserDataFolder" value="d:\home\sid_224077\sevenDaysLatestExperimen tal\saves"/>
<property name="TelnetPassword" value="CHANGEME"/>
</ServerSettings>
However, recently zombie spawns at our base have been out of control. In a 24 hour period we were killing 8+ screames. Now it is to the point that if we spend any time there at all we have to lock down and turn on the traps. We killed a blade trap in less than an hour.
Any idea what is causing this or how to fix it? Is this just because of our level and the fact that the 3 of us are in the base together?
<property name="MaxUncoveredMapChunksPerPlayer" value="131072"/>
<property name="PersistentPlayerProfiles" value="false"/>
<property name="GameWorld" value="Navezgane"/>
<property name="WorldGenSeed" value="asdf"/>
<property name="WorldGenSize" value="4096"/>
<property name="GameName" value="My Game"/>
<property name="GameMode" value="GameModeSurvival"/>
<property name="GameDifficulty" value="2"/>
<property name="BlockDamagePlayer" value="100"/>
<property name="BlockDamageAI" value="100"/>
<property name="BlockDamageAIBM" value="100"/>
<property name="XPMultiplier" value="100"/>
<property name="PlayerSafeZoneLevel" value="5"/>
<property name="PlayerSafeZoneHours" value="5"/>
<property name="BuildCreate" value="false"/>
<property name="DayNightLength" value="60"/>
<property name="DayLightLength" value="18"/>
<property name="DropOnDeath" value="1"/>
<property name="DropOnQuit" value="0"/>
<property name="BedrollDeadZoneSize" value="15"/>
<property name="BedrollExpiryTime" value="45"/>
<property name="MaxSpawnedZombies" value="60"/>
<property name="MaxSpawnedAnimals" value="50"/>
<property name="ServerMaxAllowedViewDistance" value="20"/>
<property name="EnemySpawnMode" value="true"/>
<property name="EnemyDifficulty" value="0"/>
<property name="ZombieMove" value="0"/>
<property name="ZombieMoveNight" value="3"/>
<property name="ZombieFeralMove" value="3"/>
<property name="ZombieBMMove" value="3"/>
<property name="BloodMoonFrequency" value="7"/>
<property name="BloodMoonRange" value="0"/>
<property name="BloodMoonWarning" value="8"/>
<property name="BloodMoonEnemyCount" value="15"/>
<property name="LootAbundance" value="100"/>
<property name="LootRespawnDays" value="30"/>
<property name="AirDropFrequency" value="50"/>
<property name="AirDropMarker" value="true"/>
<property name="PartySharedKillRange" value="100"/>
<property name="PlayerKillingMode" value="3"/>
<property name="LandClaimCount" value="1"/>
<property name="LandClaimSize" value="60"/>
<property name="LandClaimDeadZone" value="50"/>
<property name="LandClaimExpiryTime" value="12"/>
<property name="LandClaimDecayMode" value="0"/>
<property name="LandClaimOnlineDurabilityModifier" value="6"/>
<property name="LandClaimOfflineDurabilityModifier" value="6"/>
<property name="LandClaimOfflineDelay" value="0"/>
<property name="SaveGameFolder" value="d:\home\sid_224077\sevenDaysLatestExperimen tal\saves"/>
<property name="UserDataFolder" value="d:\home\sid_224077\sevenDaysLatestExperimen tal\saves"/>
<property name="TelnetPassword" value="CHANGEME"/>
</ServerSettings>